jake
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4fb78048e5
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cool unique server features
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5 years ago |
jake
|
5b3a240aa1
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add dfp/evp mods to generated armors/shields
|
5 years ago |
jake
|
b0c6d10590
|
shield and unit item stats
|
5 years ago |
jake
|
d0a84af1c3
|
load armor stats
|
5 years ago |
jake
|
0dbd588e3b
|
mag item init
|
5 years ago |
jake
|
6e590d06f4
|
fill unittype enum
|
5 years ago |
jake
|
663eaf7f25
|
shield drop table
|
5 years ago |
jake
|
6370a11615
|
add armor drop table
|
5 years ago |
jake
|
e2bc7a0de5
|
add use statements
|
5 years ago |
jake
|
a1a468842c
|
use derives for item enum to/from str functions
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5 years ago |
jake
|
513d46c213
|
drop table initial code + weapon drops
|
5 years ago |
Andy Newjack
|
ef90220c0c
|
remove comments
|
5 years ago |
Andy Newjack
|
37b892f5dc
|
view info board
|
5 years ago |
jake
|
c0479f5476
|
might help to include unit.rs
|
5 years ago |
jake
|
c65994fb7b
|
add unit structure
|
5 years ago |
Andy Newjack
|
a55d3694d9
|
players can write and save their own infoboards
|
5 years ago |
Andy Newjack
|
ee640b7a00
|
update_config so players can save palette changes
|
5 years ago |
jake
|
2cd0a32c0f
|
load free map monster data and send to client the free map list
|
5 years ago |
jake
|
a0a0c38d66
|
RoomMode helper functions
|
5 years ago |
jake
|
0f3c61133c
|
fix Episode::from_bytes
|
5 years ago |
jake
|
79686eaee6
|
implement RawMonster::from_raw
|
5 years ago |
jake
|
03452fef87
|
use u32 for rawmonsterdata fields
|
5 years ago |
jake
|
40479cc7cc
|
fix tests
|
5 years ago |
jake
|
f3e6b1e63e
|
initial item enums, move logic from libpso to elseware
|
5 years ago |
jake
|
35cee3acc1
|
give the lvl199 guy a handgun
|
5 years ago |
jake
|
c2a13536a8
|
init map code
|
5 years ago |
jake
|
7e617fe956
|
init monster code
|
5 years ago |
jake
|
3b9f6dc087
|
trim nulls off end of utf16 converted strings (and fix a test)
|
5 years ago |
jake
|
28a30cb06f
|
properly show techs and new FOs start with foie 1
|
5 years ago |
jake
|
a74941441b
|
use proper data structs that convert to what pso wants
|
5 years ago |
jake
|
81043891a1
|
actually run disconnect handlers when a client disconnects
|
5 years ago |
jake
|
1add8b500a
|
improve network error handling
|
5 years ago |
jake
|
62bc447f71
|
???
|
5 years ago |
jake
|
93426dc52a
|
async!
|
5 years ago |
jake
|
8f421c963b
|
remove unneeded warn messages
|
5 years ago |
jake
|
06e6888dbc
|
save room name as string
|
5 years ago |
jake
|
eb3d86a20a
|
I keep forgetting to add files to git
|
5 years ago |
jake
|
2010222c9b
|
implement db backing for items and send them to client
|
5 years ago |
jake
|
f8af4ab3a1
|
fix case where unknown packets caused the next packet to not be handled properly
|
5 years ago |
jake
|
dbba6ff866
|
0x8A room name req pkts
|
5 years ago |
andy
|
4a21adae36
|
fixed Some()
|
5 years ago |
andy
|
e6af44841a
|
fixed pt.1
|
5 years ago |
andy
|
025dee4203
|
add guildcard values and some additional accounts for testing
|
5 years ago |
jake
|
5f2cb01bd6
|
fix room creation, remove char from lobby on creation
|
5 years ago |
andy
|
8e8f21403f
|
initial character create test
|
5 years ago |
jake
|
c6fc28b3f1
|
forgot to include feature flag
|
5 years ago |
jake
|
e451eb88b5
|
remove player from area when they leave
|
5 years ago |
jake
|
a7cb592471
|
disconnect plumbing
|
5 years ago |
jake
|
94095c21e1
|
fix case where the iterator recursion would blow the stack
|
5 years ago |
jake
|
272be2db74
|
ServerState on_disconnect
|
5 years ago |