jake
|
f8af4ab3a1
|
fix case where unknown packets caused the next packet to not be handled properly
|
5 years ago |
jake
|
dbba6ff866
|
0x8A room name req pkts
|
5 years ago |
andy
|
4a21adae36
|
fixed Some()
|
5 years ago |
andy
|
e6af44841a
|
fixed pt.1
|
5 years ago |
andy
|
025dee4203
|
add guildcard values and some additional accounts for testing
|
5 years ago |
jake
|
5f2cb01bd6
|
fix room creation, remove char from lobby on creation
|
5 years ago |
andy
|
8e8f21403f
|
initial character create test
|
5 years ago |
jake
|
c6fc28b3f1
|
forgot to include feature flag
|
5 years ago |
jake
|
e451eb88b5
|
remove player from area when they leave
|
5 years ago |
jake
|
a7cb592471
|
disconnect plumbing
|
5 years ago |
jake
|
94095c21e1
|
fix case where the iterator recursion would blow the stack
|
5 years ago |
jake
|
272be2db74
|
ServerState on_disconnect
|
5 years ago |
jake
|
704d6386f7
|
dyn trait -> impl trait
|
5 years ago |
jake
|
fd3168e9f9
|
option filters: is_none -> is_some
|
5 years ago |
jake
|
a2b86f2996
|
forgot to add room.rs
|
5 years ago |
jake
|
3fd89664d7
|
initial room creation logic
|
5 years ago |
jake
|
c2ceb034d8
|
add clientlocation functions
|
5 years ago |
andy
|
de199c4d80
|
remove manual padding. handled in libpso now
|
5 years ago |
andy
|
e0da49d048
|
moved padding logic to libpso, changed return type from Box to Result
|
5 years ago |
andy
|
bbd7aeff2a
|
clean up
|
5 years ago |
andy
|
903a2b283f
|
initial chat packets. wip
|
5 years ago |
andy
|
114061c442
|
fix motd ownership
|
5 years ago |
andy
|
619afad8d5
|
issue 49 add patch server motd
|
5 years ago |
jake
|
c8dd57edb4
|
use user id for guildcard number
|
5 years ago |
jake
|
6d384f77da
|
add proper logging
|
5 years ago |
jake
|
8c4ea9b0d1
|
lobby joining
|
5 years ago |
jake
|
7808bf831c
|
direct message packet
|
5 years ago |
jake
|
161c0c94f8
|
location overhaul
|
5 years ago |
jake
|
6e1cc9a2c0
|
send inventory to player
|
5 years ago |
jake
|
41e7f1c41a
|
item entity
|
5 years ago |
jake
|
e68af333de
|
remove commented code
|
5 years ago |
jake
|
628d804be6
|
send ship name to client
|
5 years ago |
jake
|
25488e9453
|
remove prints in test
|
5 years ago |
jake
|
dd3038745d
|
send char stats to player
|
5 years ago |
jake
|
8f33512ea2
|
move new char logic into its own function
|
5 years ago |
jake
|
4b2c7d299e
|
add char level table structs to ships
|
5 years ago |
jake
|
7c62ce7600
|
character level stat table
|
5 years ago |
jake
|
5eb3ef9fab
|
move some packet handler logic into their own functions
|
5 years ago |
jake
|
943c793c81
|
move files to a data dir
|
5 years ago |
Andy Newjack
|
02947adc98
|
removed let banned and extra comments
|
5 years ago |
Andy Newjack
|
c33f7ca830
|
initial test for banned user
|
5 years ago |
jake
|
11b51e97a2
|
echo Message packets to other clients in the room
|
5 years ago |
jake
|
f149bb4dea
|
move ClientState instantiate from connect to valid login
|
5 years ago |
jake
|
091bf7088e
|
fire me
|
5 years ago |
jake
|
4df6fa4466
|
hahah how did I put this in the wrong struct
|
5 years ago |
jake
|
daad33ed1e
|
send keyconfig to user on connection
|
5 years ago |
jake
|
d1dbd8d043
|
ClientLocation struct
|
5 years ago |
andy
|
a3e90516d7
|
adding patch server config (#29)
|
5 years ago |
jake
|
95fb1dbc86
|
remove debug print
|
5 years ago |
jake
|
6d57d5d6fa
|
send the actual char into the lobby
|
5 years ago |