jake
|
eb23cc2dfd
|
fix item pickup tests
|
3 years ago |
jake
|
a664b17f2e
|
spacing
|
3 years ago |
jake
|
725ba5d917
|
sort inventory
|
3 years ago |
jake
|
dffa636247
|
I am dumb
|
3 years ago |
jake
|
6de3ee1cbf
|
equipping!
|
3 years ago |
jake
|
8b79ed18e0
|
spacing
|
3 years ago |
jake
|
8a7974f77f
|
bank itemstate stuff
|
3 years ago |
jake
|
e407409f04
|
make inmemorytransaction actually work
|
3 years ago |
jake
|
2b6f988c41
|
entitygateway stuff should take &BankName not BankName
|
3 years ago |
jake
|
35ab24c390
|
the start of a long process of replacing ItemManager
|
3 years ago |
jake
|
85912f07db
|
wtf happened here
|
3 years ago |
jake
|
ce5049e181
|
move partial drops over to item_state
|
3 years ago |
jake
|
bdc843daa7
|
I was wondering why nightly a week ago was letting me get away with this
|
3 years ago |
jake
|
009f0ef470
|
reorder function
|
3 years ago |
jake
|
3ceff90f98
|
missed fixing these
|
3 years ago |
jake
|
9c28bd6a81
|
move drop item over to item_state
|
3 years ago |
jake
|
5bfde260c8
|
add/move stuff around for itemstate
|
3 years ago |
jake
|
11bc777a51
|
add item_state to ShipState
|
3 years ago |
jake
|
12fd799278
|
add character_id to ItemNote::PlayerDrop
|
3 years ago |
jake
|
69a9824b9c
|
cool I can simplify this now
|
3 years ago |
jake
|
ab031e41a3
|
mostly appease clippy
|
3 years ago |
jake
|
5673a46e3f
|
cleanup
|
3 years ago |
jake
|
11b5898637
|
move item state action functions to new file
|
3 years ago |
jake
|
71dc20671b
|
remove boxes from ItemStateAction structs to remove need for static lifetimes
|
3 years ago |
jake
|
2b4c9885ee
|
don't need static for with_transaction
|
3 years ago |
jake
|
e5167ce5e0
|
move EntityGatewayTransaction to end of file
|
3 years ago |
jake
|
a27956cbdf
|
cleanup
|
3 years ago |
jake
|
4818896093
|
redundant bit of code
|
3 years ago |
jake
|
a7491a2037
|
remove unused use
|
3 years ago |
jake
|
1ef0231d93
|
initial ItemState
|
3 years ago |
jake
|
283688832b
|
redo this cause entitygateway isnt Clone anymore
|
3 years ago |
jake
|
3c62587e7e
|
add transactions!
|
3 years ago |
jake
|
c7d46d9ff8
|
make all entitygateway functions take &mut self, move postgres functions to separate function for future use
|
3 years ago |
andy
|
74e54935ad
|
thanks clippy you are the best
|
2 years ago |
andy
|
4202ef8ff7
|
handle rooms that close after downloading the room list in the lobby
|
2 years ago |
andy
|
e349a41b16
|
room tab info page 1
|
2 years ago |
andy
|
1af69800ed
|
add new arg for new_user_character and fix tests. add keyboard config tests. fix and clean up warnings in test files
|
3 years ago |
andy
|
d04fd87837
|
error handling. tests!
|
3 years ago |
andy
|
a6662d4d5f
|
andy vs clippy round 7
|
3 years ago |
andy
|
906132802d
|
random formatting
|
3 years ago |
andy
|
761e20e374
|
add quest_group for displaying regular or govt quests
|
3 years ago |
andy
|
d2f2675a45
|
load quests on room create based on room mode
|
3 years ago |
andy
|
388232b643
|
PArmss -> PArms
|
3 years ago |
andy
|
bb2b62fdc9
|
andy vs. clippy round 6
|
3 years ago |
andy
|
7102ee7e6d
|
formatting
|
3 years ago |
andy
|
b3e7d2b4b5
|
characters can save kbm/gamepad configs
|
3 years ago |
andy
|
0b8aef3b8c
|
start setting up keyboard config stuff
|
4 years ago |
jake
|
51d706fc65
|
clippy demands more
|
3 years ago |
jake
|
ea4c085dfd
|
satiate the clip's hunger for properness
|
3 years ago |
jake
|
ed8bcbc812
|
everything into the inventory
|
3 years ago |