jake
|
fbab8fe5e8
|
cleanup errors
|
2 years ago |
jake
|
2483d2242b
|
fix character location rooms
|
2 years ago |
jake
|
4a38d94dbb
|
more cleanup
|
2 years ago |
jake
|
fdce44cdd8
|
refactor the rest of the fucking code
|
2 years ago |
jake
|
58c26301bf
|
make ClientLocation Clone-able
|
2 years ago |
jake
|
fae1ffe55b
|
appease clippy, the tyrant
|
2 years ago |
jake
|
bde70011cc
|
appease clippy, the tyrant
|
2 years ago |
jake
|
6d2753d082
|
improve error display a bit
|
3 years ago |
jake
|
5d410f88f3
|
PartialEq LocalClientId u8
|
3 years ago |
jake
|
53ec82d9eb
|
lint src/ship/*
|
3 years ago |
jake
|
f96ae557fd
|
how did this ever work?
|
4 years ago |
jake
|
78ed2101e5
|
I forgot blocks are a thing
|
4 years ago |
jake
|
ac28354dd7
|
redo items to account for client ignoring the assigned item_id and using its own. also item picking up
|
4 years ago |
Andy Newjack
|
e255b43c10
|
hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results
|
4 years ago |
Andy Newjack
|
906a2dcd16
|
add room password handling
|
4 years ago |
jake
|
dcef56dcac
|
add get_room/get_lobby to ClientLocation
|
4 years ago |
jake
|
9f4a9a4f2c
|
use thiserror
|
4 years ago |
jake
|
9c643e2aae
|
use ClientLocation refactor
|
4 years ago |
jake
|
c846bca599
|
ClientLocation refactor
|
4 years ago |
Andy Newjack
|
648fdfc0ec
|
rename function
|
4 years ago |
Andy Newjack
|
38b0cac09b
|
get player counts for room lists
|
4 years ago |
jake
|
2010222c9b
|
implement db backing for items and send them to client
|
5 years ago |
jake
|
5f2cb01bd6
|
fix room creation, remove char from lobby on creation
|
5 years ago |
jake
|
e451eb88b5
|
remove player from area when they leave
|
5 years ago |
jake
|
fd3168e9f9
|
option filters: is_none -> is_some
|
5 years ago |
jake
|
c2ceb034d8
|
add clientlocation functions
|
5 years ago |
jake
|
161c0c94f8
|
location overhaul
|
5 years ago |
jake
|
11b51e97a2
|
echo Message packets to other clients in the room
|
5 years ago |
jake
|
d1dbd8d043
|
ClientLocation struct
|
5 years ago |