17 Commits

Author SHA1 Message Date
7c85199e4c andy vs. clippy round 3 2021-12-27 19:32:14 +00:00
fef3b94732 cleanup 2021-12-27 19:32:14 +00:00
cd8ebc23a0 imagine being level 0 2021-12-27 19:32:14 +00:00
f29b59507a don't expect people to remember null in Rust 2021-12-27 19:32:14 +00:00
bb5d157439 missing nuls is too advanced for the client? 2021-12-27 19:32:14 +00:00
dacbf1eea3 add level requirements for rooms and update tests 2021-12-27 19:32:14 +00:00
3cf834ed55 lint src/ship/packet/handler/*
All checks were successful
continuous-integration/drone/push Build is passing
2021-06-18 12:18:29 -06:00
3a095a928d fix item ids not being set correctly 2020-11-01 18:06:00 -07:00
2580004e07 cleanup done_bursting 2020-05-25 08:44:56 -06:00
35dd503d14 quests! 2020-05-25 08:44:50 -06:00
ac28354dd7 redo items to account for client ignoring the assigned item_id and using its own. also item picking up 2020-05-13 22:32:30 -06:00
e255b43c10 hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results 2020-05-02 22:08:37 -03:00
9f4a9a4f2c use thiserror 2020-04-25 22:16:40 -06:00
2886f537ba simplify leaving lobby packet sending 2020-04-24 22:22:19 -06:00
628ad056b4 functions to create room joining packets 2020-04-24 20:38:56 -06:00
a8b7e4fa4e HashMap<ClientId, ClientState> -> Clients 2020-04-22 23:49:49 -06:00
f38e3357f4 move room packet handlers to own file 2020-04-21 23:15:11 -06:00