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@ -1,11 +1,9 @@ |
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use std::net::Ipv4Addr;
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use std::time::SystemTime;
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use log::{info};
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use elseware::patch::patch::{PatchServerState, generate_patch_tree, load_config, load_motd};
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use elseware::login::login::LoginServerState;
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use elseware::login::character::CharacterServerState;
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use elseware::ship::ship::ShipServerState;
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use elseware::ship::ship::ShipServerStateBuilder;
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use elseware::entity::account::{NewUserAccountEntity, NewUserSettingsEntity};
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use elseware::entity::gateway::{EntityGateway, InMemoryGateway, PostgresGateway};
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@ -64,10 +62,10 @@ fn main() { |
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flags: 0,
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};
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let fake_user = entity_gateway.create_user(fake_user).await.unwrap();
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entity_gateway.create_user_settings(NewUserSettingsEntity::new(fake_user.id)).await;
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entity_gateway.create_user_settings(NewUserSettingsEntity::new(fake_user.id)).await.unwrap();
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let mut character = NewCharacterEntity::new(fake_user.id);
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character.name = format!("Test Char {}", i*2);
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entity_gateway.create_character(character).await;
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entity_gateway.create_character(character).await.unwrap();
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let mut character = NewCharacterEntity::new(fake_user.id);
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character.slot = 2;
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character.name = "ItemRefactor".into();
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@ -75,6 +73,41 @@ fn main() { |
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character.meseta = 999999;
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let character = entity_gateway.create_character(character).await.unwrap();
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for _ in 0..3 {
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entity_gateway.create_item(
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item::NewItemEntity {
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item: item::ItemDetail::Weapon(
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item::weapon::Weapon {
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weapon: item::weapon::WeaponType::Vulcan,
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grind: 0,
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special: None,
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attrs: [None, None, None],
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tekked: true,
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modifiers: Vec::new(),
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}
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),
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location: item::ItemLocation::Bank {
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character_id: character.id,
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name: item::BankName("".to_string())
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}
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}).await.unwrap();
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}
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for _ in 0..8 {
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entity_gateway.create_item(
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NewItemEntity {
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item: ItemDetail::Tool (
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item::tool::Tool {
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tool: item::tool::ToolType::Monomate,
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}
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),
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location: item::ItemLocation::Bank {
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character_id: character.id,
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name: item::BankName("".to_string())
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}
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}).await.unwrap();
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}
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entity_gateway.create_item(
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NewItemEntity {
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item: ItemDetail::Weapon(
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@ -94,7 +127,7 @@ fn main() { |
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slot: 0,
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equipped: false,
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}
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}).await;
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}).await.unwrap();
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entity_gateway.create_item(
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NewItemEntity {
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item: ItemDetail::Weapon(
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@ -114,7 +147,7 @@ fn main() { |
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slot: 1,
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equipped: false,
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}
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}).await;
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}).await.unwrap();
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entity_gateway.create_item(
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NewItemEntity {
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item: ItemDetail::Weapon(
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@ -134,7 +167,7 @@ fn main() { |
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slot: 2,
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equipped: true,
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}
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}).await;
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}).await.unwrap();
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entity_gateway.create_item(
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NewItemEntity {
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item: ItemDetail::Weapon(
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@ -154,7 +187,7 @@ fn main() { |
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slot: 3,
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equipped: true,
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}
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}).await;
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}).await.unwrap();
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entity_gateway.create_item(
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NewItemEntity {
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item: ItemDetail::Weapon(
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@ -174,7 +207,59 @@ fn main() { |
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slot: 4,
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equipped: true,
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}
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}).await;
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}).await.unwrap();
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let mag = entity_gateway.create_item(
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item::NewItemEntity {
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item: item::ItemDetail::Mag(item::mag::Mag::baby_mag(0)),
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location: item::ItemLocation::Inventory {
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character_id: character.id,
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slot: 5,
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equipped: true,
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}
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}).await.unwrap();
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for _ in 0..10 {
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let fed_tool = entity_gateway.create_item(
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NewItemEntity {
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item: ItemDetail::Tool (
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item::tool::Tool {
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tool: item::tool::ToolType::Monomate,
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}
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),
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location: item::ItemLocation::FedToMag {
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mag: mag.id,
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}
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}).await.unwrap();
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entity_gateway.feed_mag(&mag.id, &fed_tool.id).await.unwrap();
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}
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//entity_gateway.bank(&mag.id).await;
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entity_gateway.change_mag_owner(&mag.id, &character).await.unwrap();
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entity_gateway.create_item(
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item::NewItemEntity {
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item: ItemDetail::Tool (
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item::tool::Tool {
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tool: item::tool::ToolType::CellOfMag502,
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}
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),
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location: item::ItemLocation::Inventory {
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character_id: character.id,
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slot: 6,
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equipped: true,
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}
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}).await.unwrap();
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let cell = entity_gateway.create_item(
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item::NewItemEntity {
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item: ItemDetail::Tool (
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item::tool::Tool {
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tool: item::tool::ToolType::CellOfMag502,
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}
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),
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location: item::ItemLocation::Consumed,
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}).await.unwrap();
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entity_gateway.use_mag_cell(&mag.id, &cell.id).await.unwrap();
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entity_gateway.create_item(
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NewItemEntity {
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item: ItemDetail::Weapon(
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@ -326,7 +411,7 @@ fn main() { |
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let thread_entity_gateway = entity_gateway.clone();
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info!("[ship] starting server");
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let ship_state = ShipServerStateBuilder::new()
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.name("Sona-Nyl".into())
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.name("US/Sona-Nyl".into())
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.ip(Ipv4Addr::new(127,0,0,1))
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.port(elseware::ship::ship::SHIP_PORT)
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.gateway(thread_entity_gateway)
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@ -335,7 +420,7 @@ fn main() { |
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let thread_entity_gateway = entity_gateway.clone();
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let ship_state = ShipServerStateBuilder::new()
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.name("Dylath-Leen".into())
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.name("EU/Dylath-Leen".into())
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.ip(Ipv4Addr::new(127,0,0,1))
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.port(elseware::ship::ship::SHIP_PORT+2000)
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.gateway(thread_entity_gateway)
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@ -344,7 +429,7 @@ fn main() { |
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let thread_entity_gateway = entity_gateway.clone();
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let ship_state = ShipServerStateBuilder::new()
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.name("Thalarion".into())
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.name("JP/Thalarion".into())
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.ip(Ipv4Addr::new(127,0,0,1))
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.port(elseware::ship::ship::SHIP_PORT+3000)
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.gateway(thread_entity_gateway)
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