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4 Commits

Author SHA1 Message Date
andy 178143a3bf based clippy in the cloud 7 months ago
andy a6be644ebf create log and patch directories if they're missing 7 months ago
andy 226577f91a car go fast? no, cargo clippy vroom vroom 8 months ago
andy 23a3d1212e match mag feed decrease behaviour with the client and fix test 8 months ago
  1. 11
      src/bin/main.rs
  2. 32
      src/entity/item/mag.rs
  3. 17
      src/patch/patch.rs
  4. 2
      src/ship/drops/box_drop_table.rs
  5. 4
      src/ship/drops/generic_armor.rs
  6. 2
      src/ship/drops/generic_shield.rs
  7. 6
      src/ship/drops/generic_weapon.rs
  8. 2
      src/ship/items/apply_item.rs
  9. 4
      src/ship/shops/weapon.rs

11
src/bin/main.rs

@ -15,6 +15,17 @@ use elseware::entity::item::{NewItemEntity, ItemDetail, InventoryItemEntity};
use elseware::entity::item;
fn setup_logger() {
match std::fs::create_dir("log") {
Ok(()) => {},
Err(e) => {
match e.kind() {
std::io::ErrorKind::AlreadyExists => {}, // false error
_ => { // real error
panic!("Failed to create \"log\" directory.\n{e:?}");
},
}
},
};
let colors = fern::colors::ColoredLevelConfig::new()
.error(fern::colors::Color::Red)
.warn(fern::colors::Color::Yellow)

32
src/entity/item/mag.rs

@ -1029,10 +1029,30 @@ impl Mag {
MAG_STATS.get(&self.mag).map(|stats| {
MAG_FEEDING_TABLES.get(stats.feed_table).map(|feeding_table| {
feeding_table.get(&tool).map(|feed_stats| {
self.def = std::cmp::max(std::cmp::max((self.def as i16) + feed_stats.def, 0) as u16, self.def()*100);
self.pow = std::cmp::max(std::cmp::max((self.pow as i16) + feed_stats.pow, 0) as u16, self.pow()*100);
self.dex = std::cmp::max(std::cmp::max((self.dex as i16) + feed_stats.dex, 0) as u16, self.dex()*100);
self.mnd = std::cmp::max(std::cmp::max((self.mnd as i16) + feed_stats.mnd, 0) as u16, self.mind()*100);
self.def = {
if (self.def as i16 + feed_stats.def) < ((self.def()*100) as i16) {
self.def
} else {
std::cmp::max(std::cmp::max((self.def as i16) + feed_stats.def, 0) as u16, self.def()*100)
}};
self.pow = {
if (self.pow as i16 + feed_stats.pow) < ((self.pow()*100) as i16) {
self.pow
} else {
std::cmp::max(std::cmp::max((self.pow as i16) + feed_stats.pow, 0) as u16, self.pow()*100)
}};
self.dex = {
if (self.dex as i16 + feed_stats.dex) < ((self.dex()*100) as i16) {
self.dex
} else {
std::cmp::max(std::cmp::max((self.dex as i16) + feed_stats.dex, 0) as u16, self.dex()*100)
}};
self.mnd = {
if (self.mnd as i16 + feed_stats.mnd) < ((self.mind()*100) as i16) {
self.mnd
} else {
std::cmp::max(std::cmp::max((self.mnd as i16) + feed_stats.mnd, 0) as u16, self.mind()*100)
}};
self.iq = std::cmp::min(((self.iq as i16) + feed_stats.iq as i16) as u8, 200);
self.synchro = std::cmp::min(((self.synchro as i8) + feed_stats.syn) as u8, 120);
})
@ -1188,7 +1208,7 @@ mod test {
f.read_to_string(&mut s).unwrap();
let mut feed: HashMap<String, Vec<HashMap<String, MagFeedTable>>> = toml::from_str(&s).unwrap();
let feed = feed.remove("feedtable".into()).unwrap();
let feed = feed.remove("feedtable").unwrap();
let _feed = feed.into_iter()
.map(|table| {
table.into_iter()
@ -1219,7 +1239,7 @@ mod test {
}
assert!(mag == Mag {
mag: MagType::Sato,
def: 507,
def: 509,
pow: 5019,
dex: 4505,
mnd: 0,

17
src/patch/patch.rs

@ -217,7 +217,22 @@ impl ServerState for PatchServerState {
}
fn load_patch_dir(basedir: &str, patchbase: &str, file_ids: &mut HashMap<u32, PatchFile>) -> PatchFileTree {
let paths = fs::read_dir(basedir).expect("could not read directory");
let paths = {
match fs::read_dir(basedir) {
Ok(p) => p,
Err(e) => {
match e.kind() {
std::io::ErrorKind::NotFound => { // attempt to create the missing directory
match std::fs::create_dir(basedir) {
Ok(_) => fs::read_dir(basedir).expect("could not read newly created directory"), // created patch directory successfully. return it to paths
Err(ee) => panic!("Failed to create directory \"{basedir}\".\n{ee:?}"), // we already know the path doesnt exist so no need to check for AlreadyExists error. panic
}
},
_ => panic!("Unable to read directory \"{basedir}\".\n{e:?}"),
}
},
}
};
let mut files = Vec::new();
let mut dirs = Vec::new();

2
src/ship/drops/box_drop_table.rs

@ -176,7 +176,7 @@ impl BoxDropTable {
fn random_box_drop<R: Rng>(&self, map_area: &MapArea, rng: &mut R) -> Option<ItemDropType> {
self.rare_drop(map_area, rng).or_else(|| {
let rate = self.box_rates.rates_by_area(map_area);
let type_weights = WeightedIndex::new(&[rate.weapon_rate, rate.armor_rate, rate.shield_rate, rate.unit_rate,
let type_weights = WeightedIndex::new([rate.weapon_rate, rate.armor_rate, rate.shield_rate, rate.unit_rate,
rate.tool_rate, rate.meseta_rate, rate.nothing_rate]).unwrap();
let btype = type_weights.sample(rng);
match btype {

4
src/ship/drops/generic_armor.rs

@ -46,7 +46,7 @@ impl GenericArmorTable {
}
fn armor_type<R: Rng>(&self, area_map: &MapArea, rng: &mut R) -> ArmorType {
let rank_weights = WeightedIndex::new(&[self.rank_rates.rank0, self.rank_rates.rank1, self.rank_rates.rank2,
let rank_weights = WeightedIndex::new([self.rank_rates.rank0, self.rank_rates.rank1, self.rank_rates.rank2,
self.rank_rates.rank3, self.rank_rates.rank4]).unwrap();
let rank = rank_weights.sample(rng) as i32;
let armor_level = std::cmp::max(0i32, self.armor_set as i32 - 3i32 + rank + area_map.drop_area_value().unwrap_or(0) as i32);
@ -80,7 +80,7 @@ impl GenericArmorTable {
}
pub fn slots<R: Rng>(&self, _area_map: &MapArea, rng: &mut R) -> usize {
let slot_weights = WeightedIndex::new(&[self.slot_rates.slot0, self.slot_rates.slot1, self.slot_rates.slot2,
let slot_weights = WeightedIndex::new([self.slot_rates.slot0, self.slot_rates.slot1, self.slot_rates.slot2,
self.slot_rates.slot3, self.slot_rates.slot4]).unwrap();
slot_weights.sample(rng)
}

2
src/ship/drops/generic_shield.rs

@ -36,7 +36,7 @@ impl GenericShieldTable {
}
fn shield_type<R: Rng>(&self, area_map: &MapArea, rng: &mut R) -> ShieldType {
let rank_weights = WeightedIndex::new(&[self.rank_rates.rank0, self.rank_rates.rank1, self.rank_rates.rank2,
let rank_weights = WeightedIndex::new([self.rank_rates.rank0, self.rank_rates.rank1, self.rank_rates.rank2,
self.rank_rates.rank3, self.rank_rates.rank4]).unwrap();
let rank = rank_weights.sample(rng) as i32;
let shield_level = std::cmp::max(0i32, self.shield_set as i32 - 3i32 + rank + area_map.drop_area_value().unwrap_or(0) as i32);

6
src/ship/drops/generic_weapon.rs

@ -240,7 +240,7 @@ impl AttributeTable {
fn generate_attribute<R: Rng>(&self, pattern: &PercentPatternType, rates: &AttributeRate, rng: &mut R) -> Option<WeaponAttribute> {
let attribute_weights = WeightedIndex::new(&[rates.none, rates.native, rates.abeast, rates.machine, rates.dark, rates.hit]).unwrap();
let attribute_weights = WeightedIndex::new([rates.none, rates.native, rates.abeast, rates.machine, rates.dark, rates.hit]).unwrap();
let attr = match attribute_weights.sample(rng) {
0 => return None,
1 => Attribute::Native,
@ -253,7 +253,7 @@ impl AttributeTable {
let percents = self.percent_rates.get_by_pattern(pattern);
let value_weights = WeightedIndex::new(&percents.as_array()).unwrap();
let value_weights = WeightedIndex::new(percents.as_array()).unwrap();
let value = value_weights.sample(rng);
let percent = ((value + 1) * 5) as i8;
@ -477,7 +477,7 @@ impl GenericWeaponTable {
let pattern = std::cmp::min(area % ratio.inc, 3);
let weights = self.grind_rates.grind_rate[pattern as usize];
let grind_choice = WeightedIndex::new(&weights).unwrap();
let grind_choice = WeightedIndex::new(weights).unwrap();
grind_choice.sample(rng)
}

2
src/ship/items/apply_item.rs

@ -226,7 +226,7 @@ pub async fn liberta_kit<EG: EntityGateway>(entity_gateway: &mut EG, used_cell:
fn jack_o_lantern() -> Result<Vec<ApplyItemAction>, anyhow::Error>
{
let mag_rate = WeightedIndex::new(&[13, 13, 13, 13, 12, 12, 12, 12]).unwrap();
let mag_rate = WeightedIndex::new([13, 13, 13, 13, 12, 12, 12, 12]).unwrap();
let mag_type = match mag_rate.sample(&mut rand_chacha::ChaChaRng::from_entropy()) {
0 => ToolType::CellOfMag502,
1 => ToolType::CellOfMag213,

4
src/ship/shops/weapon.rs

@ -412,7 +412,7 @@ impl<R: Rng + SeedableRng> WeaponShop<R> {
.last()
.unwrap();
let attr_choice = WeightedIndex::new(&[tier.none, tier.native, tier.abeast, tier.machine, tier.dark, tier.hit]).unwrap();
let attr_choice = WeightedIndex::new([tier.none, tier.native, tier.abeast, tier.machine, tier.dark, tier.hit]).unwrap();
let attr = match attr_choice.sample(&mut self.rng) {
0 => return None,
1 => Attribute::Native,
@ -439,7 +439,7 @@ impl<R: Rng + SeedableRng> WeaponShop<R> {
.last()
.unwrap();
let attr_choice = WeightedIndex::new(&[tier.none, tier.native, tier.abeast, tier.machine, tier.dark, tier.hit]).unwrap();
let attr_choice = WeightedIndex::new([tier.none, tier.native, tier.abeast, tier.machine, tier.dark, tier.hit]).unwrap();
let attr = match attr_choice.sample(&mut self.rng) {
0 => return None,
1 => Attribute::Native,

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