49 lines
2.1 KiB
Rust
49 lines
2.1 KiB
Rust
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use std::collections::HashMap;
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use log::warn;
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use libpso::packet::ship::*;
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use libpso::packet::messages::*;
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use crate::common::serverstate::ClientId;
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use crate::common::leveltable::CharacterLevelTable;
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use crate::ship::ship::{SendShipPacket, ShipError, ClientState, Rooms};
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use crate::ship::character::{CharacterBytesBuilder, FullCharacterBytesBuilder};
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use crate::ship::location::{ClientLocation, LobbyId, RoomId, RoomLobby, MAX_ROOMS};
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use libpso::character::character;
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use crate::entity::gateway::EntityGateway;
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use libpso::{utf8_to_array, utf8_to_utf16_array};
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fn send_to_client(id: ClientId, target: u8, msg: DirectMessage, client_location: &ClientLocation)
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-> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
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.filter(move |client| client.local_client.id() == target)
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.map(move |client| {
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(client.client, SendShipPacket::DirectMessage(msg.clone()))
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}))
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}
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pub fn guildcard_send(id: ClientId,
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guildcard_send: &GuildcardSend,
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target: u32,
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client_location: &ClientLocation,
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clients: &HashMap<ClientId, ClientState>)
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-> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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let client = clients.get(&id).unwrap();
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let msg = DirectMessage{
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flag: target,
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msg: GameMessage::GuildcardRecv(GuildcardRecv {
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client: guildcard_send.client,
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target: guildcard_send.target,
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guildcard: client.user.id.0,
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name: utf8_to_utf16_array!(client.character.name, 0x18),
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team: [0; 0x10], // TODO: teams not yet implemented
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desc: utf8_to_utf16_array!(client.character.guildcard.description, 0x58),
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one: 1,
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language: 0, // TODO: add language flag to character
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section_id: client.character.section_id.into(),
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class: client.character.char_class.into(),
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}),
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};
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send_to_client(id, target as u8, msg, &client_location)
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}
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