823 Commits

Author SHA1 Message Date
21df9a9340 itemtransaction action takes boxed value
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2021-10-13 23:56:42 -06:00
42eb875f8f split create_item into individual and stacked variants 2021-10-09 01:33:40 -06:00
a2566c8bc7 Merge pull request 'room_join_requirements' (#49) from room_join_requirements into master
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Reviewed-on: #49
Reviewed-by: jake <jake@sharnoth.com>
2021-09-30 21:55:50 -04:00
b374b63cba nth(0) -> next() 2021-09-27 23:47:19 -06:00
70a6764360 make these a bit more public for tests 2021-09-27 23:46:03 -06:00
55f82b9fce trace -> info 2021-09-27 23:14:37 -06:00
143ed7ed78 add ItemTransaction struct as begining of item refactor v3 2021-09-27 23:07:21 -06:00
9b78d7ed80 add some Defaults 2021-09-27 23:06:21 -06:00
91d381a2e2 this fixed a thing probably 2021-09-27 23:05:11 -06:00
2dc34f9f28 rename test
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2021-08-04 02:58:17 +00:00
89ddec480e more selling tests!
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2021-08-04 02:37:16 +00:00
e18eebb5e9 change armor shop item structs to handle non-0 dfp/evp for selling 2021-08-04 02:37:16 +00:00
ab404d0cae unit modifier to star value changes 2021-08-04 02:37:16 +00:00
d48494d5b3 update inventory for ingame selling tests 2021-08-04 02:37:16 +00:00
8acbb91416 don't need these anymore 2021-08-04 02:37:16 +00:00
58d5d1ed74 update bcrypt 2021-08-04 02:37:15 +00:00
0d30df8da6 start of trading 2021-07-30 23:19:47 -06:00
571bab2534 print send buffers 2021-07-30 23:19:47 -06:00
d1995a6d67 Merge pull request 'update bcrypt' (#64) from update_bcrypt into master
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Reviewed-on: #64
2021-07-31 00:50:35 -04:00
9cfb3dd87b update bcrypt
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2021-07-30 22:06:05 -06:00
b60463eaa0 appease the clip
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2021-07-31 02:21:15 +00:00
66d882d336 cleanup todos
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2021-07-31 02:07:41 +00:00
61e7e8b39f add impl From<> for shops. get_sell_price returns Result now. 2021-07-31 01:28:30 +00:00
899527d3e7 basic test
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2021-07-26 01:21:29 +00:00
00cff46077 oops forgot to delete this
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2021-07-24 01:34:26 +00:00
3faca14883 andy vs. clippy round 4 and some cleanup
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2021-07-24 01:32:58 +00:00
7a1a20db53 imagine reading the warning message wrongly. not me 2021-07-24 00:42:14 +00:00
e578d9bad5 imagine adding useless code 2021-07-23 02:57:53 +00:00
b8534eb520 push slime clones 2021-07-23 01:48:20 +00:00
309b97cbc2 clean up and set rare monster appear rate to 1/512 2021-07-23 01:45:02 +00:00
5c49ded823 add best quest. add rare monsters to quests. dont use the same seed for random numbers if you want different results 2021-07-20 00:37:54 +00:00
14e14639c8 more testing/debugging. align monster appearance between client and server. 2021-07-19 03:49:37 +00:00
39660f0cb8 load rare monster config file each time a room is created 2021-07-18 18:40:10 +00:00
080e939e56 differentiate between player loading quest and server preloading all quests 2021-07-12 19:32:16 +00:00
f5946013a1 rare monster appear config files. init rare monster appear table stuff 2021-07-12 02:24:31 +00:00
7c7cf95942 various config files
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2021-06-28 17:42:50 +00:00
2a7e793b23 ep1 doesn't have easter rappies 2021-06-27 03:32:25 +00:00
e2d45f1599 rare monsters get 2021-06-27 01:47:28 +00:00
e6cf819bf4 andy vs. clippy round 3
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2021-06-23 01:03:54 +00:00
f0f65c70be cleanup 2021-06-23 00:02:31 +00:00
6980355c00 imagine being level 0 2021-06-23 00:00:46 +00:00
0e2d6cd3b1 don't expect people to remember null in Rust 2021-06-22 23:23:22 +00:00
baf5510c21 missing nuls is too advanced for the client?
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2021-06-22 03:20:30 +00:00
c89751aa22 add level requirements for rooms and update tests
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2021-06-21 19:10:59 -06:00
1eff61629a andy vs. clippy round 2
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2021-06-21 18:32:02 +00:00
d84b2fc663 more selling tests
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2021-06-21 18:29:37 +00:00
fbc68c7a26 handle selling photon tools and untekked weapon test
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2021-06-21 17:08:55 +00:00
9db4c9cc44 add 3 attr weap sell test
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2021-06-21 13:31:32 +00:00
d59e0691d7 rustfmt weapon.rs
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2021-06-21 02:32:49 +00:00
b6e1fee5a4 rustfmt unit.rs 2021-06-21 02:31:24 +00:00