You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
416 lines
11 KiB
416 lines
11 KiB
use std::convert::{From, Into};
|
|
use std::collections::HashMap;
|
|
use serde::{Serialize, Deserialize};
|
|
|
|
use libpso::packet::ship::{UpdateConfig, WriteInfoboard, KeyboardConfig, GamepadConfig};
|
|
use libpso::character::settings::{DEFAULT_PALETTE_CONFIG, DEFAULT_TECH_MENU, DEFAULT_KEYBOARD_CONFIG1, DEFAULT_KEYBOARD_CONFIG2, DEFAULT_KEYBOARD_CONFIG3, DEFAULT_KEYBOARD_CONFIG4, DEFAULT_GAMEPAD_CONFIG};
|
|
use crate::entity::item::tech::Technique;
|
|
use crate::entity::account::UserAccountId;
|
|
|
|
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, enum_utils::FromStr, derive_more::Display, Serialize, Deserialize, Default)]
|
|
pub enum CharacterClass {
|
|
#[default]
|
|
HUmar,
|
|
HUnewearl,
|
|
HUcast,
|
|
HUcaseal,
|
|
RAmar,
|
|
RAmarl,
|
|
RAcast,
|
|
RAcaseal,
|
|
FOmar,
|
|
FOmarl,
|
|
FOnewm,
|
|
FOnewearl,
|
|
}
|
|
|
|
// TODO: TryFrom
|
|
impl From<u8> for CharacterClass {
|
|
fn from(f: u8) -> CharacterClass {
|
|
match f {
|
|
0 => CharacterClass::HUmar,
|
|
1 => CharacterClass::HUnewearl,
|
|
2 => CharacterClass::HUcast,
|
|
3 => CharacterClass::RAmar,
|
|
4 => CharacterClass::RAcast,
|
|
5 => CharacterClass::RAcaseal,
|
|
6 => CharacterClass::FOmarl,
|
|
7 => CharacterClass::FOnewm,
|
|
8 => CharacterClass::FOnewearl,
|
|
9 => CharacterClass::HUcaseal,
|
|
10 => CharacterClass::FOmar,
|
|
11 => CharacterClass::RAmarl,
|
|
_ => panic!("unknown class")
|
|
}
|
|
}
|
|
}
|
|
|
|
impl From<CharacterClass> for u8 {
|
|
fn from(other: CharacterClass) -> u8 {
|
|
match other {
|
|
CharacterClass::HUmar => 0,
|
|
CharacterClass::HUnewearl => 1,
|
|
CharacterClass::HUcast => 2,
|
|
CharacterClass::RAmar => 3,
|
|
CharacterClass::RAcast => 4,
|
|
CharacterClass::RAcaseal => 5,
|
|
CharacterClass::FOmarl => 6,
|
|
CharacterClass::FOnewm => 7,
|
|
CharacterClass::FOnewearl => 8,
|
|
CharacterClass::HUcaseal => 9,
|
|
CharacterClass::FOmar => 10,
|
|
CharacterClass::RAmarl => 11,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl CharacterClass {
|
|
pub fn is_human(&self) -> bool {
|
|
matches!(self,
|
|
CharacterClass::HUmar |
|
|
CharacterClass::RAmar |
|
|
CharacterClass::RAmarl |
|
|
CharacterClass::FOmar |
|
|
CharacterClass::FOmarl)
|
|
}
|
|
|
|
pub fn is_newman(&self) -> bool {
|
|
matches!(self,
|
|
CharacterClass::HUnewearl |
|
|
CharacterClass::FOnewm |
|
|
CharacterClass::FOnewearl)
|
|
}
|
|
|
|
pub fn is_android(&self) -> bool {
|
|
matches!(self,
|
|
CharacterClass::HUcast |
|
|
CharacterClass::HUcaseal |
|
|
CharacterClass::RAcast |
|
|
CharacterClass::RAcaseal)
|
|
}
|
|
}
|
|
|
|
|
|
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, enum_utils::FromStr, derive_more::Display, Serialize, Deserialize, Default)]
|
|
pub enum SectionID {
|
|
#[default]
|
|
Viridia,
|
|
Greenill,
|
|
Skyly,
|
|
Bluefull,
|
|
Purplenum,
|
|
Pinkal,
|
|
Redria,
|
|
Oran,
|
|
Yellowboze,
|
|
Whitill,
|
|
}
|
|
|
|
impl From<u8> for SectionID {
|
|
fn from(id: u8) -> SectionID {
|
|
match id {
|
|
0 => SectionID::Viridia,
|
|
1 => SectionID::Greenill,
|
|
2 => SectionID::Skyly,
|
|
3 => SectionID::Bluefull,
|
|
4 => SectionID::Purplenum,
|
|
5 => SectionID::Pinkal,
|
|
6 => SectionID::Redria,
|
|
7 => SectionID::Oran,
|
|
8 => SectionID::Yellowboze,
|
|
9 => SectionID::Whitill,
|
|
_ => panic!(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl From<SectionID> for u8 {
|
|
fn from(other: SectionID) -> u8 {
|
|
match other {
|
|
SectionID::Viridia => 0,
|
|
SectionID::Greenill => 1,
|
|
SectionID::Skyly => 2,
|
|
SectionID::Bluefull => 3,
|
|
SectionID::Purplenum => 4,
|
|
SectionID::Pinkal => 5,
|
|
SectionID::Redria => 6,
|
|
SectionID::Oran => 7,
|
|
SectionID::Yellowboze => 8,
|
|
SectionID::Whitill => 9,
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
#[derive(Clone, Debug, Default)]
|
|
pub struct CharacterAppearance {
|
|
pub costume: u16,
|
|
pub skin: u16,
|
|
pub face: u16,
|
|
pub head: u16,
|
|
pub hair: u16,
|
|
pub hair_r: u16,
|
|
pub hair_g: u16,
|
|
pub hair_b: u16,
|
|
pub prop_x: f32,
|
|
pub prop_y: f32,
|
|
}
|
|
|
|
|
|
#[derive(Clone, Debug)]
|
|
pub struct TechLevel(pub u8);
|
|
|
|
#[derive(Clone, Debug, Default)]
|
|
pub struct CharacterTechniques {
|
|
pub techs: HashMap<Technique, TechLevel>
|
|
}
|
|
|
|
impl CharacterTechniques {
|
|
pub fn set_tech(&mut self, tech: Technique, level: TechLevel) {
|
|
self.techs.insert(tech, TechLevel(level.0 - 1));
|
|
}
|
|
|
|
// from_bytes
|
|
|
|
pub fn as_bytes(&self) -> [u8; 20] {
|
|
self.techs.iter()
|
|
.fold([0xFF; 20], |mut techlist, (tech, level)| {
|
|
let index = tech.as_value();
|
|
techlist[index as usize] = level.0;
|
|
techlist
|
|
})
|
|
}
|
|
}
|
|
|
|
|
|
#[derive(Debug, Clone)]
|
|
pub struct CharacterConfig {
|
|
pub raw_data: [u8; 0xE8],
|
|
}
|
|
|
|
impl Default for CharacterConfig {
|
|
fn default() -> CharacterConfig {
|
|
CharacterConfig {
|
|
raw_data: DEFAULT_PALETTE_CONFIG,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl CharacterConfig {
|
|
pub fn update(&mut self, new_config: &UpdateConfig) {
|
|
self.raw_data = new_config.config;
|
|
}
|
|
|
|
pub fn as_bytes(&self) -> [u8; 0xE8] {
|
|
self.raw_data
|
|
}
|
|
}
|
|
|
|
#[derive(Debug, Clone)]
|
|
pub struct CharacterInfoboard {
|
|
pub board: [u16; 172],
|
|
}
|
|
|
|
impl Default for CharacterInfoboard {
|
|
fn default() -> CharacterInfoboard {
|
|
CharacterInfoboard {
|
|
board: [0; 172]
|
|
}
|
|
}
|
|
}
|
|
|
|
impl CharacterInfoboard {
|
|
pub fn as_bytes(&self) -> [u16; 172] {
|
|
self.board
|
|
}
|
|
|
|
pub fn update_infoboard(&mut self, new_board: &WriteInfoboard) {
|
|
self.board = libpso::utf8_to_utf16_array!(new_board.message, 172);
|
|
}
|
|
}
|
|
|
|
#[derive(Debug, Clone, Default)]
|
|
pub struct CharacterGuildCard {
|
|
pub description: String,
|
|
}
|
|
|
|
#[derive(Debug, Clone)]
|
|
pub struct CharacterTechMenu {
|
|
pub tech_menu: [u8; 40],
|
|
}
|
|
|
|
impl Default for CharacterTechMenu {
|
|
fn default() -> CharacterTechMenu {
|
|
CharacterTechMenu {
|
|
tech_menu: DEFAULT_TECH_MENU,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl CharacterTechMenu {
|
|
pub fn as_bytes(&self) -> [u8; 40] {
|
|
self.tech_menu
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Default, Debug)]
|
|
pub struct CharacterMaterials {
|
|
pub power: u32,
|
|
pub mind: u32,
|
|
pub def: u32,
|
|
pub evade: u32,
|
|
pub luck: u32,
|
|
pub hp: u32,
|
|
pub tp: u32,
|
|
}
|
|
|
|
#[derive(Clone, Debug)]
|
|
pub struct CharacterKeyboardConfig {
|
|
pub keyboard_config: [u8; 0x16C],
|
|
}
|
|
|
|
impl Default for CharacterKeyboardConfig {
|
|
fn default() -> CharacterKeyboardConfig {
|
|
CharacterKeyboardConfig {
|
|
keyboard_config: DEFAULT_KEYBOARD_CONFIG1,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl CharacterKeyboardConfig {
|
|
fn new(preset: usize) -> CharacterKeyboardConfig {
|
|
match preset {
|
|
1 => {
|
|
CharacterKeyboardConfig {
|
|
keyboard_config: DEFAULT_KEYBOARD_CONFIG1,
|
|
}
|
|
},
|
|
2 => {
|
|
CharacterKeyboardConfig {
|
|
keyboard_config: DEFAULT_KEYBOARD_CONFIG2,
|
|
}
|
|
},
|
|
3 => {
|
|
CharacterKeyboardConfig {
|
|
keyboard_config: DEFAULT_KEYBOARD_CONFIG3,
|
|
}
|
|
},
|
|
4 => {
|
|
CharacterKeyboardConfig {
|
|
keyboard_config: DEFAULT_KEYBOARD_CONFIG4,
|
|
}
|
|
},
|
|
_ => {
|
|
CharacterKeyboardConfig {
|
|
keyboard_config: DEFAULT_KEYBOARD_CONFIG1,
|
|
}
|
|
},
|
|
}
|
|
}
|
|
|
|
pub fn update(&mut self, new_config: &KeyboardConfig) {
|
|
self.keyboard_config = new_config.keyboard_config;
|
|
}
|
|
|
|
pub fn as_bytes(&self) -> [u8; 0x16C] {
|
|
self.keyboard_config
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Debug)]
|
|
pub struct CharacterGamepadConfig {
|
|
pub gamepad_config: [u8; 0x38],
|
|
}
|
|
|
|
impl Default for CharacterGamepadConfig {
|
|
fn default() -> CharacterGamepadConfig {
|
|
CharacterGamepadConfig {
|
|
gamepad_config: DEFAULT_GAMEPAD_CONFIG,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl CharacterGamepadConfig {
|
|
pub fn update(&mut self, new_config: &GamepadConfig) {
|
|
self.gamepad_config = new_config.gamepad_config;
|
|
}
|
|
|
|
pub fn as_bytes(&self) -> [u8; 0x38] {
|
|
self.gamepad_config
|
|
}
|
|
}
|
|
|
|
#[derive(Debug, Copy, Clone, Hash, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize, Default, derive_more::Display)]
|
|
pub struct CharacterEntityId(pub u32);
|
|
|
|
#[derive(Clone)]
|
|
pub struct NewCharacterEntity {
|
|
pub user_id: UserAccountId,
|
|
pub slot: u32,
|
|
|
|
pub name: String,
|
|
pub exp: u32,
|
|
|
|
pub char_class: CharacterClass,
|
|
pub section_id: SectionID,
|
|
|
|
pub appearance: CharacterAppearance,
|
|
pub techs: CharacterTechniques,
|
|
pub config: CharacterConfig,
|
|
pub info_board: CharacterInfoboard,
|
|
pub guildcard: CharacterGuildCard,
|
|
pub materials: CharacterMaterials,
|
|
|
|
pub tech_menu: CharacterTechMenu,
|
|
pub option_flags: u32,
|
|
pub keyboard_config: CharacterKeyboardConfig,
|
|
pub gamepad_config: CharacterGamepadConfig,
|
|
}
|
|
|
|
impl NewCharacterEntity {
|
|
pub fn new(user: UserAccountId, keyboard_config_preset: usize,) -> NewCharacterEntity {
|
|
NewCharacterEntity {
|
|
user_id: user,
|
|
slot: 0,
|
|
name: "".into(),
|
|
exp: 0,
|
|
char_class: CharacterClass::HUmar,
|
|
section_id: SectionID::Viridia,
|
|
appearance: CharacterAppearance::default(),
|
|
techs: CharacterTechniques::default(),
|
|
config: CharacterConfig::default(),
|
|
info_board: CharacterInfoboard::default(),
|
|
guildcard: CharacterGuildCard::default(),
|
|
materials: CharacterMaterials::default(),
|
|
tech_menu: CharacterTechMenu::default(),
|
|
option_flags: 0,
|
|
keyboard_config: CharacterKeyboardConfig::new(keyboard_config_preset),
|
|
gamepad_config: CharacterGamepadConfig::default(),
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Default, Debug)]
|
|
pub struct CharacterEntity {
|
|
pub id: CharacterEntityId,
|
|
pub user_id: UserAccountId,
|
|
pub slot: u32,
|
|
|
|
pub name: String,
|
|
pub exp: u32,
|
|
|
|
pub char_class: CharacterClass,
|
|
pub section_id: SectionID,
|
|
|
|
pub appearance: CharacterAppearance,
|
|
pub techs: CharacterTechniques,
|
|
pub config: CharacterConfig,
|
|
pub info_board: CharacterInfoboard,
|
|
pub guildcard: CharacterGuildCard,
|
|
pub materials: CharacterMaterials,
|
|
|
|
pub tech_menu: CharacterTechMenu,
|
|
pub option_flags: u32,
|
|
pub keyboard_config: CharacterKeyboardConfig,
|
|
pub gamepad_config: CharacterGamepadConfig,
|
|
}
|