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@ -18,6 +18,7 @@ pub struct InMemoryGateway { |
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banks: Arc<Mutex<BTreeMap<CharacterEntityId, BankEntity>>>,
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equips: Arc<Mutex<BTreeMap<CharacterEntityId, EquippedEntity>>>,
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mag_modifiers: Arc<Mutex<BTreeMap<ItemEntityId, Vec<mag::MagModifier>>>>,
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weapon_modifiers: Arc<Mutex<BTreeMap<ItemEntityId, Vec<weapon::WeaponModifier>>>>,
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}
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impl InMemoryGateway {
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@ -31,6 +32,7 @@ impl InMemoryGateway { |
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banks: Arc::new(Mutex::new(BTreeMap::new())),
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equips: Arc::new(Mutex::new(BTreeMap::new())),
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mag_modifiers: Arc::new(Mutex::new(BTreeMap::new())),
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weapon_modifiers: Arc::new(Mutex::new(BTreeMap::new())),
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}
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}
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}
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@ -42,9 +44,16 @@ impl InMemoryGateway { |
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.map(|item| {
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item.map_individual(|mut item| {
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item.item = match item.item {
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ItemDetail::Weapon(mut weapon) => {
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if let Some(weapon_modifiers) = self.weapon_modifiers.lock().unwrap().get(&item.id) {
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for weapon_modifier in weapon_modifiers.iter() {
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weapon.apply_modifier(&weapon_modifier);
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}
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}
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ItemDetail::Weapon(weapon)
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},
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ItemDetail::Mag(mag) => {
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let mut mag = mag::Mag::baby_mag(mag.color as u16);
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println!("mag! {:?}", mag);
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if let Some(mag_modifiers) = self.mag_modifiers.lock().unwrap().get(&item.id) {
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for mag_modifier in mag_modifiers.iter() {
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match mag_modifier {
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@ -69,7 +78,6 @@ impl InMemoryGateway { |
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},
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_ => {}
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}
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println!("{:?} -> {:?}", mag_modifier, mag);
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}
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}
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ItemDetail::Mag(mag)
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@ -257,6 +265,14 @@ impl EntityGateway for InMemoryGateway { |
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Ok(())
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}
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async fn add_weapon_modifier(&mut self, item_id: &ItemEntityId, modifier: weapon::WeaponModifier) -> Result<(), GatewayError> {
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self.weapon_modifiers.lock().unwrap()
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.entry(*item_id)
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.or_insert(Vec::new())
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.push(modifier);
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Ok(())
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}
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async fn get_character_inventory(&mut self, char_id: &CharacterEntityId) -> Result<InventoryEntity, GatewayError> {
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println!("getting inv");
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let inventories = self.inventories.lock().unwrap();
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