|  | 07fd5955a8 | fix some meseta-taking things | 2022-07-25 22:06:43 +00:00 |  | 
			
				
					|  | 547b5255eb | trade refactor | 2022-07-25 22:06:41 +00:00 |  | 
			
				
					|  | fad0ccc856 | selling items | 2022-07-25 22:06:23 +00:00 |  | 
			
				
					|  | ad7572b726 | buy items from shop | 2022-07-25 22:05:54 +00:00 |  | 
			
				
					|  | 73a93c0957 | magstuff | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | e61901d0ea | clean these functions up a bit | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | 193fcf470e | bare minimum item usage stuff | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | 4a077c30f1 | fix item pickup tests | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | 3f57d244ae | spacing | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | 938668074b | sort inventory | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | 883370db39 | I am dumb | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | e1e898705e | equipping! | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | 8e105b31f2 | spacing | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | 3e907c6066 | bank itemstate stuff | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | 9bef112d34 | make inmemorytransaction actually work | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | 2aa8dae9b2 | entitygateway stuff should take &BankName not BankName | 2022-07-25 22:03:12 +00:00 |  | 
			
				
					|  | 8057b82dc5 | the start of a long process of replacing ItemManager | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | d6e368f055 | wtf happened here | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | c7fdd5e58b | move partial drops over to item_state | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | 573e1ff60b | I was wondering why nightly a week ago was letting me get away with this | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | 8b51f5e45d | reorder function | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | 007d73e07f | missed fixing these | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | 29f6c9bcac | move drop item over to item_state | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | 9d8eecfd5d | add/move stuff around for itemstate | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | 867aa3537e | add item_state to ShipState | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | 726a6a92a2 | add character_id to ItemNote::PlayerDrop | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | 9c95bd8295 | cool I can simplify this now | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | a764fe9835 | mostly appease clippy | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | 46af418adb | cleanup | 2022-07-25 22:03:11 +00:00 |  | 
			
				
					|  | 92d231cd22 | move item state action functions to new file | 2022-07-25 22:03:10 +00:00 |  | 
			
				
					|  | c713445884 | remove boxes from ItemStateAction structs to remove need for static lifetimes | 2022-07-25 22:03:10 +00:00 |  | 
			
				
					|  | f7d802aa58 | don't need static for with_transaction | 2022-07-25 22:03:10 +00:00 |  | 
			
				
					|  | 48b73bae09 | move EntityGatewayTransaction to end of file | 2022-07-25 22:03:10 +00:00 |  | 
			
				
					|  | 7c3ae25f29 | cleanup | 2022-07-25 22:03:10 +00:00 |  | 
			
				
					|  | deface35b8 | redundant bit of code | 2022-07-25 22:03:10 +00:00 |  | 
			
				
					|  | 93a299af00 | remove unused use | 2022-07-25 22:03:10 +00:00 |  | 
			
				
					|  | d7be62e69e | initial ItemState | 2022-07-25 22:03:10 +00:00 |  | 
			
				
					|  | 98d73a2db4 | redo this cause entitygateway isnt Clone anymore | 2022-07-25 22:03:10 +00:00 |  | 
			
				
					|  | 1cdf091a2c | add transactions! | 2022-07-25 22:03:10 +00:00 |  | 
			
				
					|  | 9baf23e1b6 | make all entitygateway functions take &mut self, move postgres functions to separate function for future use | 2022-07-25 22:03:07 +00:00 |  | 
			
				
					|  | bc8769bc9a | update sqlx | 2022-07-25 22:02:37 +00:00 |  | 
			
				
					|  | f2e7795b54 | fix kill count applying logic for later when we need to unseal things 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing 
				
	
				continuous-integration/drone/pr Build is passing | 2022-06-18 15:19:40 +00:00 |  | 
			
				
					|  | 68de2504e0 | fix drop test 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-18 00:13:11 +00:00 |  | 
			
				
					|  | 533af3a355 | more cleanup 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-16 23:49:07 +00:00 |  | 
			
				
					|  | b2f3dc9f50 | lol maybe if we actually apply modifiers the tests will stop failing 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-16 00:48:53 +00:00 |  | 
			
				
					|  | d07c61d009 | based clip 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-13 23:28:58 +00:00 |  | 
			
				
					|  | 2d5b6c5c01 | actually add and use AddKill modifier and remove dead code | 2022-06-13 23:24:38 +00:00 |  | 
			
				
					|  | c285d5cadc | remove test | 2022-05-29 23:09:56 +00:00 |  | 
			
				
					|  | adf062c269 | cleanup | 2022-05-29 22:27:57 +00:00 |  | 
			
				
					|  | a21fb5a644 | forgot about dre but not clippy 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-05-27 21:24:52 +00:00 |  |