set mag owner on character create

This commit is contained in:
jake 2020-09-02 22:31:33 -06:00
parent 50c5699f34
commit c3bf42d367

View File

@ -224,9 +224,11 @@ async fn new_character<EG: EntityGateway>(entity_gateway: &mut EG, user: &UserAc
equipped: true,
}}).await;
let mut mag = Mag::baby_mag(character.appearance.skin);
mag.change_owner(character.char_class, character.section_id);
entity_gateway.create_item(
NewItemEntity {
item: ItemDetail::Mag(Mag::baby_mag(character.appearance.skin)),
item: ItemDetail::Mag(mag),
location: ItemLocation::Inventory {
character_id: character.id,
slot: 2,