get elseware working with a newer version of rust #34
@ -6,7 +6,7 @@ edition = "2018"
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
[dependencies]
 | 
					[dependencies]
 | 
				
			||||||
libpso = { git = "http://git.sharnoth.com/jake/libpso" }
 | 
					libpso = { git = "http://git.sharnoth.com/jake/libpso" }
 | 
				
			||||||
async-std = { version = "1.7.0", features = ["unstable", "attributes"] }
 | 
					async-std = { version = "1.9.0", features = ["unstable", "attributes"] }
 | 
				
			||||||
futures = "0.3.5"
 | 
					futures = "0.3.5"
 | 
				
			||||||
rand = "0.7.3"
 | 
					rand = "0.7.3"
 | 
				
			||||||
rand_chacha = "0.2.2"
 | 
					rand_chacha = "0.2.2"
 | 
				
			||||||
 | 
				
			|||||||
@ -128,7 +128,7 @@ async fn send_pkt<S: SendServerPacket + Send + std::fmt::Debug>(socket: Arc<asyn
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
enum ClientAction<S, R> {
 | 
					enum ClientAction<S, R> {
 | 
				
			||||||
    NewClient(ClientId, async_std::sync::Sender<S>),
 | 
					    NewClient(ClientId, async_std::channel::Sender<S>),
 | 
				
			||||||
    Packet(ClientId, R),
 | 
					    Packet(ClientId, R),
 | 
				
			||||||
    Disconnect(ClientId),
 | 
					    Disconnect(ClientId),
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -142,8 +142,8 @@ enum ServerStateAction<S> {
 | 
				
			|||||||
fn client_recv_loop<S, R>(client_id: ClientId,
 | 
					fn client_recv_loop<S, R>(client_id: ClientId,
 | 
				
			||||||
                                socket: Arc<async_std::net::TcpStream>,
 | 
					                                socket: Arc<async_std::net::TcpStream>,
 | 
				
			||||||
                                cipher: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
 | 
					                                cipher: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
 | 
				
			||||||
                                server_sender: async_std::sync::Sender<ClientAction<ServerStateAction<S>, R>>,
 | 
					                                server_sender: async_std::channel::Sender<ClientAction<ServerStateAction<S>, R>>,
 | 
				
			||||||
                                client_sender: async_std::sync::Sender<ServerStateAction<S>>)
 | 
					                                client_sender: async_std::channel::Sender<ServerStateAction<S>>)
 | 
				
			||||||
where
 | 
					where
 | 
				
			||||||
    S: SendServerPacket + std::fmt::Debug + Send + 'static,
 | 
					    S: SendServerPacket + std::fmt::Debug + Send + 'static,
 | 
				
			||||||
    R: RecvServerPacket + std::fmt::Debug + Send + 'static,
 | 
					    R: RecvServerPacket + std::fmt::Debug + Send + 'static,
 | 
				
			||||||
@ -181,7 +181,7 @@ fn client_send_loop<S>(client_id: ClientId,
 | 
				
			|||||||
                             socket: Arc<async_std::net::TcpStream>,
 | 
					                             socket: Arc<async_std::net::TcpStream>,
 | 
				
			||||||
                             cipher_in: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
 | 
					                             cipher_in: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
 | 
				
			||||||
                             cipher_out: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
 | 
					                             cipher_out: Arc<Mutex<Box<dyn PSOCipher + Send>>>,
 | 
				
			||||||
                             client_receiver: async_std::sync::Receiver<ServerStateAction<S>>)
 | 
					                             client_receiver: async_std::channel::Receiver<ServerStateAction<S>>)
 | 
				
			||||||
where
 | 
					where
 | 
				
			||||||
    S: SendServerPacket + std::fmt::Debug + Send + 'static,
 | 
					    S: SendServerPacket + std::fmt::Debug + Send + 'static,
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
@ -208,7 +208,7 @@ where
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
fn state_client_loop<STATE, S, R, E>(state: Arc<Mutex<STATE>>,
 | 
					fn state_client_loop<STATE, S, R, E>(state: Arc<Mutex<STATE>>,
 | 
				
			||||||
                                           server_state_receiver: async_std::sync::Receiver<ClientAction<ServerStateAction<S>, R>>) where
 | 
					                                           server_state_receiver: async_std::channel::Receiver<ClientAction<ServerStateAction<S>, R>>) where
 | 
				
			||||||
    STATE: ServerState<SendPacket=S, RecvPacket=R, PacketError=E> + Send + 'static,
 | 
					    STATE: ServerState<SendPacket=S, RecvPacket=R, PacketError=E> + Send + 'static,
 | 
				
			||||||
    S: SendServerPacket + std::fmt::Debug + Send + 'static,
 | 
					    S: SendServerPacket + std::fmt::Debug + Send + 'static,
 | 
				
			||||||
    R: RecvServerPacket + std::fmt::Debug + Send + 'static,
 | 
					    R: RecvServerPacket + std::fmt::Debug + Send + 'static,
 | 
				
			||||||
@ -294,7 +294,7 @@ where
 | 
				
			|||||||
        let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), client_port))).await.unwrap();
 | 
					        let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), client_port))).await.unwrap();
 | 
				
			||||||
        let mut id = 0;
 | 
					        let mut id = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        let (server_state_sender, server_state_receiver) = async_std::sync::channel(1024);
 | 
					        let (server_state_sender, server_state_receiver) = async_std::channel::bounded(1024);
 | 
				
			||||||
        state_client_loop(state, server_state_receiver);
 | 
					        state_client_loop(state, server_state_receiver);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        loop {
 | 
					        loop {
 | 
				
			||||||
@ -304,7 +304,7 @@ where
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
            info!("new client {:?} {:?} {:?}", client_id, sock, addr);
 | 
					            info!("new client {:?} {:?} {:?}", client_id, sock, addr);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            let (client_sender, client_receiver) = async_std::sync::channel(64);
 | 
					            let (client_sender, client_receiver) = async_std::channel::bounded(64);
 | 
				
			||||||
            let socket = Arc::new(sock);
 | 
					            let socket = Arc::new(sock);
 | 
				
			||||||
            let cipher_in: Arc<Mutex<Box<dyn PSOCipher + Send>>> = Arc::new(Mutex::new(Box::new(NullCipher {})));
 | 
					            let cipher_in: Arc<Mutex<Box<dyn PSOCipher + Send>>> = Arc::new(Mutex::new(Box::new(NullCipher {})));
 | 
				
			||||||
            let cipher_out: Arc<Mutex<Box<dyn PSOCipher + Send>>> = Arc::new(Mutex::new(Box::new(NullCipher {})));
 | 
					            let cipher_out: Arc<Mutex<Box<dyn PSOCipher + Send>>> = Arc::new(Mutex::new(Box::new(NullCipher {})));
 | 
				
			||||||
 | 
				
			|||||||
@ -49,12 +49,12 @@ impl MessageReceiver {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#[derive(Debug)]
 | 
					#[derive(Debug)]
 | 
				
			||||||
enum InterserverInputAction<S, R> {
 | 
					enum InterserverInputAction<S, R> {
 | 
				
			||||||
    NewConnection(ServerId, async_std::sync::Sender<S>),
 | 
					    NewConnection(ServerId, async_std::channel::Sender<S>),
 | 
				
			||||||
    Message(ServerId, R),
 | 
					    Message(ServerId, R),
 | 
				
			||||||
    Disconnect(ServerId),
 | 
					    Disconnect(ServerId),
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
async fn interserver_state_loop<A, S, R>(state: Arc<Mutex<A>>, action_receiver: async_std::sync::Receiver<InterserverInputAction<S, R>>)
 | 
					async fn interserver_state_loop<A, S, R>(state: Arc<Mutex<A>>, action_receiver: async_std::channel::Receiver<InterserverInputAction<S, R>>)
 | 
				
			||||||
where
 | 
					where
 | 
				
			||||||
    A: InterserverActor<SendMessage=S, RecvMessage=R, Error=()> + Send + 'static,
 | 
					    A: InterserverActor<SendMessage=S, RecvMessage=R, Error=()> + Send + 'static,
 | 
				
			||||||
    S: Serialize + Send + 'static,
 | 
					    S: Serialize + Send + 'static,
 | 
				
			||||||
@ -114,8 +114,8 @@ where
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
async fn login_recv_loop<S, R>(server_id: ServerId,
 | 
					async fn login_recv_loop<S, R>(server_id: ServerId,
 | 
				
			||||||
                               socket: async_std::net::TcpStream,
 | 
					                               socket: async_std::net::TcpStream,
 | 
				
			||||||
                               state_loop_sender: async_std::sync::Sender<InterserverInputAction<S, R>>,
 | 
					                               state_loop_sender: async_std::channel::Sender<InterserverInputAction<S, R>>,
 | 
				
			||||||
                               output_loop_sender: async_std::sync::Sender<S>)
 | 
					                               output_loop_sender: async_std::channel::Sender<S>)
 | 
				
			||||||
where
 | 
					where
 | 
				
			||||||
    S: Serialize + std::fmt::Debug + Send + 'static,
 | 
					    S: Serialize + std::fmt::Debug + Send + 'static,
 | 
				
			||||||
    R: DeserializeOwned + std::fmt::Debug + Send + 'static,
 | 
					    R: DeserializeOwned + std::fmt::Debug + Send + 'static,
 | 
				
			||||||
@ -129,7 +129,7 @@ where
 | 
				
			|||||||
            match msg_receiver.recv().await {
 | 
					            match msg_receiver.recv().await {
 | 
				
			||||||
                Ok(msg) => {
 | 
					                Ok(msg) => {
 | 
				
			||||||
                    info!("[login recv loop msg] {:?}", msg);
 | 
					                    info!("[login recv loop msg] {:?}", msg);
 | 
				
			||||||
                    state_loop_sender.send(InterserverInputAction::Message(server_id, msg)).await
 | 
					                    state_loop_sender.send(InterserverInputAction::Message(server_id, msg)).await;
 | 
				
			||||||
                },
 | 
					                },
 | 
				
			||||||
                Err(err) => {
 | 
					                Err(err) => {
 | 
				
			||||||
                    if let MessageReceiverError::Disconnected = err {
 | 
					                    if let MessageReceiverError::Disconnected = err {
 | 
				
			||||||
@ -146,7 +146,7 @@ where
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
async fn interserver_send_loop<S>(server_id: ServerId,
 | 
					async fn interserver_send_loop<S>(server_id: ServerId,
 | 
				
			||||||
                                  mut socket: async_std::net::TcpStream,
 | 
					                                  mut socket: async_std::net::TcpStream,
 | 
				
			||||||
                                  output_loop_receiver: async_std::sync::Receiver<S>)
 | 
					                                  output_loop_receiver: async_std::channel::Receiver<S>)
 | 
				
			||||||
where
 | 
					where
 | 
				
			||||||
    S: Serialize + std::fmt::Debug + Send + 'static,
 | 
					    S: Serialize + std::fmt::Debug + Send + 'static,
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
@ -185,7 +185,7 @@ pub fn login_listen_mainloop<EG: EntityGateway + 'static>(state: Arc<Mutex<Chara
 | 
				
			|||||||
        let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), port))).await.unwrap();
 | 
					        let listener = async_std::net::TcpListener::bind(&std::net::SocketAddr::from((std::net::Ipv4Addr::new(0,0,0,0), port))).await.unwrap();
 | 
				
			||||||
        let mut id = 0;
 | 
					        let mut id = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        let (server_state_sender, server_state_receiver) = async_std::sync::channel(1024);
 | 
					        let (server_state_sender, server_state_receiver) = async_std::channel::bounded(1024);
 | 
				
			||||||
        interserver_state_loop(state.clone(), server_state_receiver).await;
 | 
					        interserver_state_loop(state.clone(), server_state_receiver).await;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        loop {
 | 
					        loop {
 | 
				
			||||||
@ -194,7 +194,7 @@ pub fn login_listen_mainloop<EG: EntityGateway + 'static>(state: Arc<Mutex<Chara
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
            id += 1;
 | 
					            id += 1;
 | 
				
			||||||
            let server_id = crate::common::interserver::ServerId(id);
 | 
					            let server_id = crate::common::interserver::ServerId(id);
 | 
				
			||||||
            let (client_sender, client_receiver) = async_std::sync::channel(64);
 | 
					            let (client_sender, client_receiver) = async_std::channel::bounded(64);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                let mut state = state.lock().await;
 | 
					                let mut state = state.lock().await;
 | 
				
			||||||
@ -213,7 +213,7 @@ pub fn login_listen_mainloop<EG: EntityGateway + 'static>(state: Arc<Mutex<Chara
 | 
				
			|||||||
pub fn ship_connect_mainloop<EG: EntityGateway + 'static>(state: Arc<Mutex<ShipServerState<EG>>>, ip: std::net::Ipv4Addr, port: u16) ->  Pin<Box<dyn Future<Output = ()>>> {
 | 
					pub fn ship_connect_mainloop<EG: EntityGateway + 'static>(state: Arc<Mutex<ShipServerState<EG>>>, ip: std::net::Ipv4Addr, port: u16) ->  Pin<Box<dyn Future<Output = ()>>> {
 | 
				
			||||||
    Box::pin(async_std::task::spawn(async move {
 | 
					    Box::pin(async_std::task::spawn(async move {
 | 
				
			||||||
        let mut id = 0;
 | 
					        let mut id = 0;
 | 
				
			||||||
        let (server_state_sender, server_state_receiver) = async_std::sync::channel(1024);
 | 
					        let (server_state_sender, server_state_receiver) = async_std::channel::bounded(1024);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        interserver_state_loop(state.clone(), server_state_receiver).await;
 | 
					        interserver_state_loop(state.clone(), server_state_receiver).await;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -230,7 +230,7 @@ pub fn ship_connect_mainloop<EG: EntityGateway + 'static>(state: Arc<Mutex<ShipS
 | 
				
			|||||||
            id += 1;
 | 
					            id += 1;
 | 
				
			||||||
            let server_id = crate::common::interserver::ServerId(id);
 | 
					            let server_id = crate::common::interserver::ServerId(id);
 | 
				
			||||||
            info!("found loginserv: {:?} {:?}", server_id, socket);
 | 
					            info!("found loginserv: {:?} {:?}", server_id, socket);
 | 
				
			||||||
            let (client_sender, client_receiver) = async_std::sync::channel(64);
 | 
					            let (client_sender, client_receiver) = async_std::channel::bounded(64);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                let mut state = state.lock().await;
 | 
					                let mut state = state.lock().await;
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user