207 Commits

Author SHA1 Message Date
a0e82c644c Merge pull request 'send_guildcard' (#94) from send_guildcard into master
Reviewed-by: jake <jake@sharnoth.com>
2020-03-25 20:15:13 -04:00
648fdfc0ec rename function 2020-03-22 22:20:46 -07:00
38b0cac09b get player counts for room lists 2020-03-22 22:20:46 -07:00
eef2178df8 cleanup and fix errors. still need to get room player counts 2020-03-22 22:20:46 -07:00
7f95f7e793 room list req/resp functions 2020-03-22 22:20:46 -07:00
f11ee7f53f wip. initial room list stuff 2020-03-22 22:20:46 -07:00
177b694870 initial guildcard send/recv 2020-03-22 22:40:40 -03:00
51bfddb9e9 should probably include tech item file 2020-03-18 18:23:08 -07:00
afbd63ff6a tech table load config 2020-03-18 18:21:34 -07:00
2981b163c2 remove shield+unit midstruct 2020-03-16 21:48:26 -07:00
e72caebbf8 remove armor midstruct 2020-03-16 21:08:44 -07:00
76829dd16d remove unused use statements 2020-03-16 20:43:20 -07:00
2e2f9c6c17 begin removing weird middleman item structs: weapons 2020-03-16 20:34:50 -07:00
aa6e5bbafe BB Mags (#86)
Reviewed-by: jake <jake@sharnoth.com>
2020-03-16 23:06:11 -04:00
dde3b1da1d tool drops (minus techs) 2020-03-16 18:47:30 -07:00
e803c23ec3 Stackable Stuffs (#84) 2020-03-16 13:35:35 -04:00
bdf9824662 add unit drops to drop table 2020-03-15 17:31:29 -07:00
4fb78048e5 cool unique server features 2020-03-15 17:17:29 -07:00
5b3a240aa1 add dfp/evp mods to generated armors/shields 2020-03-14 22:03:48 -07:00
b0c6d10590 shield and unit item stats 2020-03-14 21:38:03 -07:00
d0a84af1c3 load armor stats 2020-03-14 20:49:29 -07:00
0dbd588e3b mag item init 2020-03-14 20:26:12 -07:00
6e590d06f4 fill unittype enum 2020-03-14 20:00:32 -07:00
663eaf7f25 shield drop table 2020-03-14 18:19:41 -07:00
6370a11615 add armor drop table 2020-03-14 17:08:31 -07:00
e2bc7a0de5 add use statements 2020-03-14 12:05:29 -07:00
a1a468842c use derives for item enum to/from str functions 2020-03-14 11:25:06 -07:00
80a3999d1b Merge branch 'item_drops' of jake/elseware into master 2020-03-14 14:06:40 -04:00
513d46c213 drop table initial code + weapon drops 2020-03-14 10:44:27 -07:00
6668816f75 Merge branch 'infoboard' of jake/elseware into master 2020-03-01 02:23:25 -05:00
ef90220c0c remove comments 2020-03-01 03:00:28 -04:00
37b892f5dc view info board 2020-03-01 02:57:18 -04:00
c0479f5476 might help to include unit.rs 2020-02-29 19:54:23 -08:00
c65994fb7b add unit structure 2020-02-29 14:50:17 -08:00
a55d3694d9 players can write and save their own infoboards 2020-02-27 23:58:00 -04:00
3955dcf095 Merge branch 'update_config' of jake/elseware into master 2020-02-25 02:29:40 -05:00
ee640b7a00 update_config so players can save palette changes 2020-02-24 21:17:59 -04:00
2cd0a32c0f load free map monster data and send to client the free map list 2020-02-20 23:03:51 -08:00
a0a0c38d66 RoomMode helper functions 2020-02-20 23:02:25 -08:00
0f3c61133c fix Episode::from_bytes 2020-02-20 22:57:50 -08:00
79686eaee6 implement RawMonster::from_raw 2020-02-20 22:56:49 -08:00
03452fef87 use u32 for rawmonsterdata fields 2020-02-20 22:54:31 -08:00
40479cc7cc fix tests 2020-02-06 23:08:52 -08:00
f3e6b1e63e initial item enums, move logic from libpso to elseware 2020-02-06 23:03:51 -08:00
35cee3acc1 give the lvl199 guy a handgun 2020-01-31 09:13:52 -08:00
c2a13536a8 init map code 2020-01-31 08:57:36 -08:00
7e617fe956 init monster code 2020-01-31 08:54:23 -08:00
3b9f6dc087 trim nulls off end of utf16 converted strings (and fix a test) 2020-01-25 18:02:17 -08:00
28a30cb06f properly show techs and new FOs start with foie 1 2020-01-25 13:29:01 -08:00
a74941441b use proper data structs that convert to what pso wants 2020-01-25 13:01:34 -08:00