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48b162f221
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add esweapon to item mod.rs and fix dumb mistakes
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2020-09-06 23:46:52 -03:00 |
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85798c83a2
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use from_value
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2020-09-06 02:20:27 -03:00 |
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5ba9908b50
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basic srank structs and functions
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2020-09-06 02:16:46 -03:00 |
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031f3bba23
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add modifiers to weapon+armor+mag
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2020-08-20 20:19:46 -06:00 |
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c0421e0c16
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Merge pull request 'i t e m r e f a c t o r' (#189) from it_never_ends into master
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2020-07-19 17:08:38 -04:00 |
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344cfc6dc4
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i t e m r e f a c t o r
also some bank functionality
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2020-07-19 14:14:07 -06:00 |
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040415e699
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fix unit modifier indexes
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2020-07-01 18:01:08 -03:00 |
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f7b91772b0
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another item refactor (plus tool usage)
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2020-06-29 20:41:44 -06:00 |
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e0f73cf273
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max_stack should be usize
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2020-05-30 10:28:23 -06:00 |
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cde9b8ebb6
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use btrees for these for easier testing
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2020-05-29 23:36:35 -06:00 |
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4e1f816f24
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max stack for each tool
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2020-05-29 16:42:43 -03:00 |
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51dc531330
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fix warnings
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2020-05-25 10:03:25 -06:00 |
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3524f38240
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dont unwrap
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2020-05-23 01:16:02 -03:00 |
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629b53586d
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hook up box drops, add specific box drops, and item-from-bytes functions
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2020-05-22 18:58:51 -03:00 |
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580a21d9fc
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Merge pull request 'item structure overhaul' (#143) from item_overhaul2 into master
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2020-05-06 09:57:17 -04:00 |
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9a721e0980
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item structure overhaul
also, item pickup
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2020-05-05 22:13:45 -06:00 |
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51e7ab0c45
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Merge pull request 'armour_bytes' (#142) from armour_bytes into master
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2020-05-04 19:01:36 -04:00 |
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9c17377722
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drop shields with non-0 stats
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2020-05-04 19:50:47 -03:00 |
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6ef78b4ed6
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drop armour with stats
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2020-05-03 14:26:40 -03:00 |
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d421b30a88
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remove commented things
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2020-05-02 22:17:12 -03:00 |
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e255b43c10
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hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results
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2020-05-02 22:08:37 -03:00 |
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b22ce086f7
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guess I needed this PartialEq for the tests
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2020-04-27 07:07:09 -06:00 |
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02c9cdc276
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drop techs
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2020-04-27 06:55:18 -06:00 |
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91c44628ea
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fix meseta drops
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2020-04-26 22:51:09 -06:00 |
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4a526e7673
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basic item drop logic
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2020-04-26 22:01:05 -06:00 |
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663797e55b
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remove unneeded PartialEq derive
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2020-04-26 21:58:43 -06:00 |
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0eb9035bad
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make TechniqueDisk and Tool Copy
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2020-04-26 21:54:01 -06:00 |
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ff2ae85299
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add mag colors
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2020-04-21 18:59:03 -06:00 |
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07a1712f4d
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fix some item names
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2020-04-13 01:00:19 -07:00 |
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332f22f34e
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weapon % fix v2 and give the level 199 guy a 100h hell gun
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2020-04-10 02:04:37 -03:00 |
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895891fabc
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oops forgot to handle missing specials
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2020-04-08 20:02:06 -03:00 |
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a2dca1d5fe
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send all the weapon bytes
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2020-04-08 19:41:12 -03:00 |
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0cf0022bf9
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StackedItem -> ItemInstance, add Meseta
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2020-04-04 10:49:37 -07:00 |
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8d86cf3088
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mag naming
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2020-03-31 21:15:01 -07:00 |
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d9f88d55a2
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use New variants of entities for creation
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2020-03-30 19:28:49 -07:00 |
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b39ee6c0f3
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use Option for entity primary keys
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2020-03-29 22:00:07 -07:00 |
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44c35f350d
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Item -> ItemEntity
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2020-03-29 14:53:51 -07:00 |
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0954d85e5a
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CharacterEntityId
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2020-03-29 14:50:43 -07:00 |
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a7434346db
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move equipped flag to itemlocation::inventory
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2020-03-29 12:06:32 -07:00 |
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3e9cf6677f
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fix weapon names+extra spaces
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2020-03-29 12:06:32 -07:00 |
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3600197993
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fix tool names
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2020-03-29 12:06:32 -07:00 |
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9cf2979777
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fix case on unit names
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2020-03-29 12:06:32 -07:00 |
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e41f79f41a
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tech drops
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2020-03-29 12:06:31 -07:00 |
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9a1feb8836
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mags!
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2020-03-29 12:06:31 -07:00 |
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359120de07
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redo active item stuff
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2020-03-29 12:06:23 -07:00 |
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51bfddb9e9
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should probably include tech item file
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2020-03-18 18:23:08 -07:00 |
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afbd63ff6a
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tech table load config
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2020-03-18 18:21:34 -07:00 |
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2981b163c2
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remove shield+unit midstruct
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2020-03-16 21:48:26 -07:00 |
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e72caebbf8
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remove armor midstruct
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2020-03-16 21:08:44 -07:00 |
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76829dd16d
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remove unused use statements
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2020-03-16 20:43:20 -07:00 |
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