use skin, not costume, for mag colors
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				| @ -250,7 +250,7 @@ fn new_character<EG: EntityGateway>(entity_gateway: &mut EG, user: &UserAccountE | ||||
|                     synchro: 20, | ||||
|                     iq: 0, | ||||
|                     photon_blast: [None; 3], | ||||
|                     color: character.appearance.costume as u8, | ||||
|                     color: (character.appearance.skin % 18) as u8, | ||||
|                 }), | ||||
|             location: ItemLocation::Inventory { | ||||
|                 character_id: character.id, | ||||
|  | ||||
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