550 Commits

Author SHA1 Message Date
ff2ae85299 add mag colors 2020-04-21 18:59:03 -06:00
4fae76928d add default palette and symbol chats 2020-04-21 18:59:03 -06:00
28b7d89b42 show dialog when trying to join room with a bursting player 2020-04-21 08:51:06 -06:00
c208443d97 join rooms 2020-04-21 07:28:14 -06:00
1597722ed2 remove unneeded print 2020-04-21 07:25:49 -06:00
3d9e868183 add random seed to roomstate 2020-04-21 07:20:25 -06:00
6c84fb2f1e add drop table init test 2020-04-13 01:01:41 -07:00
d59ec43f6e fix monster names 2020-04-13 01:01:25 -07:00
f1841f6f7f properly load monster_dar.toml 2020-04-13 01:01:06 -07:00
07a1712f4d fix some item names 2020-04-13 01:00:19 -07:00
fd33fa751a problem: initializing the drop table blows up the stack no matter how
large I make it
solution: put it on the goddamn heap
2020-04-12 14:27:06 -07:00
332f22f34e weapon % fix v2 and give the level 199 guy a 100h hell gun 2020-04-10 02:04:37 -03:00
895891fabc oops forgot to handle missing specials 2020-04-08 20:02:06 -03:00
a2dca1d5fe send all the weapon bytes 2020-04-08 19:41:12 -03:00
a6c8c959fc foreshadowing 2020-04-06 23:42:38 -07:00
9c643e2aae use ClientLocation refactor 2020-04-06 23:40:39 -07:00
c846bca599 ClientLocation refactor 2020-04-05 22:56:48 -07:00
0cf0022bf9 StackedItem -> ItemInstance, add Meseta 2020-04-04 10:49:37 -07:00
1279fedfee MapVariantType -> MapArea 2020-04-04 10:49:27 -07:00
8d86cf3088 mag naming 2020-03-31 21:15:01 -07:00
b21603c1d7 mag feeding charts 2020-03-31 20:47:49 -07:00
ae9fdce663 apparently theres only 5 forest1s 2020-03-30 19:51:57 -07:00
d9f88d55a2 use New variants of entities for creation 2020-03-30 19:28:49 -07:00
b39ee6c0f3 use Option for entity primary keys 2020-03-29 22:00:07 -07:00
6b1ef41bd0 UserAccount/UserSettings/GuildCardData -> *Entities 2020-03-29 16:11:14 -07:00
44c35f350d Item -> ItemEntity 2020-03-29 14:53:51 -07:00
0954d85e5a CharacterEntityId 2020-03-29 14:50:43 -07:00
de8f44f269 andy what were you doing
make guild card sending much more sane
2020-03-29 13:27:23 -07:00
bf595f9693 Character -> CharacterEntity 2020-03-29 12:43:20 -07:00
620bcade7b itemdetail -> itemdroptype for drops 2020-03-29 12:06:32 -07:00
a7434346db move equipped flag to itemlocation::inventory 2020-03-29 12:06:32 -07:00
0d42c0ede0 add box drops 2020-03-29 12:06:32 -07:00
89aab63f86 fix tool table config loading 2020-03-29 12:06:32 -07:00
979636a4c4 load map object files 2020-03-29 12:06:32 -07:00
2f2e9e5c5c add missing enemies 2020-03-29 12:06:32 -07:00
3e9cf6677f fix weapon names+extra spaces 2020-03-29 12:06:32 -07:00
3600197993 fix tool names 2020-03-29 12:06:32 -07:00
9cf2979777 fix case on unit names 2020-03-29 12:06:32 -07:00
cfa31736c6 rare drops 2020-03-29 12:06:31 -07:00
e41f79f41a tech drops 2020-03-29 12:06:31 -07:00
9a1feb8836 mags! 2020-03-29 12:06:31 -07:00
6a27d1b639 switch fomar/ramarl 2020-03-29 12:06:31 -07:00
359120de07 redo active item stuff 2020-03-29 12:06:23 -07:00
a0e82c644c Merge pull request 'send_guildcard' (#94) from send_guildcard into master
Reviewed-by: jake <jake@sharnoth.com>
2020-03-25 20:15:13 -04:00
648fdfc0ec rename function 2020-03-22 22:20:46 -07:00
38b0cac09b get player counts for room lists 2020-03-22 22:20:46 -07:00
eef2178df8 cleanup and fix errors. still need to get room player counts 2020-03-22 22:20:46 -07:00
7f95f7e793 room list req/resp functions 2020-03-22 22:20:46 -07:00
f11ee7f53f wip. initial room list stuff 2020-03-22 22:20:46 -07:00
177b694870 initial guildcard send/recv 2020-03-22 22:40:40 -03:00