42 Commits

Author SHA1 Message Date
e68af333de remove commented code 2019-12-03 22:52:53 -08:00
8f33512ea2 move new char logic into its own function 2019-12-03 21:46:21 -08:00
4b2c7d299e add char level table structs to ships 2019-12-03 21:45:16 -08:00
5eb3ef9fab move some packet handler logic into their own functions 2019-12-01 13:41:30 -08:00
943c793c81 move files to a data dir 2019-12-01 13:37:17 -08:00
88ce7d922b show data in wrongpacketforservertype 2019-11-09 22:58:13 -08:00
ea1f59899d use ShipList::new 2019-11-04 22:07:04 -08:00
d2238bbff0 fix use statements 2019-11-04 21:11:28 -08:00
8b8e4af0f3 security_data -> session 2019-11-04 20:28:50 -08:00
fc7338356b packets no longer need flag explicitly defined 2019-11-04 20:27:47 -08:00
5c1a366af9 WrongPacketForServerType now wants the packet command 2019-11-04 20:23:41 -08:00
6d74958de9 actually fix it 2019-10-17 23:45:19 -07:00
9bb2edf1eb ship select packet 2019-10-17 23:41:01 -07:00
d740b57dc7 fix that moving security data thing 2019-10-17 23:40:26 -07:00
e67352c886 check right part of buffer? why does this move 2019-10-13 13:13:28 -07:00
318c108f14 store ship list in serverstate 2019-10-13 13:11:52 -07:00
f294781934 move patch/login main.rs files up a level 2019-10-09 22:45:14 -07:00
9ebabca1bb in memory entity access, change entitygateway api a bit 2019-10-06 11:23:10 -07:00
cd3700121c fix test 2019-10-05 18:59:40 -07:00
187fc18119 dataaccess -> entity gateway, move stuff around 2019-10-05 17:37:49 -07:00
fc7b15c129 ship list logic 2019-09-23 22:27:43 -07:00
5c520949b6 fix compiler warnings 2019-09-15 15:14:19 -07:00
ba226cc28a remove pktvec 2019-09-15 15:06:15 -07:00
b174a5a759 properly separate clients in characterlogin server handling 2019-09-15 15:04:12 -07:00
929f0e7f85 add client_id arg to on_connect 2019-09-15 13:16:49 -07:00
709d0bae81 make clientid a stronger type 2019-09-14 11:43:02 -07:00
e9a24e515d param pkt 2019-09-13 19:21:33 -07:00
878867c490 character preview/guildcarddata packets 2019-09-08 23:54:59 -07:00
780aa2d7e9 andy whyyyy pt 2 2019-09-07 23:48:08 -07:00
Jake Probst
df3d031612 start character server 2019-09-06 17:02:14 -07:00
Jake Probst
068935d105 fix test 2019-09-04 09:20:53 -07:00
Jake Probst
3690e05265 that one huge refactor 2019-09-04 09:17:48 -07:00
efb773276b adding checksum test (#3) 2019-09-03 20:30:35 -04:00
Jake Probst
dcd47fa384 be ready for commands that are more than 1 byte 2019-08-29 23:43:48 -07:00
Jake Probst
53d2484f3f E3 send back empty char slot 2019-08-28 22:48:25 -07:00
Jake Probst
9db9a5e248 move away from diesel requirement to run 2019-08-28 20:40:17 -07:00
Jake Probst
6f0bacd64e readme change 2019-08-28 17:46:12 -07:00
Jake Probst
92ef648c48 pkt E2, player settings 2019-08-25 04:59:13 -07:00
Jake Probst
1d7d4d8205 return the correct things 2019-08-25 04:58:55 -07:00
Jake Probst
2e6606a8f2 new serverstatus stuff plus a login test! 2019-08-24 14:45:58 -07:00
Jake Probst
2fb97cc2b6 data access interface 2019-08-23 23:01:36 -07:00
Jake Probst
823ccf57be split login between auth and character services 2019-08-20 17:59:00 -07:00