444 Commits (925b022c4f265e3a4b86b1a4429fb72a5b651865)

Author SHA1 Message Date
jake ecf1f23c6c fix tests 3 years ago
jake 9c34baeb26 meseta refactor 3 years ago
jake 72d72801e1 trade meseta 3 years ago
jake 3a10de502a tell other players you don't have meseta when you drop it 3 years ago
jake 872794e45f improve error messages 3 years ago
jake 6bd341cd01 check inventory has enough space to accept traded items 3 years ago
jake 6d2753d082 improve error display a bit 3 years ago
jake 3b7dcd0295 remove printlns 3 years ago
jake b3b6dad6ad trades! 3 years ago
jake 5d410f88f3 PartialEq LocalClientId u8 3 years ago
jake 3865caba8d refcell room id counter 3 years ago
jake d85ada945e add some functions to Inventory 3 years ago
jake 82ef5ba2ea RIP ItemLocation 3 years ago
jake b80f30ef9d initial actual trading logic 3 years ago
jake 98260308e8 stray spaces 3 years ago
jake 8e82d6c4b4 convert item pickup to new itemtransaction model 3 years ago
jake d80d0fb01d add some functions to Inventory 3 years ago
jake ac423fa6ba change trade structure in clientstate 3 years ago
jake 8a29a75397 remove TODO 3 years ago
jake 296d1cc0ea InventoryItem::{stacked, mag} 3 years ago
jake dbb1105741 cleanup 3 years ago
jake 21df9a9340 itemtransaction action takes boxed value 3 years ago
jake 42eb875f8f split create_item into individual and stacked variants 3 years ago
jake b374b63cba nth(0) -> next() 3 years ago
jake 70a6764360 make these a bit more public for tests 3 years ago
jake 143ed7ed78 add ItemTransaction struct as begining of item refactor v3 3 years ago
andy e18eebb5e9 change armor shop item structs to handle non-0 dfp/evp for selling 3 years ago
andy 8acbb91416 don't need these anymore 3 years ago
jake 0d30df8da6 start of trading 4 years ago
andy b60463eaa0 appease the clip 3 years ago
andy 66d882d336 cleanup todos 3 years ago
andy 61e7e8b39f add impl From<> for shops. get_sell_price returns Result now. 3 years ago
andy 899527d3e7 basic test 3 years ago
andy 00cff46077 oops forgot to delete this 3 years ago
andy 3faca14883 andy vs. clippy round 4 and some cleanup 3 years ago
andy 7a1a20db53 imagine reading the warning message wrongly. not me 3 years ago
andy e578d9bad5 imagine adding useless code 3 years ago
andy b8534eb520 push slime clones 3 years ago
andy 309b97cbc2 clean up and set rare monster appear rate to 1/512 3 years ago
andy 5c49ded823 add best quest. add rare monsters to quests. dont use the same seed for random numbers if you want different results 3 years ago
andy 14e14639c8 more testing/debugging. align monster appearance between client and server. 3 years ago
andy 39660f0cb8 load rare monster config file each time a room is created 3 years ago
andy 080e939e56 differentiate between player loading quest and server preloading all quests 3 years ago
andy f5946013a1 rare monster appear config files. init rare monster appear table stuff 4 years ago
andy 7c7cf95942 various config files 4 years ago
andy 2a7e793b23 ep1 doesn't have easter rappies 4 years ago
andy e2d45f1599 rare monsters get 4 years ago
andy e6cf819bf4 andy vs. clippy round 3 4 years ago
andy f0f65c70be cleanup 4 years ago
andy 6980355c00 imagine being level 0 4 years ago