jake
|
7ab0088c26
|
move ship server into its own crate
|
1 year ago |
jake
|
cd1476796e
|
break out the rest of everything into its own crate
|
1 year ago |
jake
|
210d51e957
|
move leveltable to stats crate
|
1 year ago |
jake
|
d158ac1d7f
|
break out entity and maps into separate crates
|
1 year ago |
andy
|
81c7e3ee33
|
rebase sillyness
|
2 years ago |
andy
|
1ea1bbc226
|
floor item limit reached
|
2 years ago |
jake
|
fe472eaae2
|
lvl value in level up pkt is 0-based
|
2 years ago |
jake
|
a2686e2be8
|
anyhow
|
2 years ago |
jake
|
dbf73acb8d
|
basic item use infra, with jackolanterns
|
2 years ago |
jake
|
192ff967e6
|
cleanup this refactored mess
|
2 years ago |
jake
|
fdce44cdd8
|
refactor the rest of the fucking code
|
2 years ago |
jake
|
58c26301bf
|
make ClientLocation Clone-able
|
2 years ago |
jake
|
1f5e94ccfb
|
make CharacterLevelTable a global const lookup table cause whynot
|
2 years ago |
jake
|
16a4653360
|
pass EntityGateway clones rather than letting functions borrow
|
2 years ago |
jake
|
286b728441
|
split actions into actions+tasks
|
2 years ago |
jake
|
2775f81cc9
|
fix some meseta-taking things
|
2 years ago |
jake
|
6bacdd4fe3
|
selling items
|
2 years ago |
jake
|
eb9fdb485b
|
buy items from shop
|
2 years ago |
jake
|
d3d8d766b8
|
magstuff
|
2 years ago |
jake
|
4e88f684c5
|
bare minimum item usage stuff
|
2 years ago |
jake
|
95195d07e4
|
sort inventory
|
3 years ago |
jake
|
cf09433df2
|
equipping!
|
3 years ago |
jake
|
646f75d00d
|
move partial drops over to item_state
|
3 years ago |
jake
|
810d8269af
|
move drop item over to item_state
|
3 years ago |
jake
|
df135e1c3c
|
split actions into actions+tasks
|
2 years ago |
jake
|
2a7b43df83
|
fix some meseta-taking things
|
2 years ago |
jake
|
a9cbd9fba1
|
selling items
|
2 years ago |
jake
|
b5c821f1ae
|
buy items from shop
|
2 years ago |
jake
|
ce09c93940
|
magstuff
|
2 years ago |
jake
|
faf00a904a
|
bare minimum item usage stuff
|
2 years ago |
jake
|
725ba5d917
|
sort inventory
|
3 years ago |
jake
|
6de3ee1cbf
|
equipping!
|
3 years ago |
jake
|
ce5049e181
|
move partial drops over to item_state
|
3 years ago |
jake
|
9c28bd6a81
|
move drop item over to item_state
|
3 years ago |
jake
|
ea4c085dfd
|
satiate the clip's hunger for properness
|
3 years ago |
jake
|
9c34baeb26
|
meseta refactor
|
3 years ago |
jake
|
3a10de502a
|
tell other players you don't have meseta when you drop it
|
3 years ago |
andy
|
10aca8c7ec
|
wow i should have pushed much smaller chunks more often oops. shop selling added, shop buying quantity bug fixed(?) added lots of todos
|
4 years ago |
jake
|
1b506e014f
|
clean up last of normal warnings
|
3 years ago |
jake
|
3cf834ed55
|
lint src/ship/packet/handler/*
|
3 years ago |
jake
|
f4fae162f0
|
tekking!
|
4 years ago |
jake
|
a3cc29b68f
|
use anyhow for itemmanager
|
4 years ago |
andy
|
55c393b7a8
|
move the tech level adjustment to prevent underflow for new FOs. let characters use tech disks
|
4 years ago |
jake
|
8fae8d11af
|
fix equipping bought weapon
|
4 years ago |
jake
|
6e2fab31f0
|
e q u i p r e f a c t o r
|
4 years ago |
jake
|
7ae8976c10
|
i t e m r e f a c t o r
|
4 years ago |
jake
|
5e9a94081c
|
remove unwrap
|
4 years ago |
andy
|
6d4f5ae8f6
|
enumerate after filtering and add test
|
4 years ago |
andy
|
45d9b82598
|
sort items packets and dont equip multiple items in main it's confusing
|
4 years ago |
jake
|
b3e0674ca5
|
fix more tests + fix warnings
|
4 years ago |