17 Commits

Author SHA1 Message Date
7a1a20db53 imagine reading the warning message wrongly. not me 2021-07-24 00:42:14 +00:00
e578d9bad5 imagine adding useless code 2021-07-23 02:57:53 +00:00
b8534eb520 push slime clones 2021-07-23 01:48:20 +00:00
309b97cbc2 clean up and set rare monster appear rate to 1/512 2021-07-23 01:45:02 +00:00
5c49ded823 add best quest. add rare monsters to quests. dont use the same seed for random numbers if you want different results 2021-07-20 00:37:54 +00:00
14e14639c8 more testing/debugging. align monster appearance between client and server. 2021-07-19 03:49:37 +00:00
39660f0cb8 load rare monster config file each time a room is created 2021-07-18 18:40:10 +00:00
f5946013a1 rare monster appear config files. init rare monster appear table stuff 2021-07-12 02:24:31 +00:00
7c7cf95942 various config files
Some checks failed
continuous-integration/drone/push Build is failing
2021-06-28 17:42:50 +00:00
e2d45f1599 rare monsters get 2021-06-27 01:47:28 +00:00
1b506e014f clean up last of normal warnings 2021-06-18 20:38:29 -06:00
03906a7f0a lint src/ship/map/*
All checks were successful
continuous-integration/drone/push Build is passing
2021-06-18 13:00:04 -06:00
d8c6dd817e add derives to item structs, make some things public 2020-10-07 19:24:46 -06:00
1d78f3dd08 rename dumb thing to something slightly less dumb 2020-08-04 20:43:02 -06:00
ed1324b811 handle quests remapping floor ids to different areas 2020-08-04 19:50:30 -06:00
f8d249380c remove unused use statements 2020-08-02 07:39:20 -06:00
6a8fccd360 split map.rs into a module 2020-08-01 23:04:10 -06:00