andy
|
1af69800ed
|
add new arg for new_user_character and fix tests. add keyboard config tests. fix and clean up warnings in test files
|
3 years ago |
andy
|
bb2b62fdc9
|
andy vs. clippy round 6
|
3 years ago |
andy
|
7102ee7e6d
|
formatting
|
3 years ago |
andy
|
b3e7d2b4b5
|
characters can save kbm/gamepad configs
|
3 years ago |
andy
|
0b8aef3b8c
|
start setting up keyboard config stuff
|
4 years ago |
jake
|
a6e50555de
|
appease the clip
|
3 years ago |
jake
|
9c34baeb26
|
meseta refactor
|
3 years ago |
jake
|
6d2753d082
|
improve error display a bit
|
3 years ago |
jake
|
d4fc915164
|
add debug to characterentity
|
3 years ago |
jake
|
9b78d7ed80
|
add some Defaults
|
3 years ago |
jake
|
6f40058b7d
|
lint src/entity/*
|
3 years ago |
andy
|
55c393b7a8
|
move the tech level adjustment to prevent underflow for new FOs. let characters use tech disks
|
4 years ago |
andy
|
fe1a85caec
|
mag a e s t h e t i c s
|
4 years ago |
jake
|
d8c6dd817e
|
add derives to item structs, make some things public
|
4 years ago |
andy
|
db23a9794e
|
options saved to character!
|
4 years ago |
andy
|
62e5a966f6
|
options saved to character!
|
4 years ago |
jake
|
3184c79c3c
|
basic mag evolution
|
4 years ago |
jake
|
2926938201
|
add InterserverActor trait for cross-server communication
|
4 years ago |
jake
|
5637f49364
|
misc formatting
|
4 years ago |
jake
|
344cfc6dc4
|
i t e m r e f a c t o r
also some bank functionality
|
4 years ago |
jake
|
4452b6d4d2
|
add materials
|
4 years ago |
jake
|
cde9b8ebb6
|
use btrees for these for easier testing
|
5 years ago |
jake
|
9a721e0980
|
item structure overhaul
also, item pickup
|
5 years ago |
Andy Newjack
|
e255b43c10
|
hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results
|
5 years ago |
jake
|
02c9cdc276
|
drop techs
|
5 years ago |
Andy Newjack
|
d978d671a2
|
dont build huge things we aren't bob the builder
|
5 years ago |
Andy Newjack
|
37b19ef3ad
|
make quick tech menu not all foie
|
5 years ago |
Andy Newjack
|
4fae76928d
|
add default palette and symbol chats
|
5 years ago |
jake
|
d9f88d55a2
|
use New variants of entities for creation
|
5 years ago |
jake
|
b39ee6c0f3
|
use Option for entity primary keys
|
5 years ago |
jake
|
6b1ef41bd0
|
UserAccount/UserSettings/GuildCardData -> *Entities
|
5 years ago |
jake
|
0954d85e5a
|
CharacterEntityId
|
5 years ago |
jake
|
de8f44f269
|
andy what were you doing
make guild card sending much more sane
|
5 years ago |
jake
|
bf595f9693
|
Character -> CharacterEntity
|
5 years ago |
jake
|
6a27d1b639
|
switch fomar/ramarl
|
5 years ago |
jake
|
afbd63ff6a
|
tech table load config
|
5 years ago |
jake
|
513d46c213
|
drop table initial code + weapon drops
|
5 years ago |
Andy Newjack
|
37b892f5dc
|
view info board
|
5 years ago |
Andy Newjack
|
a55d3694d9
|
players can write and save their own infoboards
|
5 years ago |
Andy Newjack
|
ee640b7a00
|
update_config so players can save palette changes
|
5 years ago |
jake
|
28a30cb06f
|
properly show techs and new FOs start with foie 1
|
5 years ago |
jake
|
a74941441b
|
use proper data structs that convert to what pso wants
|
5 years ago |
jake
|
95fb1dbc86
|
remove debug print
|
5 years ago |
jake
|
9ebabca1bb
|
in memory entity access, change entitygateway api a bit
|
5 years ago |
jake
|
187fc18119
|
dataaccess -> entity gateway, move stuff around
|
5 years ago |