222 Commits

Author SHA1 Message Date
1954225d34 less unwraps in quest loading 2020-05-25 08:44:56 -06:00
2580004e07 cleanup done_bursting 2020-05-25 08:44:56 -06:00
35dd503d14 quests! 2020-05-25 08:44:50 -06:00
1bd10f4bb8 Merge pull request 'box_drops' (#155) from box_drops into master
Reviewed-by: jake <jake@sharnoth.com>
2020-05-24 18:02:54 -04:00
94a1893a03 load_character for item_manager to not crash when client leaves a room 2020-05-23 12:33:28 -03:00
629b53586d hook up box drops, add specific box drops, and item-from-bytes functions 2020-05-22 18:58:51 -03:00
dcc5b57b8e box drops working and load correct city file 2020-05-15 13:48:16 -03:00
25f342b510 drop partial stacks of items/meseta 2020-05-14 23:38:18 -06:00
678dd879d5 this changed in libpso2 2020-05-14 09:46:59 -06:00
efba98124c this changed in libpso 2020-05-14 09:45:05 -06:00
ac28354dd7 redo items to account for client ignoring the assigned item_id and using its own. also item picking up 2020-05-13 22:32:30 -06:00
25d5658042 don't double count picked up meseta 2020-05-06 07:51:29 -06:00
1f775661fa meseta! 2020-05-06 07:51:03 -06:00
c3f474e34d remove commented out code 2020-05-05 22:16:15 -06:00
9a721e0980 item structure overhaul
also, item pickup
2020-05-05 22:13:45 -06:00
e95270539b forgot to underscore 2020-05-03 14:30:10 -03:00
5393baeca7 remove unused infoboard packet 2020-05-03 13:54:14 -03:00
d421b30a88 remove commented things 2020-05-02 22:17:12 -03:00
e255b43c10 hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results 2020-05-02 22:08:37 -03:00
49849e7904 assume get neighbours was successful 2020-05-01 18:44:59 -03:00
7a3f0db3bf try if-let 2020-04-30 19:30:17 -03:00
c8a6823b82 remove unwraps 2020-04-30 01:08:09 -03:00
49aee7af26 remove rooms when player disconnects 2020-04-29 23:57:09 -03:00
2e46567987 Merge pull request 'add room password handling' (#115) from room_password into master 2020-04-28 23:59:03 -04:00
36ee49d28e remove unwrap 2020-04-29 00:45:48 -03:00
8174da0154 Merge pull request 'changinglobbies' (#116) from changinglobbies into master 2020-04-28 23:04:02 -04:00
mht8355
7c6cdd30cc better code 2020-04-28 01:41:32 -04:00
mht8355
880bfc620a added some error handling 2020-04-28 01:25:50 -04:00
68e75a55f0 don't rely on map file data to have monster area 2020-04-27 22:53:05 -06:00
mht8355
a24381bc66 sends the client a message when selected lobby = current lobby 2020-04-27 22:58:43 -04:00
a83aa2d9df and i oop braces 2020-04-27 22:57:08 -03:00
mht8355
062fed231a change_lobby added for changing lobbies and leaving a room 2020-04-27 21:22:12 -04:00
906a2dcd16 add room password handling 2020-04-27 21:59:15 -03:00
mht8355
d206814394 added change_lobby 2020-04-27 20:17:35 -04:00
6458fad89f fix tech drop tests 2020-04-27 07:07:51 -06:00
b22ce086f7 guess I needed this PartialEq for the tests 2020-04-27 07:07:09 -06:00
a32a7130f4 cleanup 2020-04-27 06:55:37 -06:00
02c9cdc276 drop techs 2020-04-27 06:55:18 -06:00
bd195a2ffd remove unwrap 2020-04-26 22:23:59 -06:00
4a526e7673 basic item drop logic 2020-04-26 22:01:05 -06:00
663797e55b remove unneeded PartialEq derive 2020-04-26 21:58:43 -06:00
375c97c95d add MapsError to ShipError 2020-04-26 21:57:19 -06:00
160fc7f10b pub ItemDrop 2020-04-26 21:55:12 -06:00
0e3b305f95 add some vars to MapEnemy, error types to misc map functions, and MapArea -> u8 2020-04-26 21:53:11 -06:00
d773002eaa rawmapenemy unknown3 -> map_area 2020-04-26 21:50:34 -06:00
dcef56dcac add get_room/get_lobby to ClientLocation 2020-04-26 20:39:23 -06:00
9f4a9a4f2c use thiserror 2020-04-25 22:16:40 -06:00
2886f537ba simplify leaving lobby packet sending 2020-04-24 22:22:19 -06:00
628ad056b4 functions to create room joining packets 2020-04-24 20:38:56 -06:00
a8b7e4fa4e HashMap<ClientId, ClientState> -> Clients 2020-04-22 23:49:49 -06:00