145 Commits (dfd48e1496ccd9729b8e4df3ee183c9d6211d261)

Author SHA1 Message Date
jake 40046ae991 move around uses 2 years ago
jake 0f876d25bb well that was duplicated I guess 2 years ago
jake e0e68b9ad7 impromptu db transaction refactor 2 years ago
jake 192ff967e6 cleanup this refactored mess 2 years ago
jake fdce44cdd8 refactor the rest of the fucking code 2 years ago
jake 4788f707ed track character playtime 2 years ago
jake 94c50c011d entitygateway stuff should take &BankName not BankName 2 years ago
jake 8c403f0d0e missed fixing these 2 years ago
jake bc702375d2 redo this cause entitygateway isnt Clone anymore 2 years ago
jake a2e78014ee make all entitygateway functions take &mut self, move postgres functions to separate function for future use 2 years ago
jake 2b6f988c41 entitygateway stuff should take &BankName not BankName 2 years ago
jake 3ceff90f98 missed fixing these 2 years ago
jake 283688832b redo this cause entitygateway isnt Clone anymore 2 years ago
jake c7d46d9ff8 make all entitygateway functions take &mut self, move postgres functions to separate function for future use 2 years ago
andy 1af69800ed add new arg for new_user_character and fix tests. add keyboard config tests. fix and clean up warnings in test files 2 years ago
andy b3e7d2b4b5 characters can save kbm/gamepad configs 3 years ago
jake a6e50555de appease the clip 3 years ago
jake 9c34baeb26 meseta refactor 3 years ago
jake 82ef5ba2ea RIP ItemLocation 3 years ago
jake 1b506e014f clean up last of normal warnings 3 years ago
jake 4ce7fb2a26 lint src/common/* 3 years ago
jake 10c2b1ec89 lint src/entity/gateway/* 3 years ago
jake 5d6b109cc5 lint src/login/* 3 years ago
jake 60f04597d1 if any of these sends fail the program should panic so unwrap is fine 3 years ago
jake 92c34b2d28 remove modifiers from weapon and armor 4 years ago
jake fe03515871 basic multiple login check 4 years ago
jake ffce662c95 transfer ship 4 years ago
jake ae7ba9e3fe start on misc interserver things like player counts and ship lists 4 years ago
jake a3db5b65e2 add ability for servers to manually send messages to eachother 4 years ago
jake 75260c40a0 improve error handling in new character 4 years ago
andy fe1a85caec mag a e s t h e t i c s 4 years ago
jake c384b13453 actually save new character stuff 4 years ago
jake 10458baea0 shrink some structures, remove async from functions that didn't need it 4 years ago
jake 7ae8976c10 i t e m r e f a c t o r 4 years ago
jake 73c24a5d20 cleanup 4 years ago
jake 8717024694 move errors to anyhow to get backtraces 4 years ago
jake a3413083b6 add auth for interserver connections 4 years ago
jake b517fb561c fix some things 4 years ago
jake 164a8a1ad8 disable duplicate account checking since its super bugged 4 years ago
jake bacf309978 on_connect/on_disconnect return results 4 years ago
jake c802bceb3c prevent double logins 4 years ago
jake 05596cec4f change serverstate on_connect and on_disconnect to async 4 years ago
jake a02cb57825 remove ship from shiplist when it disconnects 4 years ago
jake a14aee4e29 handle unactivated accounts in the correct spot 4 years ago
jake b3e0674ca5 fix more tests + fix warnings 4 years ago
jake 1ac85b9a5c tell loginserv the ip of charserv 4 years ago
jake 2351b31125 entitygateway uses results for its functions now 4 years ago
jake 0f7cbbf096 fix tests again 4 years ago
jake 17a8b288c1 change banned from bool to timestamp 4 years ago
jake c3bf42d367 set mag owner on character create 4 years ago