327 Commits (78a5e0963b849cc83bb7a049dad206692af702a1)

Author SHA1 Message Date
jake 663797e55b remove unneeded PartialEq derive 5 years ago
jake 375c97c95d add MapsError to ShipError 5 years ago
jake 160fc7f10b pub ItemDrop 5 years ago
jake 0eb9035bad make TechniqueDisk and Tool Copy 5 years ago
jake 0e3b305f95 add some vars to MapEnemy, error types to misc map functions, and MapArea -> u8 5 years ago
jake d773002eaa rawmapenemy unknown3 -> map_area 5 years ago
jake dcef56dcac add get_room/get_lobby to ClientLocation 5 years ago
jake 9f4a9a4f2c use thiserror 5 years ago
jake 2886f537ba simplify leaving lobby packet sending 5 years ago
jake 628ad056b4 functions to create room joining packets 5 years ago
jake a8b7e4fa4e HashMap<ClientId, ClientState> -> Clients 5 years ago
jake 728ac715c0 move lobby joining packet creations to their own functions 5 years ago
jake 07403fe815 move block_selected 5 years ago
jake 0b04701156 move message packet handlers 5 years ago
jake 832a53821d move settings 5 years ago
jake 90d0af87a4 move chat functionality 5 years ago
jake f38e3357f4 move room packet handlers to own file 5 years ago
jake 4a01beb9e8 move validate_login 5 years ago
jake 881b7c8e46 begin moving packet handlers to own module, send_player_to_lobby 5 years ago
Andy Newjack ffd782ccce use skin, not costume, for mag colors 5 years ago
Andy Newjack d978d671a2 dont build huge things we aren't bob the builder 5 years ago
Andy Newjack 37b19ef3ad make quick tech menu not all foie 5 years ago
Andy Newjack ff2ae85299 add mag colors 5 years ago
Andy Newjack 4fae76928d add default palette and symbol chats 5 years ago
jake 28b7d89b42 show dialog when trying to join room with a bursting player 5 years ago
jake c208443d97 join rooms 5 years ago
jake 1597722ed2 remove unneeded print 5 years ago
jake 3d9e868183 add random seed to roomstate 5 years ago
jake 6c84fb2f1e add drop table init test 5 years ago
jake d59ec43f6e fix monster names 5 years ago
jake f1841f6f7f properly load monster_dar.toml 5 years ago
jake 07a1712f4d fix some item names 5 years ago
jake fd33fa751a problem: initializing the drop table blows up the stack no matter how 5 years ago
Andy Newjack 332f22f34e weapon % fix v2 and give the level 199 guy a 100h hell gun 5 years ago
Andy Newjack 895891fabc oops forgot to handle missing specials 5 years ago
Andy Newjack a2dca1d5fe send all the weapon bytes 5 years ago
jake a6c8c959fc foreshadowing 5 years ago
jake 9c643e2aae use ClientLocation refactor 5 years ago
jake c846bca599 ClientLocation refactor 5 years ago
jake 0cf0022bf9 StackedItem -> ItemInstance, add Meseta 5 years ago
jake 1279fedfee MapVariantType -> MapArea 5 years ago
jake 8d86cf3088 mag naming 5 years ago
jake b21603c1d7 mag feeding charts 5 years ago
jake ae9fdce663 apparently theres only 5 forest1s 5 years ago
jake d9f88d55a2 use New variants of entities for creation 5 years ago
jake b39ee6c0f3 use Option for entity primary keys 5 years ago
jake 6b1ef41bd0 UserAccount/UserSettings/GuildCardData -> *Entities 5 years ago
jake 44c35f350d Item -> ItemEntity 5 years ago
jake 0954d85e5a CharacterEntityId 5 years ago
jake de8f44f269 andy what were you doing 5 years ago