elseware/src/ship/item_stats.rs
2020-03-15 17:17:29 -07:00

112 lines
2.6 KiB
Rust

use std::collections::{HashMap, BTreeMap};
use serde::{Serialize, Deserialize};
use std::fs::File;
use std::io::Read;
use crate::entity::item::armor::ArmorType;
use crate::entity::item::shield::ShieldType;
use crate::entity::item::unit::UnitType;
fn load_data_file<T: serde::de::DeserializeOwned>(path: &str) -> T {
let mut f = File::open(path).unwrap();
let mut s = String::new();
f.read_to_string(&mut s);
toml::from_str::<T>(s.as_str()).unwrap()
}
struct WeaponStats {
}
#[derive(Debug, Copy, Clone, Serialize, Deserialize)]
pub struct ArmorStats {
pub stars: u32,
pub dfp: i32,
pub evp: i32,
pub dfp_modifier: u32,
pub evp_modifier: u32,
pub team_points: u32,
pub level_req: u32,
pub efr: i32,
pub eic: i32,
pub eth: i32,
pub elt: i32,
pub edk: i32,
}
#[derive(Debug, Copy, Clone, Serialize, Deserialize)]
pub struct ShieldStats {
pub stars: u32,
pub dfp: i32,
pub evp: i32,
pub dfp_modifier: u32,
pub evp_modifier: u32,
pub team_points: u32,
pub level_req: u32,
pub efr: i32,
pub eic: i32,
pub eth: i32,
pub elt: i32,
pub edk: i32,
}
#[derive(Debug, Copy, Clone, Serialize, Deserialize)]
pub struct UnitStats {
pub stars: u32,
pub stat: u32,
pub amount: u32,
pub team_points: u32,
pub modifier: u32,
}
pub fn armor_stats() -> HashMap<ArmorType, ArmorStats> {
let armor_stats: HashMap<String, ArmorStats> = load_data_file("data/item_stats/armor_stats.toml");
armor_stats.iter()
.map(|(name, stats)| {
(name.parse().unwrap(), *stats)
}).collect()
}
pub fn shield_stats() -> HashMap<ShieldType, ShieldStats> {
let shield_stats: HashMap<String, ShieldStats> = load_data_file("data/item_stats/shield_stats.toml");
shield_stats.iter()
.map(|(name, stats)| {
(name.parse().unwrap(), *stats)
}).collect()
}
pub fn unit_stats() -> BTreeMap<UnitType, UnitStats> {
let unit_stats: BTreeMap<String, UnitStats> = load_data_file("data/item_stats/unit_stats.toml");
unit_stats.iter()
.map(|(name, stats)| {
(name.parse().unwrap(), *stats)
}).collect()
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_armor_stats() {
let astat = armor_stats();
assert!(astat.get(&ArmorType::CrimsonCoat).unwrap().stars == 11);
}
#[test]
fn test_shield_stats() {
let sstat = shield_stats();
assert!(sstat.get(&ShieldType::RedRing).unwrap().stars == 11);
}
#[test]
fn test_unit_stats() {
let ustat = unit_stats();
assert!(ustat.get(&UnitType::ElfArm).unwrap().stars == 5);
}
}