jake
|
4e88f684c5
|
bare minimum item usage stuff
|
3 years ago |
jake
|
657dabca27
|
fix item pickup tests
|
3 years ago |
jake
|
6306120692
|
spacing
|
3 years ago |
jake
|
95195d07e4
|
sort inventory
|
3 years ago |
jake
|
b473af7680
|
I am dumb
|
3 years ago |
jake
|
cf09433df2
|
equipping!
|
3 years ago |
jake
|
7807cf2b27
|
spacing
|
3 years ago |
jake
|
03df819a04
|
bank itemstate stuff
|
3 years ago |
jake
|
4ccdf579bd
|
make inmemorytransaction actually work
|
3 years ago |
jake
|
94c50c011d
|
entitygateway stuff should take &BankName not BankName
|
3 years ago |
jake
|
bd35481c28
|
the start of a long process of replacing ItemManager
|
3 years ago |
jake
|
1f7086396e
|
wtf happened here
|
3 years ago |
jake
|
646f75d00d
|
move partial drops over to item_state
|
3 years ago |
jake
|
9a2d1945af
|
I was wondering why nightly a week ago was letting me get away with this
|
3 years ago |
jake
|
bd6b8effcd
|
reorder function
|
3 years ago |
jake
|
8c403f0d0e
|
missed fixing these
|
3 years ago |
jake
|
810d8269af
|
move drop item over to item_state
|
3 years ago |
jake
|
acdf960d4b
|
add/move stuff around for itemstate
|
3 years ago |
jake
|
b8de2ea8e6
|
add item_state to ShipState
|
3 years ago |
jake
|
1eae3795af
|
add character_id to ItemNote::PlayerDrop
|
3 years ago |
jake
|
eac0a31056
|
cool I can simplify this now
|
3 years ago |
jake
|
5d6f9deb59
|
mostly appease clippy
|
3 years ago |
jake
|
da0c75fa39
|
cleanup
|
3 years ago |
jake
|
916bb31671
|
move item state action functions to new file
|
3 years ago |
jake
|
e58aff7042
|
remove boxes from ItemStateAction structs to remove need for static lifetimes
|
3 years ago |
jake
|
3d51b3ee57
|
don't need static for with_transaction
|
3 years ago |
jake
|
da066a3445
|
move EntityGatewayTransaction to end of file
|
3 years ago |
jake
|
7aa4a6394f
|
cleanup
|
3 years ago |
jake
|
bdfcb5c0ad
|
redundant bit of code
|
3 years ago |
jake
|
3c8a35de83
|
remove unused use
|
3 years ago |
jake
|
e337852d72
|
initial ItemState
|
3 years ago |
jake
|
bc702375d2
|
redo this cause entitygateway isnt Clone anymore
|
3 years ago |
jake
|
cbb5c1fffd
|
add transactions!
|
3 years ago |
jake
|
a2e78014ee
|
make all entitygateway functions take &mut self, move postgres functions to separate function for future use
|
3 years ago |
andy
|
74e54935ad
|
thanks clippy you are the best
|
3 years ago |
andy
|
4202ef8ff7
|
handle rooms that close after downloading the room list in the lobby
|
3 years ago |
andy
|
e349a41b16
|
room tab info page 1
|
3 years ago |
andy
|
1af69800ed
|
add new arg for new_user_character and fix tests. add keyboard config tests. fix and clean up warnings in test files
|
3 years ago |
andy
|
d04fd87837
|
error handling. tests!
|
3 years ago |
andy
|
a6662d4d5f
|
andy vs clippy round 7
|
3 years ago |
andy
|
906132802d
|
random formatting
|
3 years ago |
andy
|
761e20e374
|
add quest_group for displaying regular or govt quests
|
3 years ago |
andy
|
d2f2675a45
|
load quests on room create based on room mode
|
3 years ago |
andy
|
388232b643
|
PArmss -> PArms
|
3 years ago |
andy
|
bb2b62fdc9
|
andy vs. clippy round 6
|
3 years ago |
andy
|
7102ee7e6d
|
formatting
|
3 years ago |
andy
|
b3e7d2b4b5
|
characters can save kbm/gamepad configs
|
3 years ago |
andy
|
0b8aef3b8c
|
start setting up keyboard config stuff
|
4 years ago |
jake
|
51d706fc65
|
clippy demands more
|
3 years ago |
jake
|
ea4c085dfd
|
satiate the clip's hunger for properness
|
3 years ago |