550 Commits (bbe22a305a0dd957352cdc15377594e2d03e30da)

Author SHA1 Message Date
jake 6e590d06f4 fill unittype enum 5 years ago
jake 663eaf7f25 shield drop table 5 years ago
jake 6370a11615 add armor drop table 5 years ago
jake e2bc7a0de5 add use statements 5 years ago
jake a1a468842c use derives for item enum to/from str functions 5 years ago
jake 513d46c213 drop table initial code + weapon drops 5 years ago
Andy Newjack ef90220c0c remove comments 5 years ago
Andy Newjack 37b892f5dc view info board 5 years ago
jake c0479f5476 might help to include unit.rs 5 years ago
jake c65994fb7b add unit structure 5 years ago
Andy Newjack a55d3694d9 players can write and save their own infoboards 5 years ago
Andy Newjack ee640b7a00 update_config so players can save palette changes 5 years ago
jake 2cd0a32c0f load free map monster data and send to client the free map list 5 years ago
jake a0a0c38d66 RoomMode helper functions 5 years ago
jake 0f3c61133c fix Episode::from_bytes 5 years ago
jake 79686eaee6 implement RawMonster::from_raw 5 years ago
jake 03452fef87 use u32 for rawmonsterdata fields 5 years ago
jake 40479cc7cc fix tests 5 years ago
jake f3e6b1e63e initial item enums, move logic from libpso to elseware 5 years ago
jake 35cee3acc1 give the lvl199 guy a handgun 5 years ago
jake c2a13536a8 init map code 5 years ago
jake 7e617fe956 init monster code 5 years ago
jake 3b9f6dc087 trim nulls off end of utf16 converted strings (and fix a test) 5 years ago
jake 28a30cb06f properly show techs and new FOs start with foie 1 5 years ago
jake a74941441b use proper data structs that convert to what pso wants 5 years ago
jake 81043891a1 actually run disconnect handlers when a client disconnects 5 years ago
jake 1add8b500a improve network error handling 5 years ago
jake 62bc447f71 ??? 5 years ago
jake 93426dc52a async! 5 years ago
jake 8f421c963b remove unneeded warn messages 5 years ago
jake 06e6888dbc save room name as string 5 years ago
jake eb3d86a20a I keep forgetting to add files to git 5 years ago
jake 2010222c9b implement db backing for items and send them to client 5 years ago
jake f8af4ab3a1 fix case where unknown packets caused the next packet to not be handled properly 5 years ago
jake dbba6ff866 0x8A room name req pkts 5 years ago
andy 4a21adae36 fixed Some() 5 years ago
andy e6af44841a fixed pt.1 5 years ago
andy 025dee4203 add guildcard values and some additional accounts for testing 5 years ago
jake 5f2cb01bd6 fix room creation, remove char from lobby on creation 5 years ago
andy 8e8f21403f initial character create test 5 years ago
jake c6fc28b3f1 forgot to include feature flag 5 years ago
jake e451eb88b5 remove player from area when they leave 5 years ago
jake a7cb592471 disconnect plumbing 5 years ago
jake 94095c21e1 fix case where the iterator recursion would blow the stack 5 years ago
jake 272be2db74 ServerState on_disconnect 5 years ago
jake 704d6386f7 dyn trait -> impl trait 5 years ago
jake fd3168e9f9 option filters: is_none -> is_some 5 years ago
jake a2b86f2996 forgot to add room.rs 5 years ago
jake 3fd89664d7 initial room creation logic 5 years ago
jake c2ceb034d8 add clientlocation functions 5 years ago