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tool shop pricing

pbs
jake 4 years ago
parent
commit
b94dcb62d0
  1. 56
      data/item_stats/tech_stats.toml
  2. 92
      data/item_stats/tool_stats.toml
  3. 43
      src/ship/item_stats.rs
  4. 24
      src/ship/shops/tool.rs

56
data/item_stats/tech_stats.toml

@ -0,0 +1,56 @@
[Foie]
price = 100
[Gifoie]
price = 300
[Rafoie]
price = 450
[Zonde]
price = 100
[Gizonde]
price = 300
[Razonde]
price = 450
[Barta]
price = 100
[Gibarta]
price = 300
[Rabarta]
price = 450
[Grants]
price = 500
[Deband]
price = 100
[Jellen]
price = 100
[Zalure]
price = 100
[Shifta]
price = 100
[Ryuker]
price = 5000
[Resta]
price = 300
[Anti]
price = 100
[Reverser]
price = 5000
[Megid]
price = 500

92
data/item_stats/tool_stats.toml

@ -0,0 +1,92 @@
[Monomate]
price = 50
[Dimate]
price = 300
[Trimate]
price = 2000
[Monofluid]
price = 100
[Difluid]
price = 500
[Trifluid]
price = 3600
[SolAtomizer]
price = 300
[MoonAtomizer]
price = 500
[StarAtomizer]
price = 5000
[Antidote]
price = 60
[Antiparalysis]
price = 60
[Telepipe]
price = 350
[TrapVision]
price = 100
[ScapeDoll]
price = 10000
[Monogrinder]
price = 5000
[Digrinder]
price = 10000
[Trigrinder]
price = 15000
[PowerMaterial]
price = 2400
[MindMaterial]
price = 2400
[EvadeMaterial]
price = 2400
[HpMaterial]
price = 2400
[TpMaterial]
price = 2400
[DefMaterial]
price = 2400
[LuckMaterial]
price = 2400
[PhotonDrop]
price = 8000
[PhotonSphere]
price = 16000
[PhotonCrystal]
price = 24000
[TeamPoints500]
price = 500
[TeamPoints1000]
price = 1000
[TeamPoints5000]
price = 5000
[TeamPoints10000]
price = 10000

43
src/ship/item_stats.rs

@ -10,6 +10,7 @@ use crate::entity::item::shield::ShieldType;
use crate::entity::item::unit::UnitType; use crate::entity::item::unit::UnitType;
use crate::entity::item::mag::MagType; use crate::entity::item::mag::MagType;
use crate::entity::item::tool::ToolType; use crate::entity::item::tool::ToolType;
use crate::entity::item::tech::Technique;
lazy_static::lazy_static! { lazy_static::lazy_static! {
@ -17,6 +18,8 @@ lazy_static::lazy_static! {
pub static ref ARMOR_STATS: HashMap<ArmorType, ArmorStats> = armor_stats(); pub static ref ARMOR_STATS: HashMap<ArmorType, ArmorStats> = armor_stats();
pub static ref SHIELD_STATS: HashMap<ShieldType, ShieldStats> = shield_stats(); pub static ref SHIELD_STATS: HashMap<ShieldType, ShieldStats> = shield_stats();
pub static ref UNIT_STATS: BTreeMap<UnitType, UnitStats> = unit_stats(); pub static ref UNIT_STATS: BTreeMap<UnitType, UnitStats> = unit_stats();
pub static ref TOOL_STATS: HashMap<ToolType, ToolStats> = tool_stats();
pub static ref TECH_STATS: HashMap<Technique, TechStats> = tech_stats();
} }
@ -78,6 +81,17 @@ pub struct UnitStats {
pub modifier: u32, pub modifier: u32,
} }
#[derive(Debug, Copy, Clone, Serialize, Deserialize)]
pub struct ToolStats {
pub price: usize,
}
#[derive(Debug, Copy, Clone, Serialize, Deserialize)]
pub struct TechStats {
pub price: usize,
}
#[derive(Debug, Copy, Clone, Serialize, Deserialize)] #[derive(Debug, Copy, Clone, Serialize, Deserialize)]
pub struct MagStats { pub struct MagStats {
pub feed_table: u32, pub feed_table: u32,
@ -102,7 +116,6 @@ pub struct MagFeedTables(Vec<MagFeedTable>);
pub fn weapon_stats() -> HashMap<WeaponType, WeaponStats> { pub fn weapon_stats() -> HashMap<WeaponType, WeaponStats> {
let weapon_stats: HashMap<String, WeaponStats> = load_data_file("data/item_stats/weapon_stats.toml"); let weapon_stats: HashMap<String, WeaponStats> = load_data_file("data/item_stats/weapon_stats.toml");
weapon_stats.iter() weapon_stats.iter()
.inspect(|k| println!("{:?}", k))
.map(|(name, stats)| { .map(|(name, stats)| {
(name.parse().unwrap(), *stats) (name.parse().unwrap(), *stats)
}).collect() }).collect()
@ -132,6 +145,22 @@ pub fn unit_stats() -> BTreeMap<UnitType, UnitStats> {
}).collect() }).collect()
} }
pub fn tool_stats() -> HashMap<ToolType, ToolStats> {
let tool_stats: HashMap<String, ToolStats> = load_data_file("data/item_stats/tool_stats.toml");
tool_stats.iter()
.map(|(name, stats)| {
(name.parse().unwrap(), *stats)
}).collect()
}
pub fn tech_stats() -> HashMap<Technique, TechStats> {
let tech_stats: HashMap<String, TechStats> = load_data_file("data/item_stats/tech_stats.toml");
tech_stats.iter()
.map(|(name, stats)| {
(name.parse().unwrap(), *stats)
}).collect()
}
pub fn mag_stats() -> HashMap<MagType, MagStats> { pub fn mag_stats() -> HashMap<MagType, MagStats> {
let mag_stats: BTreeMap<String, MagStats> = load_data_file("data/item_stats/mag_stats.toml"); let mag_stats: BTreeMap<String, MagStats> = load_data_file("data/item_stats/mag_stats.toml");
mag_stats.iter() mag_stats.iter()
@ -181,6 +210,18 @@ mod test {
assert!(ustat.get(&UnitType::ElfArm).unwrap().stars == 5); assert!(ustat.get(&UnitType::ElfArm).unwrap().stars == 5);
} }
#[test]
fn test_tool_stats() {
let tstat = tool_stats();
assert!(tstat.get(&ToolType::Monomate).unwrap().price == 50);
}
#[test]
fn test_tech_stats() {
let tstat = tech_stats();
assert!(tstat.get(&Technique::Reverser).unwrap().price == 5000);
}
#[test] #[test]
fn test_mag_stats() { fn test_mag_stats() {
let mstats = mag_stats(); let mstats = mag_stats();

24
src/ship/shops/tool.rs

@ -10,6 +10,8 @@ use crate::entity::character::SectionID;
use crate::ship::room::Difficulty; use crate::ship::room::Difficulty;
use crate::entity::item::tool::{Tool, ToolType}; use crate::entity::item::tool::{Tool, ToolType};
use crate::entity::item::tech::{Technique, TechniqueDisk}; use crate::entity::item::tech::{Technique, TechniqueDisk};
use crate::ship::shops::ShopItem;
use crate::ship::item_stats::{TOOL_STATS, TECH_STATS};
#[derive(Debug, PartialEq, Eq)] #[derive(Debug, PartialEq, Eq)]
@ -48,6 +50,28 @@ impl PartialOrd for ShopTool {
} }
} }
impl ShopItem for ShopTool {
fn price(&self) -> usize {
match self {
ShopTool::Tool(tool) => {
TOOL_STATS.get(&tool)
.map(|tool_stats| {
tool_stats.price
})
.unwrap_or(0xFFFF)
},
ShopTool::Tech(tech) => {
TECH_STATS.get(&tech.tech)
.map(|tech_stats| {
tech_stats.price * tech.level as usize
})
.unwrap_or(0xFFFF)
}
}
}
}
#[derive(Debug, Deserialize)] #[derive(Debug, Deserialize)]
struct ToolTable(Vec<ToolType>); struct ToolTable(Vec<ToolType>);

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