avoiding_doing_real_work #144

Merged
jake merged 4 commits from avoiding_doing_real_work into master 1 year ago
  1. 2
      Cargo.toml
  2. 5
      src/client/src/lib.rs
  3. 2
      src/entity/src/character.rs
  4. 2
      src/entity/src/gateway/postgres/models.rs
  5. 18
      src/login_server/src/character.rs
  6. 14
      src/networking/src/lib.rs
  7. 2
      src/networking/src/mainloop/client.rs
  8. 2
      src/patch_server/src/lib.rs
  9. 2
      src/pktbuilder/src/character.rs
  10. 2
      src/pktbuilder/src/lib.rs
  11. 16
      src/pktbuilder/src/quest.rs
  12. 4
      src/pktbuilder/src/ship.rs
  13. 4
      src/ship_server/src/auth.rs
  14. 2
      src/ship_server/src/communication.rs
  15. 6
      src/ship_server/src/direct_message.rs
  16. 2
      src/ship_server/src/lobby.rs
  17. 4
      src/ship_server/src/room.rs
  18. 12
      tests/common.rs

2
Cargo.toml

@ -42,7 +42,7 @@ patch_server = { path = "./src/patch_server" }
login_server = { path = "./src/login_server" }
ship_server = { path = "./src/ship_server" }
libpso = { git = "http://git.sharnoth.com/jake/libpso" }
libpso = { git = "http://git.sharnoth.com/jake/libpso", rev="90246b6" }
async-std = { version = "1.9.0", features = ["unstable", "attributes"] }
futures = "0.3.5"

5
src/client/src/lib.rs

@ -81,10 +81,7 @@ impl Clients {
}
let client_states = unsafe {
// TODO: this should just be a normal transmute but due to compiler limitations it
// does not yet work with const generics
// https://github.com/rust-lang/rust/issues/61956
std::mem::transmute_copy::<_, [RwLockReadGuard<ClientState>; N]>(&client_states)
std::mem::transmute_copy(&client_states)
};
Ok(func(client_states).await)

2
src/entity/src/character.rs

@ -223,7 +223,7 @@ impl CharacterInfoboard {
}
pub fn update_infoboard(&mut self, new_board: &WriteInfoboard) {
self.board = libpso::utf8_to_utf16_array!(new_board.message, 172);
self.board = libpso::util::utf8_to_utf16_array(&new_board.message);
}
}

2
src/entity/src/gateway/postgres/models.rs

@ -253,7 +253,7 @@ impl From<PgCharacter> for CharacterEntity {
raw_data: vec_to_array(other.config)
},
info_board: CharacterInfoboard {
board: libpso::utf8_to_utf16_array!(other.infoboard, 172),
board: libpso::util::utf8_to_utf16_array(other.infoboard),
},
guildcard: CharacterGuildCard {
description: other.guildcard,

18
src/login_server/src/character.rs

@ -19,7 +19,7 @@ use networking::cipherkeys::{ELSEWHERE_PRIVATE_KEY, ELSEWHERE_PARRAY};
use networking::serverstate::{SendServerPacket, RecvServerPacket, ServerState, OnConnect, ClientId};
use networking::interserver::{ServerId, InterserverActor, LoginMessage, ShipMessage, Ship};
use stats::leveltable::LEVEL_TABLE;
use libpso::{utf8_to_array, utf8_to_utf16_array};
use libpso::util::{utf8_to_array, utf8_to_utf16_array};
use entity::gateway::{EntityGateway, GatewayError};
use entity::account::{UserAccountId, UserAccountEntity, NewUserSettingsEntity, USERFLAG_NEWCHAR, USERFLAG_DRESSINGROOM};
@ -150,7 +150,7 @@ fn generate_param_data(path: &str) -> (ParamDataHeader, Vec<u8>) {
size: len as u32,
checksum: crc.sum32(),
offset: buffer.len() as u32,
filename: utf8_to_array!(param.file_name().unwrap().to_str().unwrap(), 0x40),
filename: utf8_to_array(param.file_name().unwrap().to_str().unwrap()),
});
buffer.append(&mut filebuf);
@ -177,7 +177,7 @@ impl ClientState {
user: None,
characters: None,
guildcard_data_buffer: None,
session: Session::new(),
session: Session::default(),
}
}
}
@ -342,15 +342,15 @@ impl<EG: EntityGateway + Clone> CharacterServerState<EG> {
if let Some(connected_client) = self.connected_clients.read().await.get(&user.id) {
if let Some(expires) = connected_client.expires {
if expires > chrono::Utc::now() {
return Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_status(AccountStatus::AlreadyOnline, Session::new()))]);
return Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_status(AccountStatus::AlreadyOnline, Session::default()))]);
}
}
else {
return Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_status(AccountStatus::AlreadyOnline, Session::new()))]);
return Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_status(AccountStatus::AlreadyOnline, Session::default()))]);
}
}
let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::new());
let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::default());
response.guildcard = user.guildcard;
response.team_id = user.team_id.map_or(0, |ti| ti);
@ -367,7 +367,7 @@ impl<EG: EntityGateway + Clone> CharacterServerState<EG> {
Ok(vec![SendCharacterPacket::LoginResponse(response)])
},
Err(err) => {
Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_status(err, Session::new()))])
Ok(vec![SendCharacterPacket::LoginResponse(LoginResponse::by_status(err, Session::default()))])
}
}
}
@ -379,7 +379,7 @@ impl<EG: EntityGateway + Clone> CharacterServerState<EG> {
menu: SHIP_MENU_ID,
item: i.0 as u32,
flags: 0,
name: utf8_to_utf16_array!(s.name, 0x11)
name: utf8_to_utf16_array(&s.name)
}
}).collect()))
])
@ -824,7 +824,7 @@ impl<'a> SelectScreenCharacterBuilder<'a> {
hair_b: character.appearance.hair_b,
prop_x: character.appearance.prop_x,
prop_y: character.appearance.prop_y,
name: utf8_to_utf16_array!(character.name, 16),
name: utf8_to_utf16_array(&character.name),
play_time: character.playtime,
..character::SelectScreenCharacter::default()
}

14
src/networking/src/lib.rs

@ -2,17 +2,3 @@ pub mod cipherkeys;
pub mod serverstate;
pub mod mainloop;
pub mod interserver;
// https://www.reddit.com/r/rust/comments/33xhhu/how_to_create_an_array_of_structs_that_havent/
#[macro_export]
macro_rules! init_array(
($ty:ty, $len:expr, $val:expr) => (
{
let mut array: [$ty; $len] = unsafe { std::mem::uninitialized() };
for i in array.iter_mut() {
unsafe { ::std::ptr::write(i, $val); }
}
array
}
)
);

2
src/networking/src/mainloop/client.rs

@ -72,7 +72,7 @@ impl<C: PSOCipher> PacketReceiver<C> {
let mut dec_buf = {
//let mut cipher = self.cipher.lock().await;
let block_chunk_len = self.recv_buffer.len() / self.cipher.block_size() * self.cipher.block_size();
let buf = self.recv_buffer.drain(..block_chunk_len).collect();
let buf = self.recv_buffer.drain(..block_chunk_len).collect::<Vec<_>>();
self.cipher.decrypt(&buf)?
};
self.incoming_data.append(&mut dec_buf);

2
src/patch_server/src/lib.rs

@ -341,7 +341,7 @@ impl Iterator for SendFileIterator {
if len == 0 {
self.current_file = None;
self.chunk_num = 0;
Some(SendPatchPacket::EndFileSend(EndFileSend::new()))
Some(SendPatchPacket::EndFileSend(EndFileSend::default()))
}
else {
let mut crc = crc32::Digest::new(crc32::IEEE);

2
src/pktbuilder/src/character.rs

@ -53,7 +53,7 @@ impl<'a> CharacterBytesBuilder<'a> {
let level = self.level.unwrap();
let meseta = self.meseta.unwrap();
character::Character {
name: libpso::utf8_to_utf16_array!(character.name, 16),
name: libpso::util::utf8_to_utf16_array(&character.name),
hp: stats.hp,
atp: stats.atp + character.materials.power as u16 * 2,
mst: stats.mst + character.materials.mind as u16 * 2,

2
src/pktbuilder/src/lib.rs

@ -19,7 +19,7 @@ pub fn player_header(tag: u32, client: &ClientState, area_client: &AreaClient) -
guildcard: client.user.id.0,
_unknown1: [0; 5],
client_id: area_client.local_client.id() as u32,
name: libpso::utf8_to_utf16_array!(client.character.name, 16),
name: libpso::util::utf8_to_utf16_array(&client.character.name),
_unknown2: 2,
}
}

16
src/pktbuilder/src/quest.rs

@ -1,6 +1,6 @@
use quests::{Quest, QuestList};
use libpso::packet::ship::*;
use libpso::{utf8_to_array, utf8_to_utf16_array};
use libpso::util::{utf8_to_array, utf8_to_utf16_array};
pub const QUEST_CATEGORY_MENU_ID: u32 = 0xA2;
pub const QUEST_SELECT_MENU_ID: u32 = 0xA3;
@ -12,8 +12,8 @@ pub fn quest_category_list(quests: &QuestList) -> QuestCategoryList {
QuestCategory {
menu_id: QUEST_CATEGORY_MENU_ID,
option_id: i as u32,
name: utf8_to_utf16_array!(category.name, 32),
description: utf8_to_utf16_array!(category.description, 122),
name: utf8_to_utf16_array(&category.name),
description: utf8_to_utf16_array(&category.description),
}
})
.collect();
@ -30,8 +30,8 @@ pub fn quest_list(category_id: u32, quests: &[Quest]) -> QuestOptionList {
menu_id: QUEST_SELECT_MENU_ID,
category_id: category_id as u16,
quest_id: quest.id,
name: utf8_to_utf16_array!(quest.name, 32),
description: utf8_to_utf16_array!(quest.description, 122),
name: utf8_to_utf16_array(&quest.name),
description: utf8_to_utf16_array(&quest.description),
}
})
.collect();
@ -43,7 +43,7 @@ pub fn quest_list(category_id: u32, quests: &[Quest]) -> QuestOptionList {
pub fn quest_detail(quest: &Quest) -> QuestDetail {
QuestDetail {
description: utf8_to_utf16_array!(quest.full_description, 288),
description: utf8_to_utf16_array(&quest.full_description),
}
}
@ -51,9 +51,9 @@ pub fn quest_header(quest_menu_select: &QuestMenuSelect, data_blob: &[u8], suffi
let path = format!("{}-{}.{}", quest_menu_select.category, quest_menu_select.quest, suffix);
QuestHeader {
unknown1: [0; 0x24],
filename: utf8_to_array!(path, 16),
filename: utf8_to_array(&path),
length: data_blob.len() as u32,
name: utf8_to_array!(path, 16),
name: utf8_to_array(&path),
unknown2: [0; 8],
}
}

4
src/pktbuilder/src/ship.rs

@ -1,5 +1,5 @@
use libpso::packet::login::{ShipList, ShipListEntry};
use libpso::utf8_to_utf16_array;
use libpso::util::utf8_to_utf16_array;
use networking::interserver::Ship;
@ -13,7 +13,7 @@ pub fn ship_list(ships: &[Ship]) -> ShipList {
menu: SHIP_MENU_ID,
item: i as u32,
flags: 0,
name: utf8_to_utf16_array!(ship.name, 0x11)
name: utf8_to_utf16_array(&ship.name)
}
})
.collect();

4
src/ship_server/src/auth.rs

@ -23,7 +23,7 @@ where
{
Ok(match get_login_status(entity_gateway, &pkt).await {
Ok(user) => {
let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::new());
let mut response = LoginResponse::by_status(AccountStatus::Ok, Session::default());
response.guildcard = user.id.0;
response.team_id = user.team_id.map_or(31, |ti| ti);
let characters = entity_gateway.get_characters_by_user(&user).await?;
@ -44,7 +44,7 @@ where
vec![SendShipPacket::LoginResponse(response), SendShipPacket::ShipBlockList(ShipBlockList::new(ship_name, num_blocks))]
},
Err(err) => {
vec![SendShipPacket::LoginResponse(LoginResponse::by_status(err, Session::new()))]
vec![SendShipPacket::LoginResponse(LoginResponse::by_status(err, Session::default()))]
}
})
}

2
src/ship_server/src/communication.rs

@ -32,7 +32,7 @@ pub async fn request_infoboard(id: ClientId,
.map(|client| async {
clients.with(client.client, |client| Box::pin(async move {
InfoboardResponse {
name: libpso::utf8_to_utf16_array!(client.character.name, 16),
name: libpso::util::utf8_to_utf16_array(&client.character.name),
message: client.character.info_board.as_bytes(),
}
})).await

6
src/ship_server/src/direct_message.rs

@ -13,7 +13,7 @@ use room::Rooms;
use items::ClientItemId;
use entity::gateway::EntityGateway;
use entity::item;
use libpso::utf8_to_utf16_array;
use libpso::util::utf8_to_utf16_array;
use pktbuilder as builder;
use shops::{ItemShops, ShopItem, ToolShopItem, ArmorShopItem};
use items::state::{ItemState, ItemStateError};
@ -64,9 +64,9 @@ pub async fn guildcard_send(id: ClientId,
client: guildcard_send.client,
target: guildcard_send.target,
guildcard: client.user.id.0,
name: utf8_to_utf16_array!(client.character.name, 0x18),
name: utf8_to_utf16_array(&client.character.name),
team: [0; 0x10], // TODO: teams not yet implemented
desc: utf8_to_utf16_array!(client.character.guildcard.description, 0x58),
desc: utf8_to_utf16_array(&client.character.guildcard.description),
one: 1,
language: 0, // TODO: add language flag to character
section_id: client.character.section_id.into(),

2
src/ship_server/src/lobby.rs

@ -48,7 +48,7 @@ pub async fn block_selected(id: ClientId,
character: fc,
}))),
(id, SendShipPacket::CharDataRequest(CharDataRequest {})),
(id, SendShipPacket::LobbyList(LobbyList::new())),
(id, SendShipPacket::LobbyList(LobbyList::default())),
])
})}).await?
}

4
src/ship_server/src/room.rs

@ -260,7 +260,7 @@ pub async fn request_room_list(id: ClientId,
.filter_map(|(i, r)| async move {
r.as_ref().map(|room| {
let difficulty = room.get_difficulty_for_room_list();
let name = libpso::utf8_to_utf16_array!(room.name, 16);
let name = libpso::util::utf8_to_utf16_array(&room.name);
let episode = room.get_episode_for_room_list();
let flags = room.get_flags_for_room_list();
async move {
@ -280,7 +280,7 @@ pub async fn request_room_list(id: ClientId,
item_id: ROOM_MENU_ID,
difficulty: 0x00,
players: 0x00,
name: libpso::utf8_to_utf16_array!("Room list menu", 16),
name: libpso::util::utf8_to_utf16_array("Room list menu"),
episode: 0,
flags: 0,
};

12
tests/common.rs

@ -19,7 +19,7 @@ use entity::item;
use libpso::packet::ship::*;
use libpso::packet::login::{Login, Session};
use libpso::{utf8_to_array, utf8_to_utf16_array};
use libpso::util::{utf8_to_array, utf8_to_utf16_array};
fn null_quest_builder(_mode: RoomMode) -> Result<QuestList, QuestLoadError> {
Ok(Default::default())
@ -107,12 +107,12 @@ pub async fn log_in_char<EG: EntityGateway + Clone>(ship: &mut ShipServerState<E
version: 0,
unknown1: [0; 6],
team: 0,
username: utf8_to_array!(username, 16),
username: utf8_to_array(&username),
unknown2: [0; 32],
password: utf8_to_array!(password, 16),
password: utf8_to_array(&password),
unknown3: [0; 40],
hwinfo: [0; 8],
session: Session::new(),
session: Session::default(),
})).await.unwrap();
}
@ -136,8 +136,8 @@ pub async fn leave_room<EG: EntityGateway + Clone>(ship: &mut ShipServerState<EG
pub async fn create_room_with_difficulty<EG: EntityGateway + Clone>(ship: &mut ShipServerState<EG>, id: ClientId, name: &str, password: &str, difficulty: Difficulty) {
ship.handle(id, RecvShipPacket::CreateRoom(CreateRoom {
unknown: [0; 2],
name: utf8_to_utf16_array!(name, 16),
password: utf8_to_utf16_array!(password, 16),
name: utf8_to_utf16_array(name),
password: utf8_to_utf16_array(password),
difficulty: difficulty.into(),
battle: 0,
challenge: 0,

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