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126 Commits (7bd385d580992f4e575362918a59ef7740ac2505)

Author SHA1 Message Date
jake 412d4b8e81 Technique::from_value 4 years ago
jake d8c6dd817e add derives to item structs, make some things public 4 years ago
jake d08db622e2 shops! 4 years ago
andy e4e9f12e10 pls be MINDful of MIND 4 years ago
andy b1a9e71f4b mag bank truncation logic 4 years ago
jake 819ec7bf58 actually evolve all the magcell mags 4 years ago
jake 9e275d23a0 not handling mag cell usage in feeding 4 years ago
jake d567c50216 mag cells 4 years ago
andy bc7e513a74 one more test 4 years ago
andy 27a87ffe96 fix esweap type + special numbering. add to other files and tests 4 years ago
andy 48b162f221 add esweapon to item mod.rs and fix dumb mistakes 4 years ago
andy 85798c83a2 use from_value 4 years ago
andy 5ba9908b50 basic srank structs and functions 4 years ago
jake 50c5699f34 handle mags changing owners 4 years ago
jake 2dde4d5716 mag feeding 4 years ago
jake 3184c79c3c basic mag evolution 4 years ago
jake f583b25176 hide mag struct internals 4 years ago
jake 19dd5309cd load mag feeding tables 4 years ago
jake 1dc07e216e these should probably only specify the tool used 4 years ago
jake 031f3bba23 add modifiers to weapon+armor+mag 4 years ago
jake 344cfc6dc4 i t e m r e f a c t o r 4 years ago
Andy Newjack 040415e699 fix unit modifier indexes 5 years ago
jake f7b91772b0 another item refactor (plus tool usage) 5 years ago
jake e0f73cf273 max_stack should be usize 5 years ago
jake cde9b8ebb6 use btrees for these for easier testing 5 years ago
Andy Newjack 4e1f816f24 max stack for each tool 5 years ago
jake 51dc531330 fix warnings 5 years ago
Andy Newjack 3524f38240 dont unwrap 5 years ago
Andy Newjack 629b53586d hook up box drops, add specific box drops, and item-from-bytes functions 5 years ago
jake 9a721e0980 item structure overhaul 5 years ago
Andy Newjack 9c17377722 drop shields with non-0 stats 5 years ago
Andy Newjack 6ef78b4ed6 drop armour with stats 5 years ago
Andy Newjack d421b30a88 remove commented things 5 years ago
Andy Newjack e255b43c10 hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results 5 years ago
jake b22ce086f7 guess I needed this PartialEq for the tests 5 years ago
jake 02c9cdc276 drop techs 5 years ago
jake 91c44628ea fix meseta drops 5 years ago
jake 4a526e7673 basic item drop logic 5 years ago
jake 663797e55b remove unneeded PartialEq derive 5 years ago
jake 0eb9035bad make TechniqueDisk and Tool Copy 5 years ago
Andy Newjack ff2ae85299 add mag colors 5 years ago
jake 07a1712f4d fix some item names 5 years ago
Andy Newjack 332f22f34e weapon % fix v2 and give the level 199 guy a 100h hell gun 5 years ago
Andy Newjack 895891fabc oops forgot to handle missing specials 5 years ago
Andy Newjack a2dca1d5fe send all the weapon bytes 5 years ago
jake 0cf0022bf9 StackedItem -> ItemInstance, add Meseta 5 years ago
jake 8d86cf3088 mag naming 5 years ago
jake d9f88d55a2 use New variants of entities for creation 5 years ago
jake b39ee6c0f3 use Option for entity primary keys 5 years ago
jake 44c35f350d Item -> ItemEntity 5 years ago