1 Commits (6caeb0a8d9ba4eee8c40f84ac5d5f02edb9f0477)

Author SHA1 Message Date
jake d30a2bd3a3 move all the crate dirs back under src/ 7 months ago
jake 622c6e598d break out entity and maps into separate crates 7 months ago
jake 192ff967e6 cleanup this refactored mess 2 years ago
jake fdce44cdd8 refactor the rest of the fucking code 2 years ago
jake fae1ffe55b appease clippy, the tyrant 2 years ago
jake bde70011cc appease clippy, the tyrant 2 years ago
andy e349a41b16 room tab info page 1 2 years ago
jake ea4c085dfd satiate the clip's hunger for properness 2 years ago
jake a6e50555de appease the clip 2 years ago
andy 7a1a20db53 imagine reading the warning message wrongly. not me 3 years ago
andy e578d9bad5 imagine adding useless code 3 years ago
andy 39660f0cb8 load rare monster config file each time a room is created 3 years ago
jake 03906a7f0a lint src/ship/map/* 3 years ago
jake d8c6dd817e add derives to item structs, make some things public 4 years ago
jake 1d78f3dd08 rename dumb thing to something slightly less dumb 4 years ago
jake ed1324b811 handle quests remapping floor ids to different areas 4 years ago
jake f8d249380c remove unused use statements 4 years ago
jake 6a8fccd360 split map.rs into a module 4 years ago