2020-04-22 07:14:59 -06:00
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use log::warn;
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use libpso::packet::ship::*;
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use libpso::packet::messages::*;
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use crate::common::serverstate::ClientId;
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2020-05-02 22:08:37 -03:00
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use crate::ship::ship::{SendShipPacket, ShipError, Clients, Rooms};
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use crate::ship::location::{ClientLocation, ClientLocationError};
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use crate::ship::drops::{ItemDrop};
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2020-04-26 22:01:05 -06:00
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use crate::ship::items::ActiveItemDatabase;
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2020-04-22 07:14:59 -06:00
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use crate::entity::gateway::EntityGateway;
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2020-05-02 22:08:37 -03:00
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use libpso::{utf8_to_utf16_array};
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2020-04-26 22:01:05 -06:00
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use crate::ship::packet::builder;
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2020-04-22 07:14:59 -06:00
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fn send_to_client(id: ClientId, target: u8, msg: DirectMessage, client_location: &ClientLocation)
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-> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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Box::new(client_location.get_all_clients_by_client(id).unwrap().into_iter()
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.filter(move |client| client.local_client.id() == target)
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.map(move |client| {
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(client.client, SendShipPacket::DirectMessage(msg.clone()))
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}))
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}
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pub fn guildcard_send(id: ClientId,
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guildcard_send: &GuildcardSend,
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target: u32,
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client_location: &ClientLocation,
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2020-04-22 23:49:49 -06:00
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clients: &Clients)
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2020-04-22 07:14:59 -06:00
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-> Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send> {
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let client = clients.get(&id).unwrap();
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let msg = DirectMessage{
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flag: target,
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msg: GameMessage::GuildcardRecv(GuildcardRecv {
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client: guildcard_send.client,
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target: guildcard_send.target,
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guildcard: client.user.id.0,
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name: utf8_to_utf16_array!(client.character.name, 0x18),
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team: [0; 0x10], // TODO: teams not yet implemented
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desc: utf8_to_utf16_array!(client.character.guildcard.description, 0x58),
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one: 1,
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language: 0, // TODO: add language flag to character
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section_id: client.character.section_id.into(),
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class: client.character.char_class.into(),
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}),
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};
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send_to_client(id, target as u8, msg, &client_location)
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}
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2020-04-26 22:01:05 -06:00
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pub fn request_item<EG>(id: ClientId,
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request_item: &RequestItem,
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entity_gateway: &mut EG,
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client_location: &ClientLocation,
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clients: &mut Clients,
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rooms: &mut Rooms,
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active_items: &mut ActiveItemDatabase)
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-> Result<Box<dyn Iterator<Item = (ClientId, SendShipPacket)> + Send>, ShipError>
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where EG: EntityGateway {
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let room_id = client_location.get_room(id).map_err(|err| -> ClientLocationError { err.into() })?;
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2020-05-02 22:08:37 -03:00
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let room = rooms.get_mut(room_id.0)
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2020-04-26 22:01:05 -06:00
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.ok_or_else(|| ShipError::InvalidRoom(room_id.0 as u32))?
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.as_mut()
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.ok_or_else(|| ShipError::InvalidRoom(room_id.0 as u32))?;
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let monster = room.maps.enemy_by_id(request_item.enemy_id as usize)?;
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if monster.dropped_item {
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return Err(ShipError::MonsterAlreadyDroppedItem(id, request_item.enemy_id))
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}
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2020-05-02 22:08:37 -03:00
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let _area_client = client_location.get_local_client(id).map_err(|err| -> ClientLocationError { err.into() })?;
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2020-04-26 22:01:05 -06:00
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let clients_in_area = client_location.get_clients_in_room(room_id).map_err(|err| -> ClientLocationError { err.into() })?;
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let item_drop_packets = clients_in_area.into_iter()
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.filter_map(|area_client| {
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room.drop_table.get_drop(&monster.map_area, &monster.monster).map(|item_drop_type| {
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warn!("drop is? {:?}", item_drop_type);
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(area_client, item_drop_type)
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})
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})
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.map(|(area_client, item_drop_type)| -> Result<_, ShipError> {
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let item_drop = ItemDrop {
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map_area: monster.map_area,
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x: request_item.x,
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y: request_item.y,
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z: request_item.z,
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item: item_drop_type,
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};
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2020-04-26 22:23:59 -06:00
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let activated_item = active_items.activate_item_drop(entity_gateway, item_drop)?;
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2020-05-02 22:08:37 -03:00
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let client = clients.get_mut(&area_client.client).ok_or(ShipError::ClientNotFound(area_client.client))?;
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2020-04-26 22:01:05 -06:00
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let item_drop_msg = builder::message::item_drop(request_item.client, request_item.target, &activated_item)?;
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client.floor_items.push(activated_item);
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Ok((area_client.client, SendShipPacket::Message(Message::new(GameMessage::ItemDrop(item_drop_msg)))))
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})
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.filter_map(|item_drop_pkt| {
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// TODO: log errors here
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item_drop_pkt.ok()
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})
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.collect::<Vec<_>>(); // TODO: can EntityGateway be Sync?
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Ok(Box::new(item_drop_packets.into_iter()))
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}
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