move chat functionality
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parent
f38e3357f4
commit
90d0af87a4
src/ship
52
src/ship/packet/handler/communication.rs
Normal file
52
src/ship/packet/handler/communication.rs
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@ -0,0 +1,52 @@
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use std::collections::HashMap;
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use libpso::packet::ship::*;
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use crate::common::serverstate::ClientId;
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use crate::common::leveltable::CharacterLevelTable;
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use crate::ship::ship::{SendShipPacket, ShipError, ClientState};
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use crate::ship::character::{CharacterBytesBuilder, FullCharacterBytesBuilder};
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use crate::ship::location::{ClientLocation, LobbyId, RoomId, RoomLobby, MAX_ROOMS};
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use libpso::character::character;
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use crate::entity::gateway::EntityGateway;
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pub fn player_chat(id: ClientId,
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msg: &PlayerChat,
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client_location: &ClientLocation,
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clients: &HashMap<ClientId, ClientState>) -> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, ShipError> {
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let client = clients.get(&id).ok_or(ShipError::ClientNotFound(id))?;
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let cmsg = PlayerChat::new(client.user.id.0, msg.message.clone());
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Ok(Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
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.map(move |client| {
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(client.client, SendShipPacket::PlayerChat(cmsg.clone()))
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})))
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}
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pub fn request_infoboard(id: ClientId,
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request_infoboard: &ViewInfoboardRequest,
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client_location: &ClientLocation,
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clients: &HashMap<ClientId, ClientState>)
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-> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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let area_clients = client_location.get_client_neighbors(id).unwrap();
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let r = area_clients.iter()
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.filter_map(|c| {
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clients.get(&c.client)
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})
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.map(|client| {
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InfoboardResponse {
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name: libpso::utf8_to_utf16_array!(client.character.name, 16),
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message: client.character.info_board.as_bytes(),
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}
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}).collect();
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Box::new(vec![(id, SendShipPacket::ViewInfoboardResponse(ViewInfoboardResponse {response: r}))].into_iter())
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}
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pub fn write_infoboard<EG: EntityGateway>(id: ClientId,
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new_infoboard: &WriteInfoboard,
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clients: &mut HashMap<ClientId, ClientState>,
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entity_gateway: &mut EG)
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-> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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let client = clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id)).unwrap();
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client.character.info_board.update_infoboard(new_infoboard);
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entity_gateway.save_character(&client.character);
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Box::new(None.into_iter())
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}
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@ -1,3 +1,4 @@
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pub mod auth;
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pub mod auth;
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pub mod communication;
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pub mod lobby;
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pub mod lobby;
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pub mod room;
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pub mod room;
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@ -208,9 +208,6 @@ impl<EG: EntityGateway> ShipServerState<EG> {
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])
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])
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}
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}
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fn message(&mut self, id: ClientId, msg: &Message) -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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fn message(&mut self, id: ClientId, msg: &Message) -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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match &msg.msg {
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match &msg.msg {
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GameMessage::RequestExp(killmonster) => {
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GameMessage::RequestExp(killmonster) => {
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@ -232,11 +229,6 @@ impl<EG: EntityGateway> ShipServerState<EG> {
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}))
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}))
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}
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}
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/*fn generate_item_drop(&mut self, id: ClientId, monster: MonsterType) -> Option<ActiveItem> {
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let room = self.rooms[self.client_location.get_area_by_user(id).index];
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let item_drop = room.drop_table.get_drop()
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}*/
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fn direct_message(&mut self, id: ClientId, msg: &DirectMessage) -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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fn direct_message(&mut self, id: ClientId, msg: &DirectMessage) -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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let cmsg = msg.clone();
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let cmsg = msg.clone();
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let client = self.clients.get_mut(&id).unwrap();
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let client = self.clients.get_mut(&id).unwrap();
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@ -292,45 +284,12 @@ impl<EG: EntityGateway> ShipServerState<EG> {
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}
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}
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}
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}
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fn player_chat(&mut self, id: ClientId, msg: &PlayerChat) -> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, ShipError> {
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let client = self.clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id))?;
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let cmsg = PlayerChat::new(client.user.id.0, msg.message.clone());
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Ok(Box::new(self.client_location.get_all_clients_by_client(id).unwrap().into_iter()
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.map(move |client| {
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(client.client, SendShipPacket::PlayerChat(cmsg.clone()))
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})))
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}
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fn update_config(&mut self, id: ClientId, update_config: &UpdateConfig) -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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fn update_config(&mut self, id: ClientId, update_config: &UpdateConfig) -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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let client = self.clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id)).unwrap();
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let client = self.clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id)).unwrap();
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client.character.config.update(update_config);
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client.character.config.update(update_config);
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self.entity_gateway.save_character(&client.character);
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self.entity_gateway.save_character(&client.character);
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Box::new(None.into_iter())
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Box::new(None.into_iter())
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}
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}
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fn request_infoboard(&mut self, id: ClientId, request_infoboard: &ViewInfoboardRequest) -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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let clients = self.client_location.get_client_neighbors(id).unwrap();
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let r = clients.iter()
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.filter_map(|c| {
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self.clients.get(&c.client)
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})
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.map(|client| {
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InfoboardResponse {
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name: libpso::utf8_to_utf16_array!(client.character.name, 16),
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message: client.character.info_board.as_bytes(),
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}
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}).collect();
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Box::new(vec![(id, SendShipPacket::ViewInfoboardResponse(ViewInfoboardResponse {response: r}))].into_iter())
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}
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fn write_infoboard(&mut self, id: ClientId, new_infoboard: &WriteInfoboard) -> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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let client = self.clients.get_mut(&id).ok_or(ShipError::ClientNotFound(id)).unwrap();
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client.character.info_board.update_infoboard(new_infoboard);
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self.entity_gateway.save_character(&client.character);
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Box::new(None.into_iter())
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}
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}
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}
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impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
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impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
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@ -374,9 +333,8 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
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RecvShipPacket::DirectMessage(msg) => {
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RecvShipPacket::DirectMessage(msg) => {
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self.direct_message(id, msg)
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self.direct_message(id, msg)
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},
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},
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RecvShipPacket::PlayerChat(msg) => {
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RecvShipPacket::PlayerChat(msg) => {
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Box::new(self.player_chat(id, msg)?.into_iter())
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Box::new(handler::communication::player_chat(id, msg, &self.client_location, &self.clients)?.into_iter())
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},
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},
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RecvShipPacket::CreateRoom(create_room) => {
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RecvShipPacket::CreateRoom(create_room) => {
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handler::room::create_room(id, create_room, &mut self.client_location, &mut self.clients, &mut self.rooms)
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handler::room::create_room(id, create_room, &mut self.client_location, &mut self.clients, &mut self.rooms)
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@ -387,12 +345,11 @@ impl<EG: EntityGateway> ServerState for ShipServerState<EG> {
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RecvShipPacket::UpdateConfig(pkt) => {
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RecvShipPacket::UpdateConfig(pkt) => {
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self.update_config(id, pkt)
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self.update_config(id, pkt)
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},
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},
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RecvShipPacket::ViewInfoboardRequest(pkt) => {
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RecvShipPacket::ViewInfoboardRequest(pkt) => {
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self.request_infoboard(id, pkt)
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handler::communication::request_infoboard(id, pkt, &self.client_location, &self.clients)
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},
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},
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RecvShipPacket::WriteInfoboard(pkt) => {
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RecvShipPacket::WriteInfoboard(pkt) => {
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self.write_infoboard(id, pkt)
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handler::communication::write_infoboard(id, pkt, &mut self.clients, &mut self.entity_gateway)
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},
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},
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RecvShipPacket::RoomListRequest(_req) => {
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RecvShipPacket::RoomListRequest(_req) => {
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handler::room::request_room_list(id, &self.client_location, &self.rooms)
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handler::room::request_room_list(id, &self.client_location, &self.rooms)
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