122 Commits

Author SHA1 Message Date
e3991f5d41 fix warnings from rebase 2022-05-23 15:01:26 +00:00
e82fe779fc don't actually need this stuff 2022-05-22 19:22:53 +00:00
527cf50b9d add kill counters to units (limiter) 2022-05-22 19:21:56 +00:00
9025458ee8 add kill counter field to weapons and increment it when a client kills a monster 2022-05-22 19:20:18 +00:00
388232b643 PArmss -> PArms 2022-01-09 20:46:01 +00:00
ea4c085dfd satiate the clip's hunger for properness
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2021-12-29 15:46:22 -07:00
c015acb653 Merge branch 'master' into shop_sell
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2021-12-29 00:11:29 -07:00
a6e50555de appease the clip
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2021-12-28 01:37:24 -07:00
ecf1f23c6c fix tests
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2021-12-27 00:43:25 -07:00
9c34baeb26 meseta refactor
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2021-12-26 23:31:12 -07:00
6d2753d082 improve error display a bit
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2021-12-10 23:41:17 -07:00
070735edbf ItemDetail::tool 2021-12-10 13:15:33 -07:00
8b87bd8d7b fix mag item data
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2021-12-02 01:57:30 -07:00
82ef5ba2ea RIP ItemLocation
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fun while it lasted

ItemLocation ceased to be the canonical place to store an item's
location. replaced with ItemNote which basically covers the actual use
case but without the enforcing of a location.
2021-11-12 10:42:33 -07:00
ab404d0cae unit modifier to star value changes 2021-08-04 02:37:16 +00:00
0d30df8da6 start of trading 2021-07-30 23:19:47 -06:00
d59e0691d7 rustfmt weapon.rs
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2021-06-21 02:32:49 +00:00
b6e1fee5a4 rustfmt unit.rs 2021-06-21 02:31:24 +00:00
b601f8b4fc rustfmt tool.rs 2021-06-21 02:29:57 +00:00
e974285e4b rustfmt shield.rs 2021-06-21 02:27:12 +00:00
c417390aeb rustfmt mag.rs 2021-06-21 02:23:45 +00:00
540c6aae7c rustfmt armor.rs 2021-06-21 02:21:20 +00:00
78c0ffda04 andy vs. clippy round 1 2021-06-21 02:17:55 +00:00
10aca8c7ec wow i should have pushed much smaller chunks more often oops. shop selling added, shop buying quantity bug fixed(?) added lots of todos 2021-06-21 02:17:54 +00:00
1b506e014f clean up last of normal warnings 2021-06-18 20:38:29 -06:00
95d237af6f lint src/entity/item/*
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2021-06-18 19:01:29 -06:00
6410042e48 fix grind modification 2020-12-03 14:57:17 -07:00
fb53ccd03a percents -> percent 2020-12-03 14:57:00 -07:00
3b2a7ec73d tekking also affects grind 2020-12-02 22:24:37 -07:00
e4cdd2b95a weapons can have tek modifiers 2020-12-02 19:20:33 -07:00
d9f52a73e4 thanksandy 2020-12-02 19:01:53 -07:00
92c34b2d28 remove modifiers from weapon and armor 2020-12-01 23:17:07 -07:00
4954dcb789 should probably split this since theres already live data 2020-11-12 17:13:42 -07:00
ceb632aec8 make equippedentity serializeable 2020-11-11 19:26:12 -07:00
2d5f83fab6 make inv item stuff serializable 2020-11-09 19:03:03 -07:00
6e2fab31f0 e q u i p r e f a c t o r 2020-11-09 16:47:19 -07:00
7ae8976c10 i t e m r e f a c t o r 2020-11-05 16:36:39 -07:00
99cc651fd9 add enumiter to item types 2020-10-30 21:25:29 -06:00
01fe0931b1 make itementity serializable 2020-10-30 21:25:29 -06:00
e256423dfa remove comments and don't be canadian 2020-10-26 23:15:04 -03:00
790668f6f7 add unit armour slots. equip the unit into the right slot and save correctly 2020-10-26 23:15:03 -03:00
412d4b8e81 Technique::from_value 2020-10-07 19:24:46 -06:00
d8c6dd817e add derives to item structs, make some things public 2020-10-07 19:24:46 -06:00
d08db622e2 shops! 2020-09-27 18:16:27 -06:00
e4e9f12e10 pls be MINDful of MIND 2020-09-08 18:40:58 -03:00
b1a9e71f4b mag bank truncation logic 2020-09-08 18:40:18 -03:00
b0be92cb50 Merge pull request 'mag feeding!' (#207) from mag_feeding into master 2020-09-08 00:00:21 -04:00
819ec7bf58 actually evolve all the magcell mags 2020-09-07 21:46:40 -06:00
9e275d23a0 not handling mag cell usage in feeding 2020-09-07 21:23:03 -06:00
d567c50216 mag cells 2020-09-07 08:02:12 -06:00