1148 Commits

Author SHA1 Message Date
2d880d8cf0 Merge pull request 'make CharacterLevelTable a global const lookup table cause whynot' (#118) from global_leveltable into master
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Reviewed-on: #118
2022-08-02 22:38:02 -04:00
36261663be new rust version new clippy lints
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2022-08-02 18:37:06 -06:00
91a92870dc use the correct structure this time 2022-08-02 12:00:49 -06:00
1f5e94ccfb make CharacterLevelTable a global const lookup table cause whynot
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2022-08-02 00:08:55 -06:00
bbc1919309 Merge pull request 'clone entitygateway more' (#117) from clone_gateway_more into master
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Reviewed-on: #117
2022-07-30 23:48:06 -04:00
e5ff75e367 clippy
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2022-07-30 20:16:07 -06:00
16a4653360 pass EntityGateway clones rather than letting functions borrow
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2022-07-30 15:02:55 -06:00
d6c2e289ff use async mutexes in inmemorygateway and reimplement inmemorygateway transactions 2022-07-30 14:33:22 -06:00
c87b6e7fad Merge pull request 'character playtime' (#116) from character_playtime into master
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Reviewed-on: #116
2022-07-28 23:53:19 -04:00
4788f707ed track character playtime
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2022-07-28 20:31:55 -06:00
7219481aa2 Merge pull request 'roominfo' (#112) from roominfo into master
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Reviewed-on: #112
2022-07-25 18:08:45 -04:00
95b0760e6a Merge branch 'master' into roominfo
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2022-07-25 17:19:53 +00:00
ee8c80f42f rebasing onto the last refactor ever
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2022-07-25 17:18:04 +00:00
b80e308cf2 room tab info page 1 2022-07-25 16:43:42 +00:00
0cd92fd4ac put proper error strings on this struct 2022-07-25 16:42:22 +00:00
286b728441 split actions into actions+tasks 2022-07-25 16:42:22 +00:00
919d509c3a move bank code out of state 2022-07-25 16:42:22 +00:00
be5c3ff633 move floor code out of state 2022-07-25 16:42:22 +00:00
3babc6f4bd move inventory code out of state 2022-07-25 16:42:22 +00:00
8f72c6074b move ItemStateAction to its own file 2022-07-25 16:42:21 +00:00
2771f5692a missed a thing 2022-07-25 16:42:21 +00:00
fae1ffe55b appease clippy, the tyrant 2022-07-25 16:42:21 +00:00
5976030970 remove old item manager code 2022-07-25 16:42:21 +00:00
9c878ed484 refactor tekking 2022-07-25 16:42:21 +00:00
b0b34b6616 add postgres trade stuff 2022-07-25 16:42:21 +00:00
ff072ca026 enemy drop refactor 2022-07-25 16:42:21 +00:00
2775f81cc9 fix some meseta-taking things 2022-07-25 16:42:21 +00:00
5f4325429e trade refactor 2022-07-25 16:42:21 +00:00
6bacdd4fe3 selling items 2022-07-25 16:42:21 +00:00
eb9fdb485b buy items from shop 2022-07-25 16:42:21 +00:00
d3d8d766b8 magstuff 2022-07-25 16:42:21 +00:00
5be796cb5c clean these functions up a bit 2022-07-25 16:42:21 +00:00
4e88f684c5 bare minimum item usage stuff 2022-07-25 16:42:21 +00:00
657dabca27 fix item pickup tests 2022-07-25 16:42:21 +00:00
6306120692 spacing 2022-07-25 16:42:21 +00:00
95195d07e4 sort inventory 2022-07-25 16:42:21 +00:00
b473af7680 I am dumb 2022-07-25 16:42:20 +00:00
cf09433df2 equipping! 2022-07-25 16:42:20 +00:00
7807cf2b27 spacing 2022-07-25 16:42:20 +00:00
03df819a04 bank itemstate stuff 2022-07-25 16:42:18 +00:00
4ccdf579bd make inmemorytransaction actually work 2022-07-25 16:41:07 +00:00
94c50c011d entitygateway stuff should take &BankName not BankName 2022-07-25 16:41:07 +00:00
bd35481c28 the start of a long process of replacing ItemManager 2022-07-25 16:41:07 +00:00
1f7086396e wtf happened here 2022-07-25 16:41:07 +00:00
646f75d00d move partial drops over to item_state 2022-07-25 16:41:07 +00:00
9a2d1945af I was wondering why nightly a week ago was letting me get away with this 2022-07-25 16:41:06 +00:00
bd6b8effcd reorder function 2022-07-25 16:41:06 +00:00
8c403f0d0e missed fixing these 2022-07-25 16:41:06 +00:00
810d8269af move drop item over to item_state 2022-07-25 16:41:06 +00:00
acdf960d4b add/move stuff around for itemstate 2022-07-25 16:41:06 +00:00