822 Commits (8d2fc5b73659cb0906edaf52b973a44a952d64cc)
 

Author SHA1 Message Date
jake 42eb875f8f split create_item into individual and stacked variants 3 years ago
jake a2566c8bc7 Merge pull request 'room_join_requirements' (#49) from room_join_requirements into master 3 years ago
jake b374b63cba nth(0) -> next() 3 years ago
jake 70a6764360 make these a bit more public for tests 3 years ago
jake 55f82b9fce trace -> info 3 years ago
jake 143ed7ed78 add ItemTransaction struct as begining of item refactor v3 3 years ago
jake 9b78d7ed80 add some Defaults 3 years ago
jake 91d381a2e2 this fixed a thing probably 3 years ago
andy 2dc34f9f28 rename test 3 years ago
andy 89ddec480e more selling tests! 3 years ago
andy e18eebb5e9 change armor shop item structs to handle non-0 dfp/evp for selling 3 years ago
andy ab404d0cae unit modifier to star value changes 3 years ago
andy d48494d5b3 update inventory for ingame selling tests 3 years ago
andy 8acbb91416 don't need these anymore 3 years ago
jake 58d5d1ed74 update bcrypt 3 years ago
jake 0d30df8da6 start of trading 3 years ago
jake 571bab2534 print send buffers 3 years ago
jake d1995a6d67 Merge pull request 'update bcrypt' (#64) from update_bcrypt into master 3 years ago
jake 9cfb3dd87b update bcrypt 3 years ago
andy b60463eaa0 appease the clip 3 years ago
andy 66d882d336 cleanup todos 3 years ago
andy 61e7e8b39f add impl From<> for shops. get_sell_price returns Result now. 3 years ago
andy 899527d3e7 basic test 3 years ago
andy 00cff46077 oops forgot to delete this 3 years ago
andy 3faca14883 andy vs. clippy round 4 and some cleanup 3 years ago
andy 7a1a20db53 imagine reading the warning message wrongly. not me 3 years ago
andy e578d9bad5 imagine adding useless code 3 years ago
andy b8534eb520 push slime clones 3 years ago
andy 309b97cbc2 clean up and set rare monster appear rate to 1/512 3 years ago
andy 5c49ded823 add best quest. add rare monsters to quests. dont use the same seed for random numbers if you want different results 3 years ago
andy 14e14639c8 more testing/debugging. align monster appearance between client and server. 3 years ago
andy 39660f0cb8 load rare monster config file each time a room is created 3 years ago
andy 080e939e56 differentiate between player loading quest and server preloading all quests 3 years ago
andy f5946013a1 rare monster appear config files. init rare monster appear table stuff 3 years ago
andy 7c7cf95942 various config files 3 years ago
andy 2a7e793b23 ep1 doesn't have easter rappies 3 years ago
andy e2d45f1599 rare monsters get 3 years ago
andy e6cf819bf4 andy vs. clippy round 3 3 years ago
andy f0f65c70be cleanup 3 years ago
andy 6980355c00 imagine being level 0 3 years ago
andy 0e2d6cd3b1 don't expect people to remember null in Rust 3 years ago
andy baf5510c21 missing nuls is too advanced for the client? 3 years ago
andy c89751aa22 add level requirements for rooms and update tests 3 years ago
andy 1eff61629a andy vs. clippy round 2 3 years ago
andy d84b2fc663 more selling tests 3 years ago
andy fbc68c7a26 handle selling photon tools and untekked weapon test 3 years ago
andy 9db4c9cc44 add 3 attr weap sell test 3 years ago
andy d59e0691d7 rustfmt weapon.rs 3 years ago
andy b6e1fee5a4 rustfmt unit.rs 3 years ago
andy b601f8b4fc rustfmt tool.rs 3 years ago