jake 192ff967e6
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continuous-integration/drone Build is failing
cleanup this refactored mess
2022-10-18 18:00:33 -06:00

242 lines
10 KiB
Rust

use std::io::{Cursor, Read, Seek, SeekFrom};
use futures::stream::{FuturesOrdered, StreamExt};
use libpso::packet::ship::*;
use crate::common::serverstate::ClientId;
use crate::ship::ship::{SendShipPacket, ShipError, Clients};
use crate::ship::room::Rooms;
use crate::ship::location::{ClientLocation, ClientLocationError};
use crate::ship::packet::builder::quest;
use libpso::util::array_to_utf8;
enum QuestFileType {
Bin,
Dat
}
fn parse_filename(filename_bytes: &[u8; 16]) -> Result<(u16, u16, QuestFileType), ShipError> {
let filename = array_to_utf8(*filename_bytes).map_err(|_| ShipError::InvalidQuestFilename("NOT UTF8".to_string()))?;
let (filename, suffix) = {
let mut s = filename.splitn(2, '.');
(s.next().ok_or_else(|| ShipError::InvalidQuestFilename(filename.to_owned()))?,
s.next().ok_or_else(|| ShipError::InvalidQuestFilename(filename.to_owned()))?)
};
let datatype = match suffix {
"bin" => QuestFileType::Bin,
"dat" => QuestFileType::Dat,
_ => return Err(ShipError::InvalidQuestFilename(filename.to_owned()))
};
let (category, quest) = {
let mut s = filename.splitn(2, '-');
(s.next().and_then(|k| k.parse().ok()).ok_or_else(|| ShipError::InvalidQuestFilename(filename.to_owned()))?,
s.next().and_then(|k| k.parse().ok()).ok_or_else(|| ShipError::InvalidQuestFilename(filename.to_owned()))?)
};
Ok((category, quest, datatype))
}
pub async fn send_quest_category_list(id: ClientId,
rql: RequestQuestList,
client_location: &ClientLocation,
rooms: &Rooms)
-> Result<Vec<(ClientId, SendShipPacket)>, ShipError> {
let room_id = client_location.get_room(id).await.map_err(|err| -> ClientLocationError { err.into() })?;
let rql = rql.clone();
rooms.with_mut(room_id, |room| Box::pin(async move {
let qcl = quest::quest_category_list(&room.quests[rql.flag.clamp(0, (room.quests.len() - 1) as u32) as usize]);
room.set_quest_group(rql.flag as usize);
Ok(vec![(id, SendShipPacket::QuestCategoryList(qcl))])
})).await?
}
pub async fn select_quest_category(id: ClientId,
menuselect: MenuSelect,
client_location: &ClientLocation,
rooms: &Rooms)
-> Result<Vec<(ClientId, SendShipPacket)>, ShipError> {
let room_id = client_location.get_room(id).await.map_err(|err| -> ClientLocationError { err.into() })?;
rooms.with(room_id, |room| Box::pin(async move {
let (_, category_quests) = room.quests[room.quest_group.value()].iter()
.nth(menuselect.item as usize)
.ok_or_else(|| ShipError::InvalidQuestCategory(menuselect.item as u16))?;
let ql = quest::quest_list(menuselect.item, category_quests);
Ok(vec![(id, SendShipPacket::QuestOptionList(ql))])
})).await?
}
pub async fn quest_detail(id: ClientId,
questdetailrequest: QuestDetailRequest,
client_location: &ClientLocation,
rooms: &Rooms)
-> Result<Vec<(ClientId, SendShipPacket)>, ShipError> {
let room_id = client_location.get_room(id).await.map_err(|err| -> ClientLocationError { err.into() })?;
rooms.with(room_id, |room| Box::pin(async move {
let (_, category_quests) = room.quests[room.quest_group.value()].iter()
.nth(questdetailrequest.category as usize)
.ok_or_else(|| ShipError::InvalidQuestCategory(questdetailrequest.category))?;
let quest = category_quests.iter()
.find(|q| {
q.id == questdetailrequest.quest
}).ok_or_else(|| ShipError::InvalidQuest(questdetailrequest.quest))?;
let qd = quest::quest_detail(quest);
Ok(vec![(id, SendShipPacket::QuestDetail(qd))])
})).await?
}
pub async fn player_chose_quest(id: ClientId,
questmenuselect: QuestMenuSelect,
clients: &Clients,
client_location: &ClientLocation,
rooms: &Rooms)
-> Result<Vec<(ClientId, SendShipPacket)>, ShipError> {
let room_id = client_location.get_room(id).await.map_err(|err| -> ClientLocationError { err.into() })?;
let client_location = client_location.clone();
let questmenuselect = questmenuselect.clone();
rooms.with_mut(room_id, |room| {
let clients = clients.clone();
Box::pin(async move {
let quest = room.quests[room.quest_group.value()].iter()
.nth(questmenuselect.category as usize)
.ok_or_else(|| ShipError::InvalidQuestCategory(questmenuselect.category))?
.1
.iter()
.find(|q| {
q.id == questmenuselect.quest
})
.ok_or_else(|| ShipError::InvalidQuest(questmenuselect.quest))?
.clone();
let rare_monster_drops = room.rare_monster_table.clone();
room.maps.set_quest_data(quest.enemies.clone(), quest.objects.clone(), &rare_monster_drops);
room.map_areas = quest.map_areas.clone();
let bin = quest::quest_header(&questmenuselect, &quest.bin_blob, "bin");
let dat = quest::quest_header(&questmenuselect, &quest.dat_blob, "dat");
let area_clients = client_location.get_all_clients_by_client(id).await.map_err(|err| -> ClientLocationError { err.into() })?;
for client in &area_clients {
clients.with_mut(client.client, |client| Box::pin(async move {
client.done_loading_quest = false;
})).await?;
}
Ok(area_clients
.into_iter()
.flat_map(move |c| {
vec![(c.client, SendShipPacket::QuestHeader(bin.clone())), (c.client, SendShipPacket::QuestHeader(dat.clone()))]
})
.collect())
})}).await?
}
pub async fn quest_file_request(id: ClientId,
quest_file_request: QuestFileRequest,
client_location: &ClientLocation,
rooms: &mut Rooms)
-> Result<Vec<(ClientId, SendShipPacket)>, ShipError>
{
let room_id = client_location.get_room(id).await.map_err(|err| -> ClientLocationError { err.into() })?;
let quest_file_request = quest_file_request.clone();
rooms.with(room_id, |room| Box::pin(async move {
let (category_id, quest_id, datatype) = parse_filename(&quest_file_request.filename)?;
let (_, category_quests) = room.quests[room.quest_group.value()].iter()
.nth(category_id as usize)
.ok_or_else(|| ShipError::InvalidQuestCategory(category_id))?;
let quest = category_quests.iter()
.find(|q| {
q.id == quest_id
}).ok_or_else(|| ShipError::InvalidQuest(quest_id))?;
let blob = match datatype {
QuestFileType::Bin => &quest.bin_blob,
QuestFileType::Dat => &quest.dat_blob,
};
let mut blob_cursor = Cursor::new(&**blob);
let mut subblob = [0u8; 0x400];
let blob_length = blob_cursor.read(&mut subblob)?;
let qc = quest::quest_chunk(0, quest_file_request.filename, subblob, blob_length);
Ok(vec![(id, SendShipPacket::QuestChunk(qc))])
})).await?
}
pub async fn quest_chunk_ack(id: ClientId,
quest_chunk_ack: QuestChunkAck,
client_location: &ClientLocation,
rooms: &Rooms)
-> Result<Vec<(ClientId, SendShipPacket)>, ShipError> {
let room_id = client_location.get_room(id).await.map_err(|err| -> ClientLocationError { err.into() })?;
let quest_chunk_ack = quest_chunk_ack.clone();
rooms.with(room_id, |room| Box::pin(async move {
let (category_id, quest_id, datatype) = parse_filename(&quest_chunk_ack.filename)?;
let (_, category_quests) = room.quests[room.quest_group.value()].iter()
.nth(category_id as usize)
.ok_or_else(|| ShipError::InvalidQuestCategory(category_id))?;
let quest = category_quests.iter()
.find(|q| {
q.id == quest_id
}).ok_or_else(|| ShipError::InvalidQuest(quest_id))?;
let blob = match datatype {
QuestFileType::Bin => &quest.bin_blob,
QuestFileType::Dat => &quest.dat_blob,
};
let mut blob_cursor = Cursor::new(&**blob);
blob_cursor.seek(SeekFrom::Start((quest_chunk_ack.chunk_num as u64 + 1) * 0x400))?;
let mut subblob = [0u8; 0x400];
let blob_length = blob_cursor.read(&mut subblob)?;
if blob_length == 0 {
return Ok(Vec::new());
}
let qc = quest::quest_chunk(quest_chunk_ack.chunk_num + 1, quest_chunk_ack.filename, subblob, blob_length);
Ok(vec![(id, SendShipPacket::QuestChunk(qc))])
})).await?
}
pub async fn done_loading_quest(id: ClientId,
clients: &Clients,
client_location: &ClientLocation)
-> Result<Vec<(ClientId, SendShipPacket)>, ShipError> {
clients.with_mut(id, |client| Box::pin(async move {
client.done_loading_quest = true;
})).await?;
let area_clients = client_location.get_all_clients_by_client(id).await.map_err(|err| -> ClientLocationError { err.into() })?;
let all_loaded = area_clients.iter()
.map(|client|
clients.with(client.client, |client| Box::pin(async move {
client.done_loading_quest
}))
)
.collect::<FuturesOrdered<_>>()
.all(|c| async move {
c.unwrap_or(false)
}).await;
if all_loaded {
Ok(area_clients
.iter()
.map(|c| {
(c.client, SendShipPacket::DoneLoadingQuest(DoneLoadingQuest {}))
})
.collect())
}
else {
Ok(Vec::new())
}
}