send the exp to the client maybe

This commit is contained in:
jake 2020-06-03 18:17:17 -06:00
parent 280b8ff6dd
commit fa5103bb78

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@ -3,7 +3,6 @@ use crate::common::leveltable::CharacterStats;
use crate::entity::character::CharacterEntity;
use crate::ship::items::CharacterInventory;
// TODO: exp
pub struct CharacterBytesBuilder<'a> {
character: Option<&'a CharacterEntity>,
stats: Option<&'a CharacterStats>,
@ -70,6 +69,7 @@ impl<'a> CharacterBytesBuilder<'a> {
config: character.config.as_bytes(),
techniques: character.techs.as_bytes(),
meseta: character.meseta,
exp: character.exp,
..character::Character::default()
}
}