2aa8dae9b2
entitygateway stuff should take &BankName not BankName
2022-07-25 22:03:12 +00:00
8057b82dc5
the start of a long process of replacing ItemManager
2022-07-25 22:03:11 +00:00
d6e368f055
wtf happened here
2022-07-25 22:03:11 +00:00
c7fdd5e58b
move partial drops over to item_state
2022-07-25 22:03:11 +00:00
573e1ff60b
I was wondering why nightly a week ago was letting me get away with this
2022-07-25 22:03:11 +00:00
8b51f5e45d
reorder function
2022-07-25 22:03:11 +00:00
29f6c9bcac
move drop item over to item_state
2022-07-25 22:03:11 +00:00
9d8eecfd5d
add/move stuff around for itemstate
2022-07-25 22:03:11 +00:00
726a6a92a2
add character_id to ItemNote::PlayerDrop
2022-07-25 22:03:11 +00:00
9c95bd8295
cool I can simplify this now
2022-07-25 22:03:11 +00:00
a764fe9835
mostly appease clippy
2022-07-25 22:03:11 +00:00
46af418adb
cleanup
2022-07-25 22:03:11 +00:00
92d231cd22
move item state action functions to new file
2022-07-25 22:03:10 +00:00
c713445884
remove boxes from ItemStateAction structs to remove need for static lifetimes
2022-07-25 22:03:10 +00:00
7c3ae25f29
cleanup
2022-07-25 22:03:10 +00:00
deface35b8
redundant bit of code
2022-07-25 22:03:10 +00:00
d7be62e69e
initial ItemState
2022-07-25 22:03:10 +00:00
f2e7795b54
fix kill count applying logic for later when we need to unseal things
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is passing
2022-06-18 15:19:40 +00:00
b2f3dc9f50
lol maybe if we actually apply modifiers the tests will stop failing
continuous-integration/drone/push Build is passing
2022-06-16 00:48:53 +00:00
2d5b6c5c01
actually add and use AddKill modifier and remove dead code
2022-06-13 23:24:38 +00:00
e3991f5d41
fix warnings from rebase
2022-05-23 15:01:26 +00:00
ca44dcf689
andy vs. clippy round 5
2022-05-22 19:22:55 +00:00
b8961d665d
this was supposed to be for unsealing/combining items
2022-05-22 19:22:55 +00:00
e82fe779fc
don't actually need this stuff
2022-05-22 19:22:53 +00:00
527cf50b9d
add kill counters to units (limiter)
2022-05-22 19:21:56 +00:00
9025458ee8
add kill counter field to weapons and increment it when a client kills a monster
2022-05-22 19:20:18 +00:00
1af69800ed
add new arg for new_user_character and fix tests. add keyboard config tests. fix and clean up warnings in test files
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is failing
2022-02-19 20:29:46 +00:00
ea4c085dfd
satiate the clip's hunger for properness
continuous-integration/drone/push Build is failing
continuous-integration/drone/pr Build is failing
2021-12-29 15:46:22 -07:00
8b776a5906
ok turns out walletfull is a real thing
continuous-integration/drone/push Build is failing
continuous-integration/drone/pr Build is failing
2021-12-29 15:22:03 -07:00
c015acb653
Merge branch 'master' into shop_sell
continuous-integration/drone/pr Build is failing
continuous-integration/drone/push Build is failing
2021-12-29 00:11:29 -07:00
a6e50555de
appease the clip
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is passing
2021-12-28 01:37:24 -07:00
22f630f562
properly set item_id after a trade serverside
continuous-integration/drone/push Build is failing
continuous-integration/drone/pr Build is failing
2021-12-28 01:08:44 -07:00
81916d1f57
TRADING JUST IN TIME TO BARELY MISS XMAS
continuous-integration/drone/push Build is failing
continuous-integration/drone/pr Build is failing
2021-12-27 00:48:42 -07:00
ecf1f23c6c
fix tests
continuous-integration/drone/push Build is failing
2021-12-27 00:43:25 -07:00
9c34baeb26
meseta refactor
continuous-integration/drone/push Build is failing
2021-12-26 23:31:12 -07:00
72d72801e1
trade meseta
continuous-integration/drone/push Build is failing
2021-12-12 22:55:08 -07:00
872794e45f
improve error messages
continuous-integration/drone/push Build is failing
2021-12-12 15:55:59 -07:00
6bd341cd01
check inventory has enough space to accept traded items
2021-12-12 15:55:24 -07:00
6d2753d082
improve error display a bit
continuous-integration/drone/push Build is failing
2021-12-10 23:41:17 -07:00
b3b6dad6ad
trades!
2021-12-10 13:24:59 -07:00
3865caba8d
refcell room id counter
2021-12-10 13:19:22 -07:00
d85ada945e
add some functions to Inventory
2021-12-10 13:16:18 -07:00
82ef5ba2ea
RIP ItemLocation
...
continuous-integration/drone/push Build is failing
fun while it lasted
ItemLocation ceased to be the canonical place to store an item's
location. replaced with ItemNote which basically covers the actual use
case but without the enforcing of a location.
2021-11-12 10:42:33 -07:00
b80f30ef9d
initial actual trading logic
continuous-integration/drone/push Build is failing
2021-10-15 12:17:37 -06:00
98260308e8
stray spaces
2021-10-14 00:30:53 -06:00
8e82d6c4b4
convert item pickup to new itemtransaction model
continuous-integration/drone/push Build is failing
2021-10-14 00:28:31 -06:00
d80d0fb01d
add some functions to Inventory
2021-10-14 00:22:23 -06:00
8a29a75397
remove TODO
2021-10-14 00:17:36 -06:00
296d1cc0ea
InventoryItem::{stacked, mag}
2021-10-13 23:58:32 -06:00
dbb1105741
cleanup
2021-10-13 23:57:38 -06:00