44 Commits

Author SHA1 Message Date
f3682d0b82 clippy
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2023-01-30 18:05:36 -07:00
33b80d7235 mapbuilder trait -> just a function 2023-01-29 12:48:42 -07:00
b831f9b83b drop table builder 2023-01-29 12:35:46 -07:00
08efcce6f7 mapbuilder 2023-01-29 00:56:56 -07:00
a2686e2be8 anyhow 2023-01-28 20:12:20 -07:00
6ced59a730 holidays! (with rappies)
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2022-10-19 19:10:15 -06:00
192ff967e6 cleanup this refactored mess
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2022-10-18 18:00:33 -06:00
fdce44cdd8 refactor the rest of the fucking code 2022-10-18 04:46:21 -06:00
58c26301bf make ClientLocation Clone-able 2022-09-18 21:01:32 -06:00
1f5e94ccfb make CharacterLevelTable a global const lookup table cause whynot
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2022-08-02 00:08:55 -06:00
ee8c80f42f rebasing onto the last refactor ever
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2022-07-25 17:18:04 +00:00
03df819a04 bank itemstate stuff 2022-07-25 16:42:18 +00:00
4202ef8ff7 handle rooms that close after downloading the room list in the lobby
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2022-07-07 00:00:04 +00:00
0e308c13f7 Merge branch 'master' into shop_sell
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2021-12-29 17:54:35 -07:00
ea4c085dfd satiate the clip's hunger for properness
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2021-12-29 15:46:22 -07:00
27fcfcc1cc Merge branch 'master' into rare_monsters
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2021-12-28 14:16:05 -07:00
7c85199e4c andy vs. clippy round 3 2021-12-27 19:32:14 +00:00
fef3b94732 cleanup 2021-12-27 19:32:14 +00:00
cd8ebc23a0 imagine being level 0 2021-12-27 19:32:14 +00:00
f29b59507a don't expect people to remember null in Rust 2021-12-27 19:32:14 +00:00
bb5d157439 missing nuls is too advanced for the client? 2021-12-27 19:32:14 +00:00
dacbf1eea3 add level requirements for rooms and update tests 2021-12-27 19:32:14 +00:00
00cff46077 oops forgot to delete this
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2021-07-24 01:34:26 +00:00
3faca14883 andy vs. clippy round 4 and some cleanup
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2021-07-24 01:32:58 +00:00
39660f0cb8 load rare monster config file each time a room is created 2021-07-18 18:40:10 +00:00
2a7e793b23 ep1 doesn't have easter rappies 2021-06-27 03:32:25 +00:00
e2d45f1599 rare monsters get 2021-06-27 01:47:28 +00:00
e6cf819bf4 andy vs. clippy round 3
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2021-06-23 01:03:54 +00:00
f0f65c70be cleanup 2021-06-23 00:02:31 +00:00
6980355c00 imagine being level 0 2021-06-23 00:00:46 +00:00
0e2d6cd3b1 don't expect people to remember null in Rust 2021-06-22 23:23:22 +00:00
baf5510c21 missing nuls is too advanced for the client?
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2021-06-22 03:20:30 +00:00
c89751aa22 add level requirements for rooms and update tests
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2021-06-21 19:10:59 -06:00
3cf834ed55 lint src/ship/packet/handler/*
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2021-06-18 12:18:29 -06:00
3a095a928d fix item ids not being set correctly 2020-11-01 18:06:00 -07:00
2580004e07 cleanup done_bursting 2020-05-25 08:44:56 -06:00
35dd503d14 quests! 2020-05-25 08:44:50 -06:00
ac28354dd7 redo items to account for client ignoring the assigned item_id and using its own. also item picking up 2020-05-13 22:32:30 -06:00
e255b43c10 hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results 2020-05-02 22:08:37 -03:00
9f4a9a4f2c use thiserror 2020-04-25 22:16:40 -06:00
2886f537ba simplify leaving lobby packet sending 2020-04-24 22:22:19 -06:00
628ad056b4 functions to create room joining packets 2020-04-24 20:38:56 -06:00
a8b7e4fa4e HashMap<ClientId, ClientState> -> Clients 2020-04-22 23:49:49 -06:00
f38e3357f4 move room packet handlers to own file 2020-04-21 23:15:11 -06:00