dubchicswitch -> dubwitch
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@ -111,7 +111,7 @@ impl MapEnemy {
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(RawMapEnemy {id: 130, ..}, _) => MonsterType::SinowGold,
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(RawMapEnemy {id: 131, ..}, _) => MonsterType::Canadine,
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(RawMapEnemy {id: 132, ..}, _) => MonsterType::Canane,
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(RawMapEnemy {id: 133, ..}, _) => MonsterType::DubchicSwitch,
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(RawMapEnemy {id: 133, ..}, _) => MonsterType::Dubwitch,
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(RawMapEnemy {id: 160, ..}, _) => MonsterType::Delsaber,
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(RawMapEnemy {id: 161, ..}, _) => MonsterType::ChaosSorcerer,
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(RawMapEnemy {id: 162, ..}, _) => MonsterType::DarkGunner,
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@ -47,7 +47,7 @@ pub enum MonsterType {
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Canadine,
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RingCanadine,
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Canane,
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DubchicSwitch,
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Dubwitch,
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Delsaber,
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ChaosSorcerer,
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BeeR,
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