121 Commits

Author SHA1 Message Date
eb0689a1fe enemy drop refactor 2022-07-19 14:23:57 -06:00
2a7b43df83 fix some meseta-taking things 2022-07-19 14:23:57 -06:00
6631468871 trade refactor 2022-07-19 14:23:56 -06:00
a9cbd9fba1 selling items 2022-07-19 14:23:56 -06:00
b5c821f1ae buy items from shop 2022-07-19 14:23:56 -06:00
ce09c93940 magstuff 2022-07-19 14:23:56 -06:00
925b022c4f clean these functions up a bit 2022-07-19 14:23:56 -06:00
faf00a904a bare minimum item usage stuff 2022-07-19 14:23:56 -06:00
eb23cc2dfd fix item pickup tests 2022-07-19 14:23:56 -06:00
a664b17f2e spacing 2022-07-19 14:23:56 -06:00
725ba5d917 sort inventory 2022-07-19 14:23:56 -06:00
dffa636247 I am dumb 2022-07-19 14:23:56 -06:00
6de3ee1cbf equipping! 2022-07-19 14:23:55 -06:00
8b79ed18e0 spacing 2022-07-19 14:23:55 -06:00
8a7974f77f bank itemstate stuff 2022-07-19 14:23:54 -06:00
2b6f988c41 entitygateway stuff should take &BankName not BankName 2022-07-19 14:20:02 -06:00
35ab24c390 the start of a long process of replacing ItemManager 2022-07-19 14:13:52 -06:00
85912f07db wtf happened here 2022-07-19 14:12:47 -06:00
ce5049e181 move partial drops over to item_state 2022-07-19 14:12:47 -06:00
bdc843daa7 I was wondering why nightly a week ago was letting me get away with this 2022-07-19 14:12:47 -06:00
009f0ef470 reorder function 2022-07-19 14:12:47 -06:00
9c28bd6a81 move drop item over to item_state 2022-07-19 14:12:47 -06:00
5bfde260c8 add/move stuff around for itemstate 2022-07-19 14:12:47 -06:00
12fd799278 add character_id to ItemNote::PlayerDrop 2022-07-19 14:09:46 -06:00
69a9824b9c cool I can simplify this now 2022-07-19 14:09:46 -06:00
ab031e41a3 mostly appease clippy 2022-07-19 14:09:46 -06:00
5673a46e3f cleanup 2022-07-19 14:09:45 -06:00
11b5898637 move item state action functions to new file 2022-07-19 14:09:45 -06:00
71dc20671b remove boxes from ItemStateAction structs to remove need for static lifetimes 2022-07-19 14:09:45 -06:00
a27956cbdf cleanup 2022-07-19 14:09:45 -06:00
4818896093 redundant bit of code 2022-07-19 14:09:45 -06:00
1ef0231d93 initial ItemState 2022-07-19 14:09:45 -06:00
1af69800ed add new arg for new_user_character and fix tests. add keyboard config tests. fix and clean up warnings in test files
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2022-02-19 20:29:46 +00:00
ea4c085dfd satiate the clip's hunger for properness
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2021-12-29 15:46:22 -07:00
8b776a5906 ok turns out walletfull is a real thing
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2021-12-29 15:22:03 -07:00
c015acb653 Merge branch 'master' into shop_sell
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2021-12-29 00:11:29 -07:00
a6e50555de appease the clip
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2021-12-28 01:37:24 -07:00
22f630f562 properly set item_id after a trade serverside
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2021-12-28 01:08:44 -07:00
81916d1f57 TRADING JUST IN TIME TO BARELY MISS XMAS
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2021-12-27 00:48:42 -07:00
ecf1f23c6c fix tests
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2021-12-27 00:43:25 -07:00
9c34baeb26 meseta refactor
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2021-12-26 23:31:12 -07:00
72d72801e1 trade meseta
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2021-12-12 22:55:08 -07:00
872794e45f improve error messages
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2021-12-12 15:55:59 -07:00
6bd341cd01 check inventory has enough space to accept traded items 2021-12-12 15:55:24 -07:00
6d2753d082 improve error display a bit
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2021-12-10 23:41:17 -07:00
b3b6dad6ad trades! 2021-12-10 13:24:59 -07:00
3865caba8d refcell room id counter 2021-12-10 13:19:22 -07:00
d85ada945e add some functions to Inventory 2021-12-10 13:16:18 -07:00
82ef5ba2ea RIP ItemLocation
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fun while it lasted

ItemLocation ceased to be the canonical place to store an item's
location. replaced with ItemNote which basically covers the actual use
case but without the enforcing of a location.
2021-11-12 10:42:33 -07:00
b80f30ef9d initial actual trading logic
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2021-10-15 12:17:37 -06:00