75 Commits (547b5255eb737894c3d75dc7a33e4250c6b39e2d)

Author SHA1 Message Date
jake 6d2753d082 improve error display a bit 3 years ago
jake 55f82b9fce trace -> info 3 years ago
jake 571bab2534 print send buffers 4 years ago
jake 1b506e014f clean up last of normal warnings 3 years ago
jake 4ce7fb2a26 lint src/common/* 3 years ago
jake 60f04597d1 if any of these sends fail the program should panic so unwrap is fine 3 years ago
jake 1b9594dbec rename 3 years ago
jake b79c2b3ae6 update async-std to 1.9.0 3 years ago
jake 45f0cc35dd clean this up a bit 3 years ago
jake 6f5aa5119f login requests users from ship 4 years ago
jake 26be2757c9 add use 4 years ago
jake ae7ba9e3fe start on misc interserver things like player counts and ship lists 4 years ago
jake 6686aee824 fix dumb thing 4 years ago
jake a3db5b65e2 add ability for servers to manually send messages to eachother 4 years ago
jake 10458baea0 shrink some structures, remove async from functions that didn't need it 4 years ago
jake a3413083b6 add auth for interserver connections 4 years ago
jake bacf309978 on_connect/on_disconnect return results 4 years ago
jake 05596cec4f change serverstate on_connect and on_disconnect to async 4 years ago
jake b3e0674ca5 fix more tests + fix warnings 4 years ago
jake 578e4c7cf8 properly handle disconnections in interserver connections 4 years ago
jake ca38d60ff0 remove debug output 4 years ago
jake cd1c30c8eb handle error 4 years ago
jake 317acad564 cleanup 4 years ago
jake c8059edb42 move interserver handler from login -> character and handle new ship messages 4 years ago
jake 2926938201 add InterserverActor trait for cross-server communication 4 years ago
jake 0bb9fb1ad0 no need to set this to a var 4 years ago
jake c00f851f7e refactor mainloops 4 years ago
jake 27179f924b leveltable::get_level_from_exp 5 years ago
jake 8d49c50cc5 async EntityGateway 5 years ago
Andy Newjack d421b30a88 remove commented things 5 years ago
Andy Newjack e255b43c10 hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results 5 years ago
jake a74941441b use proper data structs that convert to what pso wants 5 years ago
jake 81043891a1 actually run disconnect handlers when a client disconnects 5 years ago
jake 1add8b500a improve network error handling 5 years ago
jake 62bc447f71 ??? 5 years ago
jake 93426dc52a async! 5 years ago
jake f8af4ab3a1 fix case where unknown packets caused the next packet to not be handled properly 5 years ago
jake e451eb88b5 remove player from area when they leave 5 years ago
jake a7cb592471 disconnect plumbing 5 years ago
jake 272be2db74 ServerState on_disconnect 5 years ago
jake 6d384f77da add proper logging 5 years ago
jake 25488e9453 remove prints in test 5 years ago
jake 7c62ce7600 character level stat table 5 years ago
jake 91338617ff remove for real 5 years ago
jake 28619a95c3 move util to libpso 5 years ago
jake 7664771cf5 remove some debug statements 5 years ago
jake c1b40f63e1 remove printlns 5 years ago
jake 732f619b9d formatting 5 years ago
jake 7d5b458970 remove extraneous debug statements 5 years ago
jake 4c4a839827 more warnings 5 years ago