This commit is contained in:
parent
feb09cc13b
commit
f04ae8113f
@ -60,7 +60,6 @@ fn main() {
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username: if i == 0 { "hi".to_string() } else { format!("hi{}", i+1) },
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password: bcrypt::hash("qwer", 5).unwrap(),
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guildcard: i + 1,
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team_id: None,
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banned_until: None,
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muted_until: None,
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flags: 0,
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@ -31,6 +31,7 @@ pub enum LoginMessage {
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ships: Vec<Ship>,
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},
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RequestUsers,
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CreatedTeam(UserAccountId, TeamEntityId),
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}
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#[derive(Debug, Serialize, Deserialize)]
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@ -45,6 +46,7 @@ pub enum ShipMessage {
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RequestShipList,
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AddUser(UserAccountId),
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RemoveUser(UserAccountId),
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CreateTeam(UserAccountId, String),
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}
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pub enum InterserverMessage<S, C> {
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@ -1,6 +1,7 @@
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use serde::{Serialize, Deserialize};
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use libpso::character::settings;
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use libpso::character::guildcard;
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use super::team::TeamEntityId;
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const GUILDCARD_OFFSET: u32 = 2300000;
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@ -20,12 +21,11 @@ pub struct NewUserAccountEntity {
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pub email: String,
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pub username: String,
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pub password: String,
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pub guildcard: u32,
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pub team_id: Option<u32>,
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pub guildcard: u32, // TODO: remove this, guildcard is based on account id
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pub banned_until: Option<chrono::DateTime<chrono::Utc>>,
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pub muted_until: Option<chrono::DateTime<chrono::Utc>>,
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pub flags: u32,
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pub activated: bool
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pub activated: bool,
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}
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impl Default for NewUserAccountEntity {
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@ -35,7 +35,6 @@ impl Default for NewUserAccountEntity {
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username: "".into(),
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password: "".into(),
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guildcard: 0xFFFFFFFF,
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team_id: None,
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banned_until: None,
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muted_until: None,
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flags: 0,
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@ -50,7 +49,7 @@ pub struct UserAccountEntity {
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pub username: String,
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pub password: String,
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pub guildcard: u32,
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pub team_id: Option<u32>,
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pub team_id: Option<TeamEntityId>,
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pub banned_until: Option<chrono::DateTime<chrono::Utc>>,
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pub muted_until: Option<chrono::DateTime<chrono::Utc>>,
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pub created_at: chrono::DateTime<chrono::Utc>,
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@ -5,6 +5,7 @@ use futures::Future;
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use crate::entity::account::*;
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use crate::entity::character::*;
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use crate::entity::item::*;
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use crate::entity::team::*;
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// TODO: better granularity?
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@ -13,6 +14,7 @@ use crate::entity::item::*;
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#[error("")]
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pub enum GatewayError {
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Error,
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NotFound,
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PgError(#[from] sqlx::Error)
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}
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@ -148,6 +150,26 @@ pub trait EntityGateway: Send + Sync {
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async fn set_character_playtime(&mut self, _char_id: &CharacterEntityId, _playtime: u32) -> Result<(), GatewayError> {
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unimplemented!();
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}
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async fn create_team(&mut self, _team_entity: NewTeamEntity) -> Result<TeamEntity, GatewayError> {
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unimplemented!();
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}
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async fn get_team(&mut self, _team_entity: &TeamEntityId) -> Result<TeamEntity, GatewayError> {
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unimplemented!();
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}
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async fn add_user_to_team(&mut self, _user: &UserAccountId, _team: &TeamEntityId) -> Result<(), GatewayError> {
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unimplemented!();
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}
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async fn remove_user_from_team(&mut self, _user: &UserAccountId) -> Result<(), GatewayError> {
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unimplemented!();
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}
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async fn team_point_item(&mut self, _user: &UserAccountId, _team: &TeamEntityId) -> Result<(), GatewayError> {
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unimplemented!();
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}
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}
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@ -4,6 +4,7 @@ use futures::Future;
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use crate::entity::account::*;
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use crate::entity::character::*;
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use crate::entity::team::*;
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use crate::entity::gateway::{EntityGateway, EntityGatewayTransaction, GatewayError};
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use crate::entity::item::*;
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@ -223,6 +224,7 @@ pub struct InMemoryGateway {
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mag_modifiers: Arc<Mutex<BTreeMap<ItemEntityId, Vec<mag::MagModifier>>>>,
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weapon_modifiers: Arc<Mutex<BTreeMap<ItemEntityId, Vec<weapon::WeaponModifier>>>>,
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trades: Arc<Mutex<Vec<TradeEntity>>>,
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teams: Arc<Mutex<BTreeMap<TeamEntityId, TeamEntity>>>,
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}
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impl Default for InMemoryGateway {
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@ -240,6 +242,7 @@ impl Default for InMemoryGateway {
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mag_modifiers: Arc::new(Mutex::new(BTreeMap::new())),
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weapon_modifiers: Arc::new(Mutex::new(BTreeMap::new())),
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trades: Arc::new(Mutex::new(Vec::new())),
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teams: Arc::new(Mutex::new(BTreeMap::new())),
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}
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}
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}
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@ -323,6 +326,7 @@ impl EntityGateway for InMemoryGateway {
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let mag_modifiers = self.mag_modifiers.lock().await.clone();
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let weapon_modifiers = self.weapon_modifiers.lock().await.clone();
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let trades = self.trades.lock().await.clone();
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let teams = self.teams.lock().await.clone();
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let working_gateway = InMemoryGateway {
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users: Arc::new(Mutex::new(users)),
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@ -337,6 +341,7 @@ impl EntityGateway for InMemoryGateway {
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mag_modifiers: Arc::new(Mutex::new(mag_modifiers)),
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weapon_modifiers: Arc::new(Mutex::new(weapon_modifiers)),
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trades: Arc::new(Mutex::new(trades)),
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teams: Arc::new(Mutex::new(teams)),
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};
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let transaction = InMemoryGatewayTransaction {
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@ -361,7 +366,7 @@ impl EntityGateway for InMemoryGateway {
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username: user.username,
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password: user.password,
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guildcard: user.guildcard,
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team_id: user.team_id,
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team_id: None,
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banned_until: user.banned_until,
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muted_until: user.muted_until,
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created_at: chrono::Utc::now(),
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@ -627,4 +632,63 @@ impl EntityGateway for InMemoryGateway {
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Err(GatewayError::Error)
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}
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}
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async fn create_team(&mut self, team_entity: NewTeamEntity) -> Result<TeamEntity, GatewayError> {
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let new_team = {
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let mut teams = self.teams.lock().await;
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let id = teams
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.iter()
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.fold(0, |sum, (i, _)| std::cmp::max(sum, i.0))
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+ 1;
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let new_team = TeamEntity {
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id: TeamEntityId(id),
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owner: team_entity.created_by,
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name: team_entity.name,
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flag: [0; 2048],
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};
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teams.insert(new_team.id, new_team.clone());
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new_team
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};
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self.add_user_to_team(&team_entity.created_by, &new_team.id).await.unwrap();
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Ok(new_team)
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}
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async fn get_team(&mut self, team_id: &TeamEntityId) -> Result<TeamEntity, GatewayError> {
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let teams = self.teams.lock().await;
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if let Some(team) = teams.get(team_id) {
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Ok(team.clone())
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}
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else {
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Err(GatewayError::Error)
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}
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}
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async fn add_user_to_team(&mut self, user_id: &UserAccountId, team: &TeamEntityId) -> Result<(), GatewayError> {
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let mut users = self.users.lock().await;
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if let Some(user) = users.get_mut(user_id) {
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user.team_id = Some(*team);
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Ok(())
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}
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else {
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Err(GatewayError::Error)
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}
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}
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async fn remove_user_from_team(&mut self, user_id: &UserAccountId) -> Result<(), GatewayError> {
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let mut users = self.users.lock().await;
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if let Some(user) = users.get_mut(user_id) {
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user.team_id = None;
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Ok(())
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}
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else {
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Err(GatewayError::Error)
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}
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}
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async fn team_point_item(&mut self, _user: &UserAccountId, _team: &TeamEntityId) -> Result<(), GatewayError> {
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unimplemented!();
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}
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}
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@ -2,3 +2,4 @@ pub mod gateway;
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pub mod account;
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pub mod character;
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pub mod item;
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pub mod team;
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@ -12,27 +12,27 @@ use libpso::packet::login::*;
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use libpso::packet::ship::{MenuDetail, SmallLeftDialog};
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use libpso::{PacketParseError, PSOPacket};
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use libpso::crypto::bb::PSOBBCipher;
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use crate::entity::item;
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use libpso::character::character;
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use crate::common::cipherkeys::{ELSEWHERE_PRIVATE_KEY, ELSEWHERE_PARRAY};
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use crate::common::serverstate::{SendServerPacket, RecvServerPacket, ServerState, OnConnect, ClientId};
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use crate::common::interserver::{ServerId, InterserverActor, LoginMessage, ShipMessage, Ship};
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use crate::common::interserver::{ServerId, InterserverActor, LoginMessage, ShipMessage, Ship, AuthToken, InterserverMessage};
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use crate::common::leveltable::LEVEL_TABLE;
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use libpso::{utf8_to_array, utf8_to_utf16_array};
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use crate::entity::gateway::{EntityGateway, GatewayError};
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use crate::entity::account::{UserAccountId, UserAccountEntity, NewUserSettingsEntity, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM};
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use crate::entity::item;
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use crate::entity::item::{NewItemEntity, ItemDetail, ItemNote, InventoryItemEntity, InventoryEntity, BankEntity, BankName, EquippedEntity, Meseta};
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use crate::entity::item::weapon::Weapon;
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use crate::entity::item::armor::Armor;
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use crate::entity::item::tech::Technique;
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use crate::entity::item::tool::Tool;
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use crate::entity::item::mag::Mag;
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use crate::entity::team::{TeamEntityId, NewTeamEntity};
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use crate::entity::character::{CharacterEntity, NewCharacterEntity, CharacterClass, TechLevel};
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use crate::login::login::{get_login_status};
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use crate::common::interserver::AuthToken;
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pub const CHARACTER_PORT: u16 = 12001;
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pub const SHIP_MENU_ID: u32 = 1;
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@ -343,7 +343,7 @@ impl<EG: EntityGateway + Clone> CharacterServerState<EG> {
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let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::new());
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response.guildcard = user.guildcard;
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response.team_id = user.team_id.map_or(0, |ti| ti);
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response.team_id = user.team_id.map_or(0, |ti| ti.0);
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let mut client = self.clients.write().await;
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let client = client.get_mut(&id).ok_or_else(|| CharacterError::ClientNotFound(id))?;
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@ -427,7 +427,7 @@ impl<EG: EntityGateway + Clone> CharacterServerState<EG> {
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client.session.action = SessionAction::SelectCharacter;
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client.session.character_slot = select.slot as u8;
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Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_char_select(user.guildcard,
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user.team_id.unwrap_or(1),
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user.team_id.unwrap_or(TeamEntityId(1)).0, // TODO: why is this 1?
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client.session)),
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SendCharacterPacket::CharAck(CharAck {
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slot: select.slot,
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@ -520,7 +520,7 @@ impl<EG: EntityGateway + Clone> CharacterServerState<EG> {
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user.flags = 0;
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self.entity_gateway.save_user(user).await.unwrap();
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Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_char_select(user.guildcard,
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user.team_id.unwrap_or(1),
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user.team_id.unwrap_or(TeamEntityId(1)).0, // TODO: why is this 1?
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client.session)),
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SendCharacterPacket::CharAck(CharAck {
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slot: preview.slot,
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@ -723,6 +723,15 @@ impl<EG: EntityGateway + Clone> InterserverActor for CharacterServerState<EG> {
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ShipMessage::SendMail{..} => {
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Ok(Vec::new())
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},
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ShipMessage::CreateTeam(user_id, team_name) => {
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let team = self.entity_gateway.create_team(NewTeamEntity {
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created_by: user_id,
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name: team_name.clone(),
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}).await.unwrap(); // TODO: unwrap
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self.entity_gateway.add_user_to_team(&user_id, &team.id).await.unwrap(); // TODO: unwrap
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Ok(vec![InterserverMessage::Server(id, LoginMessage::CreatedTeam(user_id, team.id))])
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},
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}
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}
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@ -2,6 +2,7 @@ use std::collections::HashMap;
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use async_std::sync::{Arc, RwLock, RwLockReadGuard};
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use futures::future::BoxFuture;
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use futures::stream::{FuturesOrdered, Stream, StreamExt};
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use libpso::packet::ship::*;
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use libpso::packet::login::Session;
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@ -16,7 +17,6 @@ use crate::ship::items;
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use crate::ship::map::MapArea;
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use crate::ship::shops::{WeaponShopItem, ToolShopItem, ArmorShopItem};
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#[derive(Clone, Default)]
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pub struct Clients(Arc<RwLock<HashMap<ClientId, RwLock<ClientState>>>>);
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@ -101,6 +101,34 @@ impl Clients {
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Ok(func(&mut client).await)
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}
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pub async fn with_match<'a, P, F, T>(&'a self, pred: P, func: F) -> Result<T, ShipError>
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where
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P: Fn(&ClientState) -> bool,
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F: for<'b> FnOnce(ClientId, &'b ClientState) -> BoxFuture<'b, T> + Send + 'a,
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{
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for (id, client) in self.0.read().await.iter() {
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let client = client.read().await;
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if pred(&*client) {
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return Ok(func(*id, &*client).await)
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}
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}
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Err(ShipError::ClientNotFound(ClientId(0xFFFFFFFF)))
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}
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pub async fn with_match_mut<'a, P, F, T>(&'a self, pred: P, func: F) -> Result<T, ShipError>
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where
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P: Fn(&ClientState) -> bool,
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F: for<'b> FnOnce(ClientId, &'b mut ClientState) -> BoxFuture<'b, T> + Send + 'a,
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{
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for (id, client) in self.0.read().await.iter() {
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let mut client = client.write().await;
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if pred(&*client) {
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return Ok(func(*id, &mut *client).await)
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}
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}
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Err(ShipError::ClientNotFound(ClientId(0xFFFFFFFF)))
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}
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}
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|
@ -13,3 +13,4 @@ pub mod packet;
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pub mod quests;
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pub mod shops;
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pub mod trade;
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pub mod teams;
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@ -3,6 +3,7 @@ pub mod message;
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pub mod room;
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pub mod quest;
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pub mod ship;
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pub mod team;
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use libpso::character::character::Inventory;
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use libpso::packet::ship::{PlayerHeader, PlayerInfo};
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|
@ -1,3 +1,4 @@
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use async_std::sync::{Arc, RwLock};
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use libpso::packet::login::{Login, LoginResponse, AccountStatus, Session};
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use libpso::packet::ship::*;
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use crate::common::serverstate::ClientId;
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@ -24,7 +25,7 @@ where
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Ok(user) => {
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let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::new());
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response.guildcard = user.id.0;
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response.team_id = user.team_id.map_or(31, |ti| ti);
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response.team_id = user.team_id.map_or(31, |ti| ti.0); // TODO: why is this 31?
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let characters = entity_gateway.get_characters_by_user(&user).await?;
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let character = characters
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.get(pkt.session.character_slot as usize)
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|
@ -7,4 +7,5 @@ pub mod room;
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pub mod settings;
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pub mod quest;
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pub mod ship;
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pub mod teams;
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pub mod trade;
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|
@ -34,6 +34,7 @@ use crate::ship::map::{MapsError, MapAreaError};
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use crate::ship::packet::handler;
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use crate::ship::shops::{WeaponShop, ToolShop, ArmorShop};
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use crate::ship::trade::TradeState;
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use crate::ship::teams::Teams;
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// TODO: remove once stuff settles down
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pub use crate::ship::client::*;
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@ -160,6 +161,8 @@ pub enum ShipError {
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RoomCreationError(#[from] room::RoomCreationError),
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#[error("channel send error {0}")]
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SendError(#[from] async_std::channel::SendError<ShipMessage>),
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#[error("team {0}")]
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TeamError(#[from] crate::ship::teams::TeamError),
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}
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impl<I: Into<ClientLocationError>> From<I> for ShipError {
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@ -204,6 +207,7 @@ pub enum RecvShipPacket {
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KeyboardConfig(KeyboardConfig),
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GamepadConfig(GamepadConfig),
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UpdateConfig(UpdateConfig),
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CreateTeam(CreateTeam),
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}
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impl RecvServerPacket for RecvShipPacket {
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@ -247,6 +251,7 @@ impl RecvServerPacket for RecvShipPacket {
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0x4ED => Ok(RecvShipPacket::KeyboardConfig(KeyboardConfig::from_bytes(data)?)),
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0x5ED => Ok(RecvShipPacket::GamepadConfig(GamepadConfig::from_bytes(data)?)),
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0x7ED => Ok(RecvShipPacket::UpdateConfig(UpdateConfig::from_bytes(data)?)),
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0x1EA => Ok(RecvShipPacket::CreateTeam(CreateTeam::from_bytes(data)?)),
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_ => Err(PacketParseError::WrongPacketForServerType(u16::from_le_bytes([data[2], data[3]]), data.to_vec()))
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}
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}
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@ -267,6 +272,7 @@ pub enum SendShipPacket {
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PlayerChat(PlayerChat),
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SmallDialog(SmallDialog),
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||||
SmallLeftDialog(SmallLeftDialog),
|
||||
LargeDialog(LargeDialog),
|
||||
JoinRoom(JoinRoom),
|
||||
AddToRoom(AddToRoom),
|
||||
LeaveLobby(LeaveLobby),
|
||||
@ -292,6 +298,10 @@ pub enum SendShipPacket {
|
||||
CancelTrade(CancelTrade),
|
||||
TradeSuccessful(TradeSuccessful),
|
||||
LobbyEvent(LobbyEvent),
|
||||
//TeamActionResponse(TeamActionResponse),
|
||||
CreateTeamResponse(CreateTeamResponse),
|
||||
ClientTeamStateChanged(ClientTeamStateChanged),
|
||||
TeamInfo(Box<TeamInfo>),
|
||||
}
|
||||
|
||||
impl SendServerPacket for SendShipPacket {
|
||||
@ -310,6 +320,7 @@ impl SendServerPacket for SendShipPacket {
|
||||
SendShipPacket::PlayerChat(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::SmallDialog(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::SmallLeftDialog(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::LargeDialog(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::JoinRoom(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::AddToRoom(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::LeaveLobby(pkt) => pkt.as_bytes(),
|
||||
@ -335,6 +346,9 @@ impl SendServerPacket for SendShipPacket {
|
||||
SendShipPacket::CancelTrade(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::TradeSuccessful(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::LobbyEvent(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::CreateTeamResponse(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::ClientTeamStateChanged(pkt) => pkt.as_bytes(),
|
||||
SendShipPacket::TeamInfo(pkt) => pkt.as_bytes(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -437,9 +451,11 @@ impl<EG: EntityGateway + Clone + 'static> ShipServerStateBuilder<EG> {
|
||||
|
||||
pub fn build(self) -> ShipServerState<EG> {
|
||||
let blocks = std::iter::repeat_with(Block::default).take(self.num_blocks).collect(); // Block doesn't have a Clone impl which limits the easy ways to init this
|
||||
let entity_gateway = self.entity_gateway.unwrap();
|
||||
let clients = Clients::default();
|
||||
ShipServerState {
|
||||
entity_gateway: self.entity_gateway.unwrap(),
|
||||
clients: Clients::default(),
|
||||
entity_gateway: entity_gateway.clone(),
|
||||
clients: clients.clone(),
|
||||
name: self.name.unwrap_or_else(|| "NAMENOTSET".into()),
|
||||
item_state: items::state::ItemState::default(),
|
||||
ip: self.ip.unwrap_or_else(|| Ipv4Addr::new(127,0,0,1)),
|
||||
@ -447,6 +463,7 @@ impl<EG: EntityGateway + Clone + 'static> ShipServerStateBuilder<EG> {
|
||||
shops: ItemShops::default(),
|
||||
blocks: Blocks(blocks),
|
||||
event: self.event.unwrap_or(ShipEvent::None),
|
||||
teams: Teams::new(entity_gateway, clients),
|
||||
|
||||
auth_token: self.auth_token.unwrap_or_else(|| AuthToken("".into())),
|
||||
ship_list: Arc::new(RwLock::new(Vec::new())),
|
||||
@ -487,6 +504,7 @@ pub struct ShipServerState<EG: EntityGateway + Clone + 'static> {
|
||||
shops: ItemShops,
|
||||
pub blocks: Blocks,
|
||||
event: ShipEvent,
|
||||
teams: Teams<EG>,
|
||||
|
||||
ip: Ipv4Addr,
|
||||
port: u16,
|
||||
@ -803,6 +821,9 @@ impl<EG: EntityGateway + Clone> ServerState for ShipServerState<EG> {
|
||||
RecvShipPacket::GamepadConfig(gamepad_config) => {
|
||||
handler::settings::gamepad_config(id, gamepad_config, &self.clients, &mut self.entity_gateway).await?
|
||||
},
|
||||
RecvShipPacket::CreateTeam(create_team) => {
|
||||
handler::teams::create_team(id, create_team, &mut self.entity_gateway, &self.clients, &mut self.shipgate_sender).await?
|
||||
},
|
||||
})
|
||||
}
|
||||
|
||||
@ -884,7 +905,43 @@ impl<EG: EntityGateway + Clone> InterserverActor for ShipServerState<EG> {
|
||||
*/
|
||||
// TODO
|
||||
Ok(Vec::new())
|
||||
}
|
||||
},
|
||||
LoginMessage::CreatedTeam(user_id, team_id) => {
|
||||
let client_id = self.clients.with_match_mut(|c| c.user.id == user_id, |client_id, client| Box::pin(async move {
|
||||
client.user.team_id = Some(team_id);
|
||||
client_id
|
||||
})).await?;
|
||||
let team_pkts = self.clients.with(client_id, |client| {
|
||||
let mut teams = self.teams.clone();
|
||||
Box::pin(async move {
|
||||
let team_pkts = teams.get_team(client_id).await
|
||||
.and_then(|team| {
|
||||
let team = team.ok_or_else(|| super::teams::TeamError::ClientHasNoTeam(client_id))?;
|
||||
Ok((
|
||||
crate::ship::packet::builder::team::team_info(client_id, client, &team),
|
||||
crate::ship::packet::builder::team::client_team_state_changed(client_id, client, &team),
|
||||
))
|
||||
});
|
||||
team_pkts
|
||||
})
|
||||
}).await?;
|
||||
|
||||
match team_pkts {
|
||||
Ok((team_info, client_team_state_changed)) => {
|
||||
Ok(vec![
|
||||
InterserverMessage::Client(client_id, SendShipPacket::CreateTeamResponse(CreateTeamResponse::success())),
|
||||
InterserverMessage::Client(client_id, SendShipPacket::TeamInfo(Box::new(team_info))), // TODO: send to neighbors
|
||||
InterserverMessage::Client(client_id, SendShipPacket::ClientTeamStateChanged(client_team_state_changed)),
|
||||
])
|
||||
},
|
||||
Err(err) => {
|
||||
Ok(vec![
|
||||
InterserverMessage::Client(client_id, SendShipPacket::CreateTeamResponse(CreateTeamResponse::failure())),
|
||||
//InterserverMessage::Client(client_id, SendShipPacket::LargeDialog(LargeDialog::new(format!("failed to create team: {:?}", err)))),
|
||||
])
|
||||
}
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
@ -893,8 +950,6 @@ impl<EG: EntityGateway + Clone> InterserverActor for ShipServerState<EG> {
|
||||
}
|
||||
|
||||
async fn set_sender(&mut self, _server_id: ServerId, sender: channel::Sender<Self::SendServerMessage>) {
|
||||
dbg!("setting sender!");
|
||||
//self.shipgate_sender = Arc::new(Some(sender));
|
||||
*self.shipgate_sender.write().await = Some(sender);
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user