jake
|
6d2753d082
|
improve error display a bit
|
3 years ago |
jake
|
55f82b9fce
|
trace -> info
|
3 years ago |
jake
|
571bab2534
|
print send buffers
|
4 years ago |
jake
|
1b506e014f
|
clean up last of normal warnings
|
3 years ago |
jake
|
4ce7fb2a26
|
lint src/common/*
|
3 years ago |
jake
|
60f04597d1
|
if any of these sends fail the program should panic so unwrap is fine
|
3 years ago |
jake
|
1b9594dbec
|
rename
|
3 years ago |
jake
|
b79c2b3ae6
|
update async-std to 1.9.0
|
3 years ago |
jake
|
45f0cc35dd
|
clean this up a bit
|
3 years ago |
jake
|
6f5aa5119f
|
login requests users from ship
|
4 years ago |
jake
|
26be2757c9
|
add use
|
4 years ago |
jake
|
ae7ba9e3fe
|
start on misc interserver things like player counts and ship lists
|
4 years ago |
jake
|
6686aee824
|
fix dumb thing
|
4 years ago |
jake
|
a3db5b65e2
|
add ability for servers to manually send messages to eachother
|
4 years ago |
jake
|
10458baea0
|
shrink some structures, remove async from functions that didn't need it
|
4 years ago |
jake
|
a3413083b6
|
add auth for interserver connections
|
4 years ago |
jake
|
bacf309978
|
on_connect/on_disconnect return results
|
4 years ago |
jake
|
05596cec4f
|
change serverstate on_connect and on_disconnect to async
|
4 years ago |
jake
|
b3e0674ca5
|
fix more tests + fix warnings
|
4 years ago |
jake
|
578e4c7cf8
|
properly handle disconnections in interserver connections
|
4 years ago |
jake
|
ca38d60ff0
|
remove debug output
|
4 years ago |
jake
|
cd1c30c8eb
|
handle error
|
4 years ago |
jake
|
317acad564
|
cleanup
|
4 years ago |
jake
|
c8059edb42
|
move interserver handler from login -> character and handle new ship messages
|
4 years ago |
jake
|
2926938201
|
add InterserverActor trait for cross-server communication
|
4 years ago |
jake
|
0bb9fb1ad0
|
no need to set this to a var
|
4 years ago |
jake
|
c00f851f7e
|
refactor mainloops
|
4 years ago |
jake
|
27179f924b
|
leveltable::get_level_from_exp
|
5 years ago |
jake
|
8d49c50cc5
|
async EntityGateway
|
5 years ago |
Andy Newjack
|
d421b30a88
|
remove commented things
|
5 years ago |
Andy Newjack
|
e255b43c10
|
hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results
|
5 years ago |
jake
|
a74941441b
|
use proper data structs that convert to what pso wants
|
5 years ago |
jake
|
81043891a1
|
actually run disconnect handlers when a client disconnects
|
5 years ago |
jake
|
1add8b500a
|
improve network error handling
|
5 years ago |
jake
|
62bc447f71
|
???
|
5 years ago |
jake
|
93426dc52a
|
async!
|
5 years ago |
jake
|
f8af4ab3a1
|
fix case where unknown packets caused the next packet to not be handled properly
|
5 years ago |
jake
|
e451eb88b5
|
remove player from area when they leave
|
5 years ago |
jake
|
a7cb592471
|
disconnect plumbing
|
5 years ago |
jake
|
272be2db74
|
ServerState on_disconnect
|
5 years ago |
jake
|
6d384f77da
|
add proper logging
|
5 years ago |
jake
|
25488e9453
|
remove prints in test
|
5 years ago |
jake
|
7c62ce7600
|
character level stat table
|
5 years ago |
jake
|
91338617ff
|
remove for real
|
5 years ago |
jake
|
28619a95c3
|
move util to libpso
|
5 years ago |
jake
|
7664771cf5
|
remove some debug statements
|
5 years ago |
jake
|
c1b40f63e1
|
remove printlns
|
5 years ago |
jake
|
732f619b9d
|
formatting
|
5 years ago |
jake
|
7d5b458970
|
remove extraneous debug statements
|
5 years ago |
jake
|
4c4a839827
|
more warnings
|
5 years ago |