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b39ee6c0f3
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use Option for entity primary keys
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2020-03-29 22:00:07 -07:00 |
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6b1ef41bd0
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UserAccount/UserSettings/GuildCardData -> *Entities
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2020-03-29 16:11:14 -07:00 |
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0954d85e5a
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CharacterEntityId
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2020-03-29 14:50:43 -07:00 |
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de8f44f269
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andy what were you doing
make guild card sending much more sane
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2020-03-29 13:27:23 -07:00 |
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bf595f9693
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Character -> CharacterEntity
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2020-03-29 12:43:20 -07:00 |
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6a27d1b639
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switch fomar/ramarl
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2020-03-29 12:06:31 -07:00 |
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afbd63ff6a
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tech table load config
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2020-03-18 18:21:34 -07:00 |
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80a3999d1b
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Merge branch 'item_drops' of jake/elseware into master
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2020-03-14 14:06:40 -04:00 |
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513d46c213
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drop table initial code + weapon drops
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2020-03-14 10:44:27 -07:00 |
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37b892f5dc
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view info board
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2020-03-01 02:57:18 -04:00 |
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a55d3694d9
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players can write and save their own infoboards
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2020-02-27 23:58:00 -04:00 |
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ee640b7a00
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update_config so players can save palette changes
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2020-02-24 21:17:59 -04:00 |
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28a30cb06f
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properly show techs and new FOs start with foie 1
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2020-01-25 13:29:01 -08:00 |
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a74941441b
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use proper data structs that convert to what pso wants
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2020-01-25 13:01:34 -08:00 |
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95fb1dbc86
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remove debug print
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2019-11-20 22:49:13 -08:00 |
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9ebabca1bb
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in memory entity access, change entitygateway api a bit
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2019-10-06 11:23:10 -07:00 |
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187fc18119
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dataaccess -> entity gateway, move stuff around
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2019-10-05 17:37:49 -07:00 |
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