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ee8c80f42f
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rebasing onto the last refactor ever
continuous-integration/drone/pr Build is failing
continuous-integration/drone/push Build is passing
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2022-07-25 17:18:04 +00:00 |
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b80e308cf2
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room tab info page 1
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2022-07-25 16:43:42 +00:00 |
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0cd92fd4ac
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put proper error strings on this struct
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2022-07-25 16:42:22 +00:00 |
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286b728441
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split actions into actions+tasks
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2022-07-25 16:42:22 +00:00 |
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919d509c3a
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move bank code out of state
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2022-07-25 16:42:22 +00:00 |
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be5c3ff633
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move floor code out of state
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2022-07-25 16:42:22 +00:00 |
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3babc6f4bd
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move inventory code out of state
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2022-07-25 16:42:22 +00:00 |
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8f72c6074b
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move ItemStateAction to its own file
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2022-07-25 16:42:21 +00:00 |
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fae1ffe55b
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appease clippy, the tyrant
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2022-07-25 16:42:21 +00:00 |
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5976030970
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remove old item manager code
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2022-07-25 16:42:21 +00:00 |
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9c878ed484
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refactor tekking
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2022-07-25 16:42:21 +00:00 |
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ff072ca026
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enemy drop refactor
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2022-07-25 16:42:21 +00:00 |
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2775f81cc9
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fix some meseta-taking things
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2022-07-25 16:42:21 +00:00 |
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5f4325429e
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trade refactor
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2022-07-25 16:42:21 +00:00 |
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6bacdd4fe3
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selling items
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2022-07-25 16:42:21 +00:00 |
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eb9fdb485b
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buy items from shop
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2022-07-25 16:42:21 +00:00 |
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d3d8d766b8
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magstuff
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2022-07-25 16:42:21 +00:00 |
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5be796cb5c
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clean these functions up a bit
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2022-07-25 16:42:21 +00:00 |
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4e88f684c5
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bare minimum item usage stuff
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2022-07-25 16:42:21 +00:00 |
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657dabca27
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fix item pickup tests
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2022-07-25 16:42:21 +00:00 |
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6306120692
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spacing
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2022-07-25 16:42:21 +00:00 |
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95195d07e4
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sort inventory
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2022-07-25 16:42:21 +00:00 |
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b473af7680
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I am dumb
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2022-07-25 16:42:20 +00:00 |
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cf09433df2
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equipping!
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2022-07-25 16:42:20 +00:00 |
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7807cf2b27
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spacing
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2022-07-25 16:42:20 +00:00 |
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03df819a04
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bank itemstate stuff
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2022-07-25 16:42:18 +00:00 |
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94c50c011d
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entitygateway stuff should take &BankName not BankName
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2022-07-25 16:41:07 +00:00 |
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bd35481c28
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the start of a long process of replacing ItemManager
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2022-07-25 16:41:07 +00:00 |
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1f7086396e
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wtf happened here
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2022-07-25 16:41:07 +00:00 |
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646f75d00d
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move partial drops over to item_state
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2022-07-25 16:41:07 +00:00 |
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9a2d1945af
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I was wondering why nightly a week ago was letting me get away with this
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2022-07-25 16:41:06 +00:00 |
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bd6b8effcd
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reorder function
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2022-07-25 16:41:06 +00:00 |
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810d8269af
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move drop item over to item_state
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2022-07-25 16:41:06 +00:00 |
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acdf960d4b
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add/move stuff around for itemstate
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2022-07-25 16:41:06 +00:00 |
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b8de2ea8e6
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add item_state to ShipState
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2022-07-25 16:41:06 +00:00 |
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1eae3795af
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add character_id to ItemNote::PlayerDrop
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2022-07-25 16:41:06 +00:00 |
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eac0a31056
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cool I can simplify this now
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2022-07-25 16:41:06 +00:00 |
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5d6f9deb59
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mostly appease clippy
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2022-07-25 16:41:06 +00:00 |
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da0c75fa39
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cleanup
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2022-07-25 16:41:06 +00:00 |
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916bb31671
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move item state action functions to new file
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2022-07-25 16:41:06 +00:00 |
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e58aff7042
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remove boxes from ItemStateAction structs to remove need for static lifetimes
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2022-07-25 16:41:06 +00:00 |
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7aa4a6394f
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cleanup
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2022-07-25 16:41:06 +00:00 |
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bdfcb5c0ad
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redundant bit of code
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2022-07-25 16:41:06 +00:00 |
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e337852d72
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initial ItemState
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2022-07-25 16:41:06 +00:00 |
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74e54935ad
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thanks clippy you are the best
continuous-integration/drone/push Build is passing
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2022-07-07 00:13:33 +00:00 |
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4202ef8ff7
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handle rooms that close after downloading the room list in the lobby
continuous-integration/drone/push Build is failing
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2022-07-07 00:00:04 +00:00 |
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e349a41b16
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room tab info page 1
continuous-integration/drone/push Build is failing
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2022-07-06 22:41:30 +00:00 |
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ecc9f78a47
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clippy
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is passing
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2022-05-10 00:27:49 +00:00 |
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1af69800ed
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add new arg for new_user_character and fix tests. add keyboard config tests. fix and clean up warnings in test files
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is failing
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2022-02-19 20:29:46 +00:00 |
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d04fd87837
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error handling. tests!
continuous-integration/drone/pr Build is failing
continuous-integration/drone/push Build is failing
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2022-02-07 03:01:29 +00:00 |
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