a6e50555de
appease the clip
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is passing
2021-12-28 01:37:24 -07:00
ecf1f23c6c
fix tests
continuous-integration/drone/push Build is failing
2021-12-27 00:43:25 -07:00
9c34baeb26
meseta refactor
continuous-integration/drone/push Build is failing
2021-12-26 23:31:12 -07:00
6d2753d082
improve error display a bit
continuous-integration/drone/push Build is failing
2021-12-10 23:41:17 -07:00
070735edbf
ItemDetail::tool
2021-12-10 13:15:33 -07:00
8b87bd8d7b
fix mag item data
continuous-integration/drone/push Build is failing
2021-12-02 01:57:30 -07:00
82ef5ba2ea
RIP ItemLocation
...
continuous-integration/drone/push Build is failing
fun while it lasted
ItemLocation ceased to be the canonical place to store an item's
location. replaced with ItemNote which basically covers the actual use
case but without the enforcing of a location.
2021-11-12 10:42:33 -07:00
0d30df8da6
start of trading
2021-07-30 23:19:47 -06:00
1b506e014f
clean up last of normal warnings
2021-06-18 20:38:29 -06:00
95d237af6f
lint src/entity/item/*
continuous-integration/drone/push Build is passing
2021-06-18 19:01:29 -06:00
6410042e48
fix grind modification
2020-12-03 14:57:17 -07:00
fb53ccd03a
percents -> percent
2020-12-03 14:57:00 -07:00
3b2a7ec73d
tekking also affects grind
2020-12-02 22:24:37 -07:00
e4cdd2b95a
weapons can have tek modifiers
2020-12-02 19:20:33 -07:00
d9f52a73e4
thanksandy
2020-12-02 19:01:53 -07:00
92c34b2d28
remove modifiers from weapon and armor
2020-12-01 23:17:07 -07:00
4954dcb789
should probably split this since theres already live data
2020-11-12 17:13:42 -07:00
ceb632aec8
make equippedentity serializeable
2020-11-11 19:26:12 -07:00
2d5f83fab6
make inv item stuff serializable
2020-11-09 19:03:03 -07:00
6e2fab31f0
e q u i p r e f a c t o r
2020-11-09 16:47:19 -07:00
7ae8976c10
i t e m r e f a c t o r
2020-11-05 16:36:39 -07:00
99cc651fd9
add enumiter to item types
2020-10-30 21:25:29 -06:00
01fe0931b1
make itementity serializable
2020-10-30 21:25:29 -06:00
e256423dfa
remove comments and don't be canadian
2020-10-26 23:15:04 -03:00
790668f6f7
add unit armour slots. equip the unit into the right slot and save correctly
2020-10-26 23:15:03 -03:00
412d4b8e81
Technique::from_value
2020-10-07 19:24:46 -06:00
d8c6dd817e
add derives to item structs, make some things public
2020-10-07 19:24:46 -06:00
d08db622e2
shops!
2020-09-27 18:16:27 -06:00
e4e9f12e10
pls be MINDful of MIND
2020-09-08 18:40:58 -03:00
b1a9e71f4b
mag bank truncation logic
2020-09-08 18:40:18 -03:00
b0be92cb50
Merge pull request 'mag feeding!' ( #207 ) from mag_feeding into master
2020-09-08 00:00:21 -04:00
819ec7bf58
actually evolve all the magcell mags
2020-09-07 21:46:40 -06:00
9e275d23a0
not handling mag cell usage in feeding
2020-09-07 21:23:03 -06:00
d567c50216
mag cells
2020-09-07 08:02:12 -06:00
bc7e513a74
one more test
2020-09-07 00:45:35 -03:00
27a87ffe96
fix esweap type + special numbering. add to other files and tests
2020-09-07 00:39:23 -03:00
48b162f221
add esweapon to item mod.rs and fix dumb mistakes
2020-09-06 23:46:52 -03:00
85798c83a2
use from_value
2020-09-06 02:20:27 -03:00
5ba9908b50
basic srank structs and functions
2020-09-06 02:16:46 -03:00
50c5699f34
handle mags changing owners
2020-09-02 22:28:21 -06:00
2dde4d5716
mag feeding
2020-08-31 23:46:15 -06:00
3184c79c3c
basic mag evolution
2020-08-28 17:32:24 -06:00
f583b25176
hide mag struct internals
2020-08-20 22:59:40 -06:00
19dd5309cd
load mag feeding tables
2020-08-20 22:53:34 -06:00
1dc07e216e
these should probably only specify the tool used
2020-08-20 22:18:31 -06:00
031f3bba23
add modifiers to weapon+armor+mag
2020-08-20 20:19:46 -06:00
c0421e0c16
Merge pull request 'i t e m r e f a c t o r' ( #189 ) from it_never_ends into master
2020-07-19 17:08:38 -04:00
344cfc6dc4
i t e m r e f a c t o r
...
also some bank functionality
2020-07-19 14:14:07 -06:00
040415e699
fix unit modifier indexes
2020-07-01 18:01:08 -03:00
f7b91772b0
another item refactor (plus tool usage)
2020-06-29 20:41:44 -06:00